Player Matchup

Ao Kuang
Ao Kuang
Oceiros
Ao Kuang
Level 117
God Stats
15W - 2L
1,949 SR
Queue Stats
112W - 57L
1,740 Elo+
Party 2
Kali
Kali
PontiffSulyvahn
Kali
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Vordt
Gilgamesh
Level 97
God Stats
41W - 7L
1,882 SR
Queue Stats
163W - 65L
1,743 Elo+
Party 2
Izanami
Izanami
aveloux
Izanami
Level 25
God Stats
21W - 7L
1,690 SR
Queue Stats
117W - 29L
1,790 Elo+
Party 2
Ganesha
Ganesha
tolu4u
Ganesha
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 77
1,704 SR
1,655 Elo+

VS

Team Averages
Level 85
1,500 SR
1,480 Elo+
Kali
Kali
 
Kali
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
HW ZERO 88
Anubis
Level 101
God Stats
4W - 4L
1,578 SR
Queue Stats
104W - 113L
1,399 Elo+
Party 1
Sylvanus
Sylvanus
Headism
Sylvanus
Level 142
God Stats
84W - 69L
1,571 SR
Queue Stats
607W - 635L
1,513 Elo+
Solo
Janus
Janus
KrazyTiger
Janus
Level 37
God Stats
8W - 14L
1,453 SR
Queue Stats
160W - 156L
1,560 Elo+
Solo
Pele
Pele
Royal_Pain_XO
Pele
Level 64
God Stats
14W - 18L
1,397 SR
Queue Stats
226W - 276L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Oceiros
Ao Kuang
18
8 / 1 / 21
12,571
1,257
10,586
13,145
7,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
17 / 3 / 13
13,398
1,340
23,551
17,423
6,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Vordt
Gilgamesh
18
8 / 0 / 22
11,457
1,146
13,726
15,516
12,316
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
aveloux
Izanami
17
4 / 1 / 23
10,470
1,047
11,032
7,364
3,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
tolu4u
Ganesha
18
0 / 1 / 29
11,414
1,141
8,132
10,787
11,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

286

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
1 / 10 / 5
9,544
954
6,713
17,714
6,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
HW ZERO 88
Anubis
14
0 / 9 / 3
8,699
870
6,093
11,545
5,401
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Headism
Sylvanus
16
2 / 5 / 3
10,010
1,001
8,758
15,253
14,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
15
0 / 8 / 2
8,844
884
14,339
12,946
3,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 5 / 2
9,357
936
10,354
13,075
5,002
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
20
37
Kills
5
6
Deaths
37
108
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
10
5
0.35
L
Anubis
HW ZERO 88
Anubis
0
9
3
0.17
L
Sylvanus
Headism
Sylvanus
2
5
3
0.7
L
Janus
0
8
2
0.13
W
Ao Kuang
Oceiros
Ao Kuang
8
1
21
18.5
W
17
3
13
7.83
L
2
5
2
0.6
W
Gilgamesh
Vordt
Gilgamesh
8
0
22
19
W
Izanami
aveloux
Izanami
4
1
23
15.5
W
Ganesha
tolu4u
Ganesha
0
1
29
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,027
Damage
46,257
64,235
Taken
70,533
41,806
Mitigated
34,444
20,080
Healing
9,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
6,713
3,357
386
2,077
17,714
6,503
0
4,560
13,154
0
12,752
L
Anubis
HW ZERO 88
Anubis
6,093
0
153
398
11,545
5,401
0
4,754
6,791
24,393
0
L
Sylvanus
Headism
Sylvanus
8,758
1,314
1,567
2,840
15,253
14,451
0
5,604
9,649
24,337
0
L
Janus
14,339
805
0
891
12,946
3,087
0
2,042
10,904
39,764
0
W
Ao Kuang
Oceiros
Ao Kuang
10,586
3,125
0
4,235
13,145
7,960
0
5,868
4,634
27,765
0
W
23,551
13,692
0
8,232
17,423
6,584
0
6,858
7,277
0
38,770
L
10,354
2,180
0
919
13,075
5,002
0
1,939
11,136
0
27,160
W
Gilgamesh
Vordt
Gilgamesh
13,726
3,656
388
4,743
15,516
12,316
0
7,290
8,096
181
26,764
W
Izanami
aveloux
Izanami
11,032
6,853
267
663
7,364
3,400
0
3,169
4,069
0
31,354
W
Ganesha
tolu4u
Ganesha
8,132
1,389
0
1,552
10,787
11,546
0
5,366
5,297
21,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,310
Gold Earned
46,454
203
Minions Killed
169
11
Camps Cleared
4
1,003,435
Distance Traveled
777,520
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,544
954
14
1
3
175,421
0
L
Anubis
8,699
870
42
4
0
123,411
0
L
Sylvanus
10,010
1,001
20
2
0
148,878
1
L
Janus
8,844
884
66
7
1
151,148
0
W
Ao Kuang
12,571
1,257
58
6
2
208,382
1
W
Kali
13,398
1,340
34
3
4
190,128
0
L
Pele
9,357
936
27
3
0
178,662
0
W
Gilgamesh
11,457
1,146
19
2
2
226,190
0
W
Izanami
10,470
1,047
91
9
3
179,683
0
W
Ganesha
11,414
1,141
1
0
0
199,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role