Player Matchup

Gilgamesh
Gilgamesh
BUGplague
Gilgamesh
Level 152
God Stats
59W - 29L
1,759 SR
Queue Stats
610W - 538L
1,603 Elo+
Solo
Rama
Rama
DANY LINK 35
Rama
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
865W - 834L
1,648 Elo+
Solo
Persephone
Persephone
Kalairis
Persephone
Level 155
God Stats
2W - 1L
1,505 SR
Queue Stats
32W - 19L
1,712 Elo+
Solo
Tsukuyomi
Tsukuyomi
NoobSaibot2302
Tsukuyomi
Level 157
God Stats
15W - 20L
1,548 SR
Queue Stats
482W - 402L
1,708 Elo+
Solo
Cthulhu
Cthulhu
Oh Lorday
Cthulhu
Level 133
God Stats
12W - 7L
1,826 SR
Queue Stats
148W - 134L
1,634 Elo+
Solo
Team Averages
Level 150
1,627 SR
1,661 Elo+

VS

Team Averages
Level 123
1,470 SR
1,655 Elo+
Rama
Rama
Disastermasterx
Rama
Level 150
God Stats
0W - 1L
1,217 SR
Queue Stats
9W - 6L
1,618 Elo+
Party 1
Heimdallr
Heimdallr
Garday
Heimdallr
Level 127
God Stats
1W - 2L
1,526 SR
Queue Stats
64W - 49L
1,702 Elo+
Party 1
Tiamat
Tiamat
Jastix
Tiamat
Level 128
God Stats
0W - 1L
1,335 SR
Queue Stats
3W - 4L
1,630 Elo+
Party 1
Ah Puch
Ah Puch
Sorcastor
Ah Puch
Level 119
God Stats
2W - 3L
1,725 SR
Queue Stats
21W - 21L
1,698 Elo+
Party 1
Set
Set
aFergaliciousLad
Set
Level 93
God Stats
0W - 1L
1,549 SR
Queue Stats
3W - 4L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BUGplague
Gilgamesh
16
4 / 2 / 11
11,002
917
6,471
14,085
11,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
1 / 3 / 8
9,505
792
2,290
6,756
2,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
Kalairis
Persephone
18
7 / 3 / 14
12,220
1,018
16,104
8,753
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
NoobSaibot2302
Tsukuyomi
18
11 / 3 / 5
12,434
1,036
15,988
11,452
7,331
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Oh Lorday
Cthulhu
18
3 / 4 / 15
11,100
925
10,450
15,871
14,952
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 2
9,885
824
8,284
13,478
4,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Garday
Heimdallr
15
4 / 4 / 3
8,860
738
7,759
10,378
4,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Jastix
Tiamat
14
0 / 2 / 4
7,511
626
7,993
9,156
4,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Sorcastor
Ah Puch
13
3 / 7 / 4
8,101
675
11,959
11,131
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
2 / 7 / 8
8,810
734
6,523
13,139
5,094
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
36
26
Kills
15
15
Deaths
26
53
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BUGplague
Gilgamesh
4
2
11
4.75
W
1
3
8
1.67
L
6
6
2
1.17
L
Heimdallr
Garday
Heimdallr
4
4
3
1.38
L
Tiamat
Jastix
Tiamat
0
2
4
1
W
Persephone
Kalairis
Persephone
7
3
14
4.67
W
Tsukuyomi
NoobSaibot2302
Tsukuyomi
11
3
5
4.5
W
Cthulhu
Oh Lorday
Cthulhu
3
4
15
2.63
L
Ah Puch
Sorcastor
Ah Puch
3
7
4
0.71
L
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,303
Damage
42,518
56,917
Taken
57,282
39,408
Mitigated
22,768
13,326
Healing
4,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BUGplague
Gilgamesh
6,471
1,481
0
4,399
14,085
11,121
498
4,665
9,102
173
24,040
W
2,290
1,953
0
1,219
6,756
2,453
3,175
2,528
4,028
0
28,426
L
8,284
6,092
0
500
13,478
4,731
0
7,336
6,142
0
29,271
L
Heimdallr
Garday
Heimdallr
7,759
3,767
0
0
10,378
4,130
376
4,891
5,487
0
25,888
L
Tiamat
Jastix
Tiamat
7,993
461
88
2,277
9,156
4,905
257
4,150
5,006
24,168
0
W
Persephone
Kalairis
Persephone
16,104
882
0
2,477
8,753
3,551
313
3,016
5,588
43,449
0
W
Tsukuyomi
NoobSaibot2302
Tsukuyomi
15,988
5,167
0
958
11,452
7,331
2,858
2,497
8,917
0
46,525
W
Cthulhu
Oh Lorday
Cthulhu
10,450
433
1,461
2,812
15,871
14,952
39
6,622
9,096
37,989
0
L
Ah Puch
Sorcastor
Ah Puch
11,959
162
0
899
11,131
3,908
0
5,595
5,536
24,586
0
L
6,523
2,699
0
526
13,139
5,094
0
4,973
8,166
0
32,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,261
Gold Earned
43,167
329
Minions Killed
262
9
Camps Cleared
8
1,274,901
Distance Traveled
967,799
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,002
917
39
3
1
278,423
4
W
Rama
9,505
792
81
7
2
234,306
3
L
Rama
9,885
824
52
4
3
177,957
1
L
Heimdallr
8,860
738
48
4
2
193,587
1
L
Tiamat
7,511
626
56
5
2
213,973
1
W
Persephone
12,220
1,018
74
6
1
238,635
1
W
Tsukuyomi
12,434
1,036
56
5
2
266,348
2
W
Cthulhu
11,100
925
79
7
3
257,189
3
L
Ah Puch
8,101
675
43
4
0
187,682
0
L
Set
8,810
734
63
5
1
194,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role