Player Matchup

Amaterasu
Amaterasu
Alaa_sami879
Amaterasu
Level 28
God Stats
0W - 2L
1,255 SR
Queue Stats
114W - 97L
1,467 Elo+
Party 1
Merlin
Merlin
C12_ICARUS
Merlin
Level 15
God Stats
3W - 6L
1,500 SR
Queue Stats
84W - 61L
1,459 Elo+
Party 1
Hou Yi
Hou Yi
MegaYakxza
Hou Yi
Level 12
God Stats
11W - 10L
1,599 SR
Queue Stats
87W - 77L
1,423 Elo+
Party 1
Ares
Ares
RRzoo94
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,405 Elo+
Solo
Fenrir
Fenrir
Yarbleu10
Fenrir
Level 7
God Stats
13W - 7L
1,500 SR
Queue Stats
79W - 54L
1,423 Elo+
Party 1
Team Averages
Level 13
1,471 SR
1,436 Elo+

VS

Team Averages
Level 18
1,608 SR
1,486 Elo+
Apollo
Apollo
BigBearCheeks
Apollo
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
133W - 161L
1,452 Elo+
Solo
Arachne
Arachne
Ne Zha2
Arachne
Level 17
God Stats
4W - 0L
1,964 SR
Queue Stats
22W - 8L
1,653 Elo+
Party 2
Aphrodite
Aphrodite
Polish Pilot406
Aphrodite
Level 16
God Stats
29W - 12L
1,785 SR
Queue Stats
30W - 13L
1,713 Elo+
Solo
Sun Wukong
Sun Wukong
reptjIe
Sun Wukong
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,354 Elo+
Solo
Amaterasu
Amaterasu
xTSquires
Amaterasu
Level 17
God Stats
2W - 1L
1,291 SR
Queue Stats
2W - 2L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Alaa_sami879
Amaterasu
9
2 / 3 / 2
5,858
451
2,397
7,593
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
C12_ICARUS
Merlin
11
1 / 3 / 4
6,674
513
4,603
5,218
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
MegaYakxza
Hou Yi
10
0 / 4 / 1
5,957
458
2,064
6,024
1,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
RRzoo94
Ares
8
0 / 9 / 0
5,109
393
2,560
11,067
7,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Yarbleu10
Fenrir
12
4 / 2 / 2
7,294
561
8,166
9,077
3,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 2
7,780
598
6,449
8,320
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Ne Zha2
Arachne
12
9 / 1 / 3
7,683
591
11,468
9,298
3,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
Polish Pilot406
Aphrodite
10
2 / 3 / 4
6,532
502
6,965
7,691
2,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
reptjIe
Sun Wukong
8
0 / 2 / 3
5,505
423
554
5,348
2,208
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
xTSquires
Amaterasu
12
1 / 0 / 2
7,096
546
1,917
7,960
3,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
7
Kills
20
21
Deaths
7
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Alaa_sami879
Amaterasu
2
3
2
1
W
8
1
2
9
L
Merlin
C12_ICARUS
Merlin
1
3
4
1
L
Hou Yi
MegaYakxza
Hou Yi
0
4
1
0.13
W
Arachne
Ne Zha2
Arachne
9
1
3
10.5
W
Aphrodite
Polish Pilot406
Aphrodite
2
3
4
1.33
L
Ares
RRzoo94
Ares
0
9
0
0
L
Fenrir
Yarbleu10
Fenrir
4
2
2
2.5
W
Sun Wukong
reptjIe
Sun Wukong
0
2
3
0.75
W
Amaterasu
xTSquires
Amaterasu
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,790
Damage
27,353
38,979
Taken
38,617
17,979
Mitigated
14,400
4,674
Healing
17,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Alaa_sami879
Amaterasu
2,397
952
0
1,870
7,593
3,210
0
1,547
6,046
0
19,168
W
6,449
3,571
0
4,963
8,320
2,810
1,265
769
7,551
0
47,545
L
Merlin
C12_ICARUS
Merlin
4,603
510
0
442
5,218
1,897
0
1,886
3,332
38,262
0
L
Hou Yi
MegaYakxza
Hou Yi
2,064
914
0
0
6,024
1,757
147
799
5,225
0
27,797
W
Arachne
Ne Zha2
Arachne
11,468
8,637
0
3,182
9,298
3,317
99
2,726
6,572
0
42,071
W
Aphrodite
Polish Pilot406
Aphrodite
6,965
556
854
4,191
7,691
2,295
906
1,920
5,771
28,538
0
L
Ares
RRzoo94
Ares
2,560
628
0
204
11,067
7,341
0
1,295
9,772
13,096
0
L
Fenrir
Yarbleu10
Fenrir
8,166
1,957
0
2,158
9,077
3,774
0
1,438
7,639
0
43,356
W
Sun Wukong
reptjIe
Sun Wukong
554
145
0
0
5,348
2,208
82
516
4,832
0
9,030
W
Amaterasu
xTSquires
Amaterasu
1,917
769
0
4,572
7,960
3,770
1,646
1,232
6,728
0
35,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,892
Gold Earned
34,596
272
Minions Killed
301
0
Camps Cleared
0
1,168,910
Distance Traveled
1,221,896
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,858
451
33
3
0
224,175
0
W
Apollo
7,780
598
89
7
0
226,273
0
L
Merlin
6,674
513
79
6
0
224,751
7
L
Hou Yi
5,957
458
54
4
0
224,096
0
W
Arachne
7,683
591
66
5
0
287,424
1
W
Aphrodite
6,532
502
52
4
0
216,392
0
L
Ares
5,109
393
26
2
0
224,411
1
L
Fenrir
7,294
561
80
6
0
271,477
2
W
Sun Wukong
5,505
423
15
1
0
229,512
0
W
Amaterasu
7,096
546
79
6
0
262,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role