Player Matchup

Gilgamesh
Gilgamesh
BEconterno
Gilgamesh
Level 102
God Stats
8W - 3L
1,969 SR
Queue Stats
408W - 400L
1,576 Elo+
Solo
Poseidon
Poseidon
Megalexu
Poseidon
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Staliingrado
Tsukuyomi
Level 156
God Stats
26W - 22L
1,213 SR
Queue Stats
1,126W - 1,060L
1,539 Elo+
Party 2
Izanami
Izanami
XxCoRiNgAxX3107
Izanami
Level 148
God Stats
13W - 5L
1,807 SR
Queue Stats
636W - 593L
1,573 Elo+
Party 2
Ymir
Ymir
chonline
Ymir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,714 Elo+
Party 1
Team Averages
Level 130
1,598 SR
1,581 Elo+

VS

Team Averages
Level 117
1,605 SR
1,575 Elo+
Tiamat
Tiamat
CarlosRonald17
Tiamat
Level 109
God Stats
12W - 13L
1,635 SR
Queue Stats
425W - 427L
1,588 Elo+
Solo
Gilgamesh
Gilgamesh
Zero82
Gilgamesh
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Zilucos
King Arthur
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
fede1222xD
Rama
Level 154
God Stats
3W - 4L
1,704 SR
Queue Stats
376W - 303L
1,706 Elo+
Solo
Yemoja
Yemoja
gmedeiros13
Yemoja
Level 129
God Stats
6W - 6L
1,686 SR
Queue Stats
338W - 343L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BEconterno
Gilgamesh
11
4 / 1 / 0
5,780
578
5,970
9,531
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
Megalexu
Poseidon
11
3 / 1 / 0
6,060
606
3,260
4,187
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Staliingrado
Tsukuyomi
10
1 / 1 / 1
5,403
540
2,822
5,497
1,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 0 / 0
5,895
590
3,358
3,566
912
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
7
0 / 1 / 3
4,820
482
1,819
4,033
1,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,444
544
3,431
3,777
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
Zero82
Gilgamesh
10
1 / 0 / 0
5,695
570
1,376
4,193
1,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Zilucos
King Arthur
8
1 / 4 / 0
5,371
537
6,310
8,551
4,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 1 / 1
5,083
508
2,477
4,846
1,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
8
0 / 2 / 1
4,817
482
1,036
6,390
2,653
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
9
Kills
4
4
Deaths
9
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BEconterno
Gilgamesh
4
1
0
4
L
1
2
0
0.5
W
Poseidon
Megalexu
Poseidon
3
1
0
3
W
Tsukuyomi
Staliingrado
Tsukuyomi
1
1
1
1.5
W
1
0
0
1
L
Gilgamesh
Zero82
Gilgamesh
1
0
0
1
L
King Arthur
Zilucos
King Arthur
1
4
0
0.25
W
Ymir
0
1
3
1.5
L
1
1
1
1.5
L
Yemoja
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,229
Damage
14,630
26,814
Taken
27,757
9,242
Mitigated
12,304
13,251
Healing
7,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BEconterno
Gilgamesh
5,970
1,881
0
5,238
9,531
4,029
0
0
9,531
0
29,579
L
3,431
112
0
1,022
3,777
2,584
0
1,746
1,894
29,217
0
W
Poseidon
Megalexu
Poseidon
3,260
481
0
1,654
4,187
1,088
0
1,593
2,594
36,540
0
W
Tsukuyomi
Staliingrado
Tsukuyomi
2,822
880
0
3,222
5,497
1,737
0
686
4,811
0
28,761
W
3,358
2,876
0
2,163
3,566
912
354
542
3,024
0
45,170
L
Gilgamesh
Zero82
Gilgamesh
1,376
515
0
593
4,193
1,589
0
391
3,796
0
32,512
L
King Arthur
Zilucos
King Arthur
6,310
1,156
0
2,040
8,551
4,355
0
0
8,551
0
27,565
W
Ymir
1,819
403
0
974
4,033
1,476
46
1,646
2,387
5,624
0
L
2,477
1,971
0
1,694
4,846
1,123
0
653
4,183
0
27,665
L
Yemoja
1,036
374
296
2,068
6,390
2,653
0
2,048
4,254
9,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,958
Gold Earned
26,410
307
Minions Killed
286
0
Camps Cleared
0
966,584
Distance Traveled
955,559
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,780
578
54
5
0
201,352
0
L
Tiamat
5,444
544
63
6
0
182,977
6
W
Poseidon
6,060
606
86
9
0
202,567
2
W
Tsukuyomi
5,403
540
57
6
0
222,726
3
W
Izanami
5,895
590
106
11
0
158,046
2
L
Gilgamesh
5,695
570
85
9
0
236,863
3
L
King Arthur
5,371
537
53
5
0
160,674
1
W
Ymir
4,820
482
4
0
0
181,893
0
L
Rama
5,083
508
59
6
0
185,877
2
L
Yemoja
4,817
482
26
3
0
189,168
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role