Player Matchup

Bastet
Bastet
 
Bastet
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DIDIANREY
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 40L
1,103 Elo+
Solo
Ymir
Ymir
JonnyQuest415
Ymir
Level 30
God Stats
23W - 43L
1,379 SR
Queue Stats
396W - 452L
1,414 Elo+
Solo
Ra
Ra
shkadoink
Ra
Level 7
God Stats
17W - 23L
1,422 SR
Queue Stats
55W - 60L
1,116 Elo+
Solo
Freya
Freya
wich08
Freya
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,439 Elo+
Solo
Team Averages
Level 17
1,460 SR
1,314 Elo+

VS

Team Averages
Level 12
1,467 SR
1,453 Elo+
Artemis
Artemis
Digyru
Artemis
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 68L
1,398 Elo+
Solo
Neith
Neith
GBENNETT333
Neith
Level 9
God Stats
7W - 4L
1,462 SR
Queue Stats
8W - 11L
1,697 Elo+
Solo
Hel
Hel
HarleyKatya
Hel
Level 5
God Stats
7W - 12L
1,500 SR
Queue Stats
57W - 71L
1,500 Elo+
Party 1
Ymir
Ymir
TH3 REAVER
Ymir
Level 28
God Stats
3W - 1L
1,662 SR
Queue Stats
17W - 17L
1,455 Elo+
Solo
Pele
Pele
iMechoShock
Pele
Level 6
God Stats
19W - 18L
1,210 SR
Queue Stats
133W - 138L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
4 / 5 / 4
11,000
1,000
13,472
14,522
5,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
DIDIANREY
Nemesis
16
0 / 12 / 5
9,900
900
3,946
15,435
7,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
7 / 9 / 7
12,339
1,122
15,921
23,955
27,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
1 / 4 / 5
10,440
949
6,747
11,201
5,135
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Freya
wich08
Freya
18
5 / 12 / 7
11,886
1,081
17,265
23,812
8,038
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

56

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Digyru
Artemis
19
11 / 4 / 18
13,370
1,215
26,708
14,764
5,855
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
11 / 3 / 16
12,039
1,094
15,622
9,603
4,115
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 4 / 21
10,929
994
9,175
11,128
4,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
5 / 0 / 25
11,706
1,064
15,943
15,798
15,029
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
12 / 6 / 10
12,119
1,102
10,162
11,756
4,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
130
17
Kills
40
42
Deaths
17
28
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
5
4
1.2
L
Nemesis
DIDIANREY
Nemesis
0
12
5
0.21
W
Artemis
Digyru
Artemis
11
4
18
5
W
11
3
16
6.33
W
1
4
21
2.88
L
7
9
7
1.17
W
5
0
25
17.5
W
12
6
10
2.83
L
1
4
5
0.88
L
Freya
wich08
Freya
5
12
7
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,351
Damage
77,610
88,925
Taken
63,049
53,566
Mitigated
34,481
7,148
Healing
20,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
13,472
3,719
0
0
14,522
5,356
0
1,677
12,845
0
42,385
L
Nemesis
DIDIANREY
Nemesis
3,946
2,102
0
540
15,435
7,679
0
2,691
12,744
0
12,004
W
Artemis
Digyru
Artemis
26,708
18,083
0
3,647
14,764
5,855
0
11,006
3,758
0
40,670
W
15,622
7,258
0
731
9,603
4,115
0
6,232
3,371
0
24,050
W
9,175
2,460
6,307
3,573
11,128
4,883
0
7,001
4,127
27,364
0
L
15,921
4,495
0
0
23,955
27,358
0
7,257
16,698
29,548
0
W
15,943
3,739
1,468
4,292
15,798
15,029
0
9,819
5,979
36,934
0
W
10,162
3,129
0
912
11,756
4,599
0
5,875
5,881
0
27,998
L
6,747
1,788
1,498
1,302
11,201
5,135
0
4,324
6,703
33,852
0
L
Freya
wich08
Freya
17,265
7,397
0
3,808
23,812
8,038
0
9,169
14,462
31,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,565
Gold Earned
60,163
188
Minions Killed
199
3
Camps Cleared
3
852,870
Distance Traveled
723,057
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,000
1,000
57
5
0
228,708
0
L
Nemesis
9,900
900
11
1
1
141,889
0
W
Artemis
13,370
1,215
46
4
0
134,366
0
W
Neith
12,039
1,094
24
2
0
121,718
1
W
Hel
10,929
994
41
4
0
159,226
0
L
Ymir
12,339
1,122
29
3
1
157,608
0
W
Ymir
11,706
1,064
54
5
1
191,091
0
W
Pele
12,119
1,102
34
3
2
116,656
0
L
Ra
10,440
949
68
6
0
156,297
0
L
Freya
11,886
1,081
23
2
1
168,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role