Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FableStar
Ah Muzen Cab
Level 26
God Stats
38W - 40L
1,444 SR
Queue Stats
50W - 56L
1,353 Elo+
Solo
Yemoja
Yemoja
HorridQuill
Yemoja
Level 5
God Stats
5W - 2L
1,773 SR
Queue Stats
7W - 3L
1,607 Elo+
Party 2
Pele
Pele
Horridbill
Pele
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,654 Elo+
Party 2
Olorun
Olorun
NiccywithaBliccy
Olorun
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,654 Elo+
Party 2
Skadi
Skadi
cerberusandfreya
Skadi
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,654 Elo+
Party 2
Team Averages
Level 7
1,543 SR
1,585 Elo+

VS

Team Averages
Level 22
1,465 SR
1,360 Elo+
Cthulhu
Cthulhu
CajuKing5
Cthulhu
Level 4
God Stats
0W - 2L
1,302 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 3
Jing Wei
Jing Wei
DBR_Legendy
Jing Wei
Level 2
God Stats
0W - 2L
1,676 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ares
Ares
JoohnRB
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 3
Athena
Athena
YwY I L3nn
Athena
Level 18
God Stats
2W - 3L
1,350 SR
Queue Stats
11W - 19L
1,347 Elo+
Solo
Chaac
Chaac
sangria_cavalar
Chaac
Level 80
God Stats
4W - 7L
1,498 SR
Queue Stats
517W - 537L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FableStar
Ah Muzen Cab
11
1 / 0 / 0
6,735
612
3,074
5,518
2,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
11
1 / 1 / 7
7,152
650
2,988
3,408
1,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
6 / 1 / 2
7,979
725
4,937
8,657
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
9 / 0 / 2
8,097
736
9,739
9,881
3,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
5 / 1 / 4
7,103
646
8,787
6,156
1,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CajuKing5
Cthulhu
5
0 / 2 / 0
4,105
373
1,111
4,406
1,904
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
DBR_Legendy
Jing Wei
7
0 / 5 / 2
4,568
415
1,708
7,422
1,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
JoohnRB
Ares
6
0 / 8 / 0
4,199
382
1,233
8,024
3,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
YwY I L3nn
Athena
7
1 / 3 / 1
5,021
456
2,112
8,335
2,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 4 / 1
4,535
412
3,466
9,613
3,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
22
Kills
1
3
Deaths
22
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CajuKing5
Cthulhu
0
2
0
0
L
Jing Wei
DBR_Legendy
Jing Wei
0
5
2
0.2
W
Ah Muzen Cab
FableStar
Ah Muzen Cab
1
0
0
1
W
Yemoja
1
1
7
4.5
W
6
1
2
7
L
Ares
JoohnRB
Ares
0
8
0
0
W
9
0
2
10
L
Athena
YwY I L3nn
Athena
1
3
1
0.5
W
5
1
4
7
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,525
Damage
9,630
33,620
Taken
37,800
13,003
Mitigated
13,957
21,032
Healing
3,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CajuKing5
Cthulhu
1,111
168
0
0
4,406
1,904
0
1,878
2,528
10,315
0
L
Jing Wei
DBR_Legendy
Jing Wei
1,708
1,215
0
472
7,422
1,975
0
1,205
6,217
0
11,066
W
Ah Muzen Cab
FableStar
Ah Muzen Cab
3,074
855
0
4,090
5,518
2,033
2,555
749
4,769
0
33,008
W
Yemoja
2,988
939
517
728
3,408
1,870
955
817
2,591
14,809
0
W
4,937
1,078
0
5,135
8,657
3,311
245
328
8,329
0
54,456
L
Ares
JoohnRB
Ares
1,233
390
0
132
8,024
3,628
0
4,424
3,600
6,570
0
W
9,739
5,183
12
8,079
9,881
3,852
3,772
1,887
7,994
47,135
0
L
Athena
YwY I L3nn
Athena
2,112
320
0
396
8,335
2,979
0
1,270
7,065
8,034
0
W
8,787
5,767
0
2,471
6,156
1,937
1,835
675
5,481
0
39,508
L
3,466
332
0
2,198
9,613
3,471
0
3,950
5,663
0
15,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,066
Gold Earned
22,428
371
Minions Killed
91
0
Camps Cleared
0
985,283
Distance Traveled
1,041,309
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,105
373
21
2
0
182,336
1
L
Jing Wei
4,568
415
25
2
0
245,186
1
W
Ah Muzen Cab
6,735
612
73
7
0
199,936
2
W
Yemoja
7,152
650
29
3
0
191,622
3
W
Pele
7,979
725
105
10
0
236,266
2
L
Ares
4,199
382
10
1
0
193,102
0
W
Olorun
8,097
736
97
9
0
174,432
0
L
Athena
5,021
456
9
1
0
227,447
2
W
Skadi
7,103
646
67
6
0
183,027
0
L
Chaac
4,535
412
26
2
0
193,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role