Player Matchup

Gilgamesh
Gilgamesh
Aqcuiant
Gilgamesh
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
320W - 285L
1,426 Elo+
Party 2
Artemis
Artemis
Awardments
Artemis
Level 80
God Stats
6W - 6L
1,410 SR
Queue Stats
262W - 242L
1,425 Elo+
Party 2
Loki
Loki
CoachKessler
Loki
Level 42
God Stats
5W - 3L
1,640 SR
Queue Stats
24W - 30L
1,433 Elo+
Solo
Nu Wa
Nu Wa
Hot_Sufft12
Nu Wa
Level 40
God Stats
23W - 44L
1,402 SR
Queue Stats
50W - 82L
1,359 Elo+
Solo
Ymir
Ymir
flyers2868
Ymir
Level 22
God Stats
15W - 19L
1,352 SR
Queue Stats
46W - 53L
1,392 Elo+
Party 2
Team Averages
Level 56
1,461 SR
1,407 Elo+

VS

Team Averages
Level 42
1,506 SR
1,397 Elo+
Arachne
Arachne
Blackaniez
Arachne
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Emoreland
Chaac
Level 48
God Stats
6W - 10L
1,423 SR
Queue Stats
148W - 148L
1,428 Elo+
Solo
Cthulhu
Cthulhu
OhSwack
Cthulhu
Level 45
God Stats
6W - 8L
1,571 SR
Queue Stats
304W - 343L
1,342 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheRadLime
Kumbhakarna
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
224W - 257L
1,374 Elo+
Party 1
Ares
Ares
Tru_Luck
Ares
Level 27
God Stats
11W - 12L
1,534 SR
Queue Stats
117W - 140L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aqcuiant
Gilgamesh
12
3 / 1 / 0
6,720
611
5,851
7,438
3,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
Awardments
Artemis
10
3 / 1 / 0
5,671
516
5,380
5,261
1,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 0 / 1
6,440
585
931
3,550
1,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 1 / 1
6,116
556
4,031
3,709
1,387
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 2
4,925
448
1,626
6,399
2,597
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blackaniez
Arachne
10
2 / 0 / 0
5,973
543
1,417
4,292
1,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Emoreland
Chaac
10
0 / 3 / 1
5,373
488
4,058
9,240
6,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
OhSwack
Cthulhu
8
1 / 3 / 0
5,020
456
1,946
5,039
1,592
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
TheRadLime
Kumbhakarna
7
0 / 3 / 3
4,922
447
2,717
5,885
2,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
9
3 / 0 / 1
5,694
518
2,943
5,881
2,271
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
9
Kills
6
6
Deaths
9
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aqcuiant
Gilgamesh
3
1
0
3
W
Artemis
Awardments
Artemis
3
1
0
3
L
Arachne
Blackaniez
Arachne
2
0
0
2
W
1
0
1
1.5
L
Chaac
Emoreland
Chaac
0
3
1
0.17
W
2
1
1
2.5
L
Cthulhu
OhSwack
Cthulhu
1
3
0
0.33
L
Kumbhakarna
TheRadLime
Kumbhakarna
0
3
3
0.5
L
Ares
3
0
1
3.5
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,819
Damage
13,081
26,357
Taken
30,337
10,176
Mitigated
14,158
9,784
Healing
6,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aqcuiant
Gilgamesh
5,851
1,998
0
2,507
7,438
3,640
0
0
7,038
0
36,892
W
Artemis
Awardments
Artemis
5,380
2,564
540
2,410
5,261
1,537
134
2,599
2,662
0
29,378
L
Arachne
Blackaniez
Arachne
1,417
1,055
0
1,352
4,292
1,259
0
524
3,768
0
31,797
W
931
50
0
2,632
3,550
1,015
0
143
3,407
0
36,737
L
Chaac
Emoreland
Chaac
4,058
902
0
3,796
9,240
6,831
0
293
8,947
0
26,207
W
4,031
697
0
366
3,709
1,387
595
1,803
1,906
23,868
0
L
Cthulhu
OhSwack
Cthulhu
1,946
414
0
0
5,039
1,592
0
2,052
2,697
14,991
0
L
Kumbhakarna
TheRadLime
Kumbhakarna
2,717
386
0
1,208
5,885
2,205
0
1,150
4,735
12,183
0
L
Ares
2,943
617
0
0
5,881
2,271
0
1,248
4,533
13,897
0
W
1,626
457
283
1,046
6,399
2,597
0
3,061
3,338
11,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,872
Gold Earned
26,982
270
Minions Killed
206
0
Camps Cleared
0
972,583
Distance Traveled
902,653
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,720
611
61
6
0
198,827
4
W
Artemis
5,671
516
53
5
0
168,156
1
L
Arachne
5,973
543
71
6
0
209,838
3
W
Loki
6,440
585
87
8
0
233,005
1
L
Chaac
5,373
488
62
6
0
159,654
1
W
Nu Wa
6,116
556
50
5
0
191,031
7
L
Cthulhu
5,020
456
30
3
0
181,588
1
L
Kumbhakarna
4,922
447
23
2
0
133,784
0
L
Ares
5,694
518
20
2
0
217,789
1
W
Ymir
4,925
448
19
2
0
181,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role