Player Matchup

Neith
Neith
Baashroom
Neith
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hou Yi
Hou Yi
NF SPADE
Hou Yi
Level 28
God Stats
7W - 5L
1,629 SR
Queue Stats
159W - 176L
1,531 Elo+
Solo
Sun Wukong
Sun Wukong
Oldetown
Sun Wukong
Level 29
God Stats
23W - 20L
1,582 SR
Queue Stats
129W - 147L
1,482 Elo+
Solo
Olorun
Olorun
Rinnegan5071
Olorun
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Hades
Hades
dgatehouse
Hades
Level 27
God Stats
56W - 53L
1,497 SR
Queue Stats
56W - 53L
1,437 Elo+
Solo
Team Averages
Level 24
1,541 SR
1,490 Elo+

VS

Team Averages
Level 17
1,520 SR
1,382 Elo+
Nike
Nike
BigPimpinMajesty
Nike
Level 16
God Stats
21W - 18L
1,441 SR
Queue Stats
105W - 112L
1,486 Elo+
Solo
Aphrodite
Aphrodite
Cdoc13
Aphrodite
Level 23
God Stats
9W - 6L
1,645 SR
Queue Stats
154W - 173L
1,445 Elo+
Solo
Thor
Thor
Kidd Gaming FB
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,239 Elo+
Solo
Cthulhu
Cthulhu
KyRooB00
Cthulhu
Level 18
God Stats
2W - 3L
1,515 SR
Queue Stats
16W - 21L
1,405 Elo+
Solo
Hercules
Hercules
Laisecawar1
Hercules
Level 22
God Stats
6W - 7L
1,500 SR
Queue Stats
309W - 344L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Baashroom
Neith
18
3 / 9 / 4
13,255
414
15,566
22,910
9,381
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
NF SPADE
Hou Yi
20
6 / 4 / 6
16,110
503
31,958
26,452
11,910
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Oldetown
Sun Wukong
20
12 / 4 / 5
17,791
556
27,902
33,284
19,439
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
7
1 / 2 / 0
9,813
307
2,492
4,605
1,295
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hades
20
5 / 8 / 8
15,318
479
24,649
25,956
15,454
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 8
15,357
480
20,407
28,803
22,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
Cdoc13
Aphrodite
20
7 / 7 / 6
15,119
472
21,051
32,971
17,114
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 5 / 1
10,988
343
3,729
13,640
5,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
KyRooB00
Cthulhu
16
1 / 5 / 9
11,372
355
11,317
24,449
29,634
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Laisecawar1
Hercules
20
8 / 5 / 6
13,331
417
21,089
32,664
36,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
57
27
Kills
27
27
Deaths
27
23
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
Baashroom
Neith
3
9
4
0.56
L
8
5
8
2.4
L
Aphrodite
Cdoc13
Aphrodite
7
7
6
1.43
L
3
5
1
0.7
L
Cthulhu
KyRooB00
Cthulhu
1
5
9
1.1
L
Hercules
Laisecawar1
Hercules
8
5
6
2.2
W
Hou Yi
NF SPADE
Hou Yi
6
4
6
2.25
W
Sun Wukong
Oldetown
Sun Wukong
12
4
5
3.63
W
Olorun
1
2
0
0.5
W
Hades
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,567
Damage
77,593
113,207
Taken
132,527
57,479
Mitigated
110,099
37,663
Healing
37,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Baashroom
Neith
15,566
7,195
668
3,409
22,910
9,381
1,203
3,987
18,472
0
100,099
L
20,407
5,120
0
3,243
28,803
22,247
1,616
5,903
22,900
0
99,195
L
Aphrodite
Cdoc13
Aphrodite
21,051
2,175
6,750
17,799
32,971
17,114
1,505
9,378
23,593
113,638
0
L
3,729
882
0
1,052
13,640
5,090
1,150
871
12,769
0
39,317
L
Cthulhu
KyRooB00
Cthulhu
11,317
898
722
1,156
24,449
29,634
297
4,080
20,369
44,613
0
L
Hercules
Laisecawar1
Hercules
21,089
6,354
0
6,792
32,664
36,014
125
6,909
25,755
0
66,664
W
Hou Yi
NF SPADE
Hou Yi
31,958
24,348
1,171
15,902
26,452
11,910
3,810
4,664
21,503
0
134,998
W
Sun Wukong
Oldetown
Sun Wukong
27,902
6,507
0
5,846
33,284
19,439
4,960
9,554
23,048
0
126,621
W
Olorun
2,492
1,594
529
1,021
4,605
1,295
438
2,274
2,053
13,025
0
W
Hades
24,649
2,331
1,012
8,105
25,956
15,454
3,811
10,865
14,654
74,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,287
Gold Earned
66,167
624
Minions Killed
586
0
Camps Cleared
0
2,319,966
Distance Traveled
2,573,096
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,255
414
118
4
0
483,425
0
L
Nike
15,357
480
164
5
0
590,333
4
L
Aphrodite
15,119
472
210
7
0
518,942
0
L
Thor
10,988
343
82
3
0
371,491
0
L
Cthulhu
11,372
355
57
2
0
481,004
5
L
Hercules
13,331
417
73
2
0
611,326
1
W
Hou Yi
16,110
503
166
5
0
479,034
4
W
Sun Wukong
17,791
556
202
6
0
661,115
6
W
Olorun
9,813
307
21
1
0
144,039
0
W
Hades
15,318
479
117
4
0
552,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role