Player Matchup

Pele
Pele
Awua
Pele
Level 124
God Stats
9W - 7L
1,490 SR
Queue Stats
190W - 165L
1,543 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Eddiearna1998
Cu Chulainn
Level 104
God Stats
7W - 2L
1,765 SR
Queue Stats
116W - 100L
1,541 Elo+
Party 1
Sol
Sol
Harzark
Sol
Level 148
God Stats
7W - 3L
1,517 SR
Queue Stats
206W - 185L
1,552 Elo+
Party 1
Heimdallr
Heimdallr
SnogPipe
Heimdallr
Level 121
God Stats
10W - 11L
1,529 SR
Queue Stats
131W - 107L
1,526 Elo+
Party 1
Ymir
Ymir
hailoa
Ymir
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 102
1,560 SR
1,532 Elo+

VS

Team Averages
Level 62
1,473 SR
1,492 Elo+
Tyr
Tyr
AlexAbascalito27
Tyr
Level 31
God Stats
4W - 7L
1,477 SR
Queue Stats
68W - 79L
1,514 Elo+
Solo
Merlin
Merlin
Fontias
Merlin
Level 42
God Stats
0W - 3L
1,441 SR
Queue Stats
3W - 14L
1,145 Elo+
Solo
Horus
Horus
MateMeHorus
Horus
Level 95
God Stats
180W - 153L
1,547 SR
Queue Stats
441W - 405L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
RoyalFlash
Kuzenbo
Level 119
God Stats
5W - 11L
1,401 SR
Queue Stats
159W - 159L
1,622 Elo+
Party 2
Hou Yi
Hou Yi
Vanatiksss
Hou Yi
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 31L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Awua
Pele
17
4 / 1 / 8
10,310
573
8,124
12,354
5,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Eddiearna1998
Cu Chulainn
16
1 / 2 / 5
10,067
559
12,372
14,324
9,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
18
7 / 0 / 5
11,382
632
15,454
14,245
5,422
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
SnogPipe
Heimdallr
16
6 / 4 / 2
10,246
569
9,840
13,711
5,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
hailoa
Ymir
14
2 / 0 / 9
9,449
525
6,572
11,769
11,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 0
9,243
514
9,945
19,222
15,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Fontias
Merlin
15
0 / 3 / 1
8,307
462
7,007
8,375
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 4 / 1
7,753
431
5,764
13,993
10,291
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
RoyalFlash
Kuzenbo
14
1 / 5 / 2
8,399
467
6,263
15,254
9,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hou Yi
Vanatiksss
Hou Yi
14
2 / 5 / 3
8,891
494
12,455
13,958
5,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
20
Kills
7
7
Deaths
20
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Pele
Awua
Pele
4
1
8
8
W
Cu Chulainn
Eddiearna1998
Cu Chulainn
1
2
5
1.75
L
Merlin
Fontias
Merlin
0
3
1
0.17
W
Sol
7
0
5
9.5
L
2
4
1
0.63
L
Kuzenbo
RoyalFlash
Kuzenbo
1
5
2
0.4
W
Heimdallr
SnogPipe
Heimdallr
6
4
2
1.75
L
Hou Yi
Vanatiksss
Hou Yi
2
5
3
0.7
W
Ymir
hailoa
Ymir
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,362
Damage
41,434
66,403
Taken
70,802
36,131
Mitigated
43,089
31,945
Healing
22,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,945
810
0
7,032
19,222
15,211
0
4,393
14,829
0
60,825
W
Pele
Awua
Pele
8,124
2,276
0
6,625
12,354
5,179
168
2,707
9,519
0
79,918
W
Cu Chulainn
Eddiearna1998
Cu Chulainn
12,372
1,980
0
4,702
14,324
9,131
0
2,656
11,556
7,177
61,629
L
Merlin
Fontias
Merlin
7,007
274
0
3,842
8,375
2,992
0
3,522
4,853
58,505
0
W
Sol
15,454
5,701
0
11,562
14,245
5,422
1,184
4,093
9,836
104,177
0
L
5,764
2,617
1,772
4,074
13,993
10,291
0
5,638
8,355
0
31,161
L
Kuzenbo
RoyalFlash
Kuzenbo
6,263
1,570
0
1,289
15,254
9,311
0
6,153
9,101
52,665
0
W
Heimdallr
SnogPipe
Heimdallr
9,840
5,461
0
4,652
13,711
5,274
1,812
808
12,903
0
66,684
L
Hou Yi
Vanatiksss
Hou Yi
12,455
6,799
0
4,273
13,958
5,284
152
3,732
10,226
0
66,353
W
Ymir
hailoa
Ymir
6,572
1,606
0
4,404
11,769
11,125
0
2,372
9,319
24,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,454
Gold Earned
42,593
608
Minions Killed
516
0
Camps Cleared
0
1,748,089
Distance Traveled
1,776,431
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,243
514
143
8
0
370,005
4
W
Pele
10,310
573
130
7
0
405,940
6
W
Cu Chulainn
10,067
559
136
8
0
359,030
2
L
Merlin
8,307
462
125
7
0
337,960
5
W
Sol
11,382
632
186
10
0
334,711
0
L
Horus
7,753
431
54
3
0
350,202
7
L
Kuzenbo
8,399
467
81
5
0
376,607
1
W
Heimdallr
10,246
569
127
7
0
289,033
0
L
Hou Yi
8,891
494
113
6
0
341,657
4
W
Ymir
9,449
525
29
2
0
359,375
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role