Player Matchup

Baron Samedi
Baron Samedi
Ab2332
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 21L
1,695 Elo+
Solo
Yemoja
Yemoja
Dilpickle24
Yemoja
Level 95
God Stats
0W - 4L
1,196 SR
Queue Stats
152W - 148L
1,447 Elo+
Solo
Thor
Thor
jarbuc1234
Thor
Level 9
God Stats
4W - 3L
1,690 SR
Queue Stats
12W - 11L
1,518 Elo+
Solo
Team Averages
Level 44
1,462 SR
1,554 Elo+

VS

Team Averages
Level 100
1,455 SR
1,529 Elo+
Hera
Hera
MasterHitman16
Hera
Level 127
God Stats
6W - 4L
1,404 SR
Queue Stats
151W - 150L
1,493 Elo+
Party 1
Anhur
Anhur
Wallmart
Anhur
Level 147
God Stats
2W - 2L
1,476 SR
Queue Stats
127W - 76L
1,625 Elo+
Party 1
Chaac
Chaac
anteup600
Chaac
Level 27
God Stats
26W - 30L
1,485 SR
Queue Stats
162W - 186L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ab2332
Baron Samedi
17
1 / 10 / 12
15,242
565
15,823
29,176
17,665
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
19
3 / 3 / 13
16,309
604
14,544
34,557
31,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
15 / 4 / 4
18,688
692
31,323
28,415
17,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 9 / 3
17,666
654
34,640
22,525
9,039
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Wallmart
Anhur
19
7 / 4 / 6
17,375
644
23,855
25,186
10,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
anteup600
Chaac
18
1 / 7 / 7
14,808
548
17,489
30,697
26,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
19
Kills
17
17
Deaths
20
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Ab2332
Baron Samedi
1
10
12
0.7
L
Yemoja
3
3
13
3.17
W
9
9
3
1.17
W
Anhur
Wallmart
Anhur
7
4
6
2.5
W
Chaac
anteup600
Chaac
1
7
7
0.64
L
15
4
4
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,690
Damage
75,984
92,148
Taken
78,408
66,830
Mitigated
45,159
30,795
Healing
25,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Ab2332
Baron Samedi
15,823
774
2,275
7,918
29,176
17,665
1,110
10,790
18,386
75,138
0
L
Yemoja
14,544
2,763
6,413
10,412
34,557
31,299
1,290
13,227
21,330
55,438
0
W
34,640
8,212
0
3,916
22,525
9,039
840
11,187
11,338
109,009
0
W
Anhur
Wallmart
Anhur
23,855
15,554
0
9,028
25,186
10,039
2,620
8,928
16,258
0
107,131
W
Chaac
anteup600
Chaac
17,489
1,937
1,771
10,743
30,697
26,081
408
10,347
20,350
0
60,593
L
31,323
5,868
0
3,777
28,415
17,866
1,864
10,954
17,461
0
103,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,239
Gold Earned
49,849
256
Minions Killed
279
0
Camps Cleared
0
1,336,510
Distance Traveled
1,353,750
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
15,242
565
111
4
0
384,512
1
L
Yemoja
16,309
604
52
2
0
471,620
4
W
Hera
17,666
654
126
5
0
437,037
0
W
Anhur
17,375
644
92
3
0
412,244
3
W
Chaac
14,808
548
61
2
0
504,469
0
L
Thor
18,688
692
93
3
0
480,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role