Player Matchup

Danzaburou
Danzaburou
CruzTime
Danzaburou
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,487 Elo+
Solo
King Arthur
King Arthur
Mantaxia
King Arthur
Level 28
God Stats
8W - 6L
1,668 SR
Queue Stats
137W - 132L
1,580 Elo+
Party 1
Nemesis
Nemesis
MysticalSmoothie
Nemesis
Level 18
God Stats
5W - 4L
1,220 SR
Queue Stats
46W - 30L
1,605 Elo+
Party 1
Sylvanus
Sylvanus
destrution21
Sylvanus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 34L
1,534 Elo+
Solo
Persephone
Persephone
eminembestrapper
Persephone
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
70W - 50L
1,647 Elo+
Solo
Team Averages
Level 18
1,478 SR
1,571 Elo+

VS

Team Averages
Level 19
1,709 SR
1,478 Elo+
Danzaburou
Danzaburou
FrankCastle155
Danzaburou
Level 28
God Stats
39W - 27L
1,756 SR
Queue Stats
174W - 192L
1,503 Elo+
Solo
Guan Yu
Guan Yu
Piscesgaming
Guan Yu
Level 17
God Stats
2W - 1L
1,825 SR
Queue Stats
98W - 106L
1,377 Elo+
Party 2
Athena
Athena
Resonance28
Athena
Level 18
God Stats
12W - 3L
1,861 SR
Queue Stats
25W - 27L
1,511 Elo+
Solo
Kukulkan
Kukulkan
RosaMaui
Kukulkan
Level 18
God Stats
4W - 5L
1,500 SR
Queue Stats
103W - 104L
1,389 Elo+
Party 2
Set
Set
llessurr
Set
Level 13
God Stats
2W - 1L
1,605 SR
Queue Stats
188W - 168L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CruzTime
Danzaburou
4
0 / 0 / 0
7,571
303
0
0
0
King Arthur
Mantaxia
King Arthur
20
4 / 2 / 16
14,622
585
21,876
27,603
30,537
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
10 / 5 / 11
14,990
600
20,944
21,975
12,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
destrution21
Sylvanus
19
5 / 5 / 16
12,535
501
10,884
24,935
29,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
eminembestrapper
Persephone
20
23 / 0 / 8
18,315
733
42,295
14,415
6,795
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FrankCastle155
Danzaburou
20
6 / 8 / 1
13,488
540
17,832
26,267
8,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
Piscesgaming
Guan Yu
16
2 / 6 / 1
10,545
422
8,338
25,401
31,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
17
1 / 6 / 6
11,019
441
11,158
30,914
15,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
RosaMaui
Kukulkan
17
0 / 13 / 2
10,563
423
6,141
18,241
5,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
2 / 9 / 3
12,135
485
6,288
22,811
12,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
24
42
Kills
11
12
Deaths
42
51
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CruzTime
Danzaburou
0
0
0
0
L
Danzaburou
FrankCastle155
Danzaburou
6
8
1
0.81
W
King Arthur
Mantaxia
King Arthur
4
2
16
6
W
10
5
11
3.1
L
Guan Yu
Piscesgaming
Guan Yu
2
6
1
0.42
L
Athena
1
6
6
0.67
L
Kukulkan
RosaMaui
Kukulkan
0
13
2
0.08
W
Sylvanus
destrution21
Sylvanus
5
5
16
2.6
W
Persephone
eminembestrapper
Persephone
23
0
8
27
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,999
Damage
49,757
88,928
Taken
123,634
79,327
Mitigated
73,803
37,797
Healing
35,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CruzTime
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
FrankCastle155
Danzaburou
17,832
8,433
0
10,820
26,267
8,742
1,927
10,496
15,771
0
119,432
W
King Arthur
Mantaxia
King Arthur
21,876
2,674
0
10,925
27,603
30,537
773
2,919
23,942
0
102,189
W
20,944
13,748
0
4,725
21,975
12,515
5,843
4,333
17,411
0
116,467
L
Guan Yu
Piscesgaming
Guan Yu
8,338
1,864
490
10,029
25,401
31,444
0
3,905
21,496
0
48,209
L
Athena
11,158
3,008
0
7,160
30,914
15,709
322
19,573
11,341
36,698
0
L
Kukulkan
RosaMaui
Kukulkan
6,141
1,024
0
558
18,241
5,767
825
12,141
6,100
67,947
0
W
Sylvanus
destrution21
Sylvanus
10,884
2,852
5,889
9,631
24,935
29,480
1,041
5,894
18,985
38,185
7,311
W
Persephone
eminembestrapper
Persephone
42,295
2,551
0
6,627
14,415
6,795
4,715
3,778
10,460
175,609
0
L
6,288
3,026
0
6,144
22,811
12,141
846
6,638
16,173
0
94,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,033
Gold Earned
57,750
611
Minions Killed
639
0
Camps Cleared
0
1,886,803
Distance Traveled
2,132,746
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,571
303
0
0
0
0
0
L
Danzaburou
13,488
540
178
7
0
375,843
0
W
King Arthur
14,622
585
163
7
0
465,860
1
W
Nemesis
14,990
600
156
6
0
511,680
1
L
Guan Yu
10,545
422
96
4
0
445,519
0
L
Athena
11,019
441
62
2
0
491,067
0
L
Kukulkan
10,563
423
139
6
0
365,564
0
W
Sylvanus
12,535
501
59
2
0
407,706
4
W
Persephone
18,315
733
233
9
0
501,557
2
L
Set
12,135
485
164
7
0
454,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role