Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Boosh_Cakes
Bastet
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 204L
1,458 Elo+
Party 2
Thanatos
Thanatos
Jeal_Christ
Thanatos
Level 27
God Stats
16W - 11L
1,538 SR
Queue Stats
63W - 58L
1,411 Elo+
Party 2
Janus
Janus
oofer_doofer_1
Janus
Level 121
God Stats
28W - 29L
1,542 SR
Queue Stats
408W - 442L
1,460 Elo+
Party 2
Team Averages
Level 80
1,516 SR
1,466 Elo+

VS

Team Averages
Level 66
1,395 SR
1,402 Elo+
Danzaburou
Danzaburou
JacktheHobbit
Danzaburou
Level 29
God Stats
0W - 2L
1,104 SR
Queue Stats
104W - 133L
1,365 Elo+
Party 3
Set
Set
Jamie_Levitt
Set
Level 100
God Stats
11W - 13L
1,457 SR
Queue Stats
150W - 144L
1,459 Elo+
Party 4
Tyr
Tyr
MemeusGodOfMemes
Tyr
Level 132
God Stats
1W - 3L
1,500 SR
Queue Stats
403W - 356L
1,515 Elo+
Party 4
Anubis
Anubis
iTz iRoNMaN XD
Anubis
Level 28
God Stats
36W - 36L
1,519 SR
Queue Stats
159W - 165L
1,336 Elo+
Party 3
Khepri
Khepri
xMrSquish
Khepri
Level 43
God Stats
11W - 13L
1,394 SR
Queue Stats
218W - 247L
1,334 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
3 / 1 / 4
7,906
565
4,818
7,846
2,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
 
Anhur
13
0 / 0 / 1
7,498
536
5,922
6,928
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bastet
13
7 / 0 / 8
7,937
567
7,399
5,918
2,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
Jeal_Christ
Thanatos
13
3 / 2 / 10
7,739
553
4,367
7,554
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
9 / 2 / 7
9,493
678
10,639
5,513
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JacktheHobbit
Danzaburou
9
0 / 5 / 1
5,505
393
2,638
7,971
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 0
6,529
466
1,603
7,146
2,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
0 / 1 / 1
7,310
522
4,437
8,393
6,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 8 / 0
7,767
555
4,399
12,929
5,881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
xMrSquish
Khepri
9
0 / 5 / 1
5,946
425
2,733
8,005
4,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
22
Kills
5
5
Deaths
22
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
4
5
W
Anhur
 
Anhur
0
0
1
0.5
W
Bastet
7
0
8
11
L
Danzaburou
JacktheHobbit
Danzaburou
0
5
1
0.1
L
1
3
0
0.33
W
Thanatos
Jeal_Christ
Thanatos
3
2
10
4
L
0
1
1
0.5
L
4
8
0
0.5
W
9
2
7
6.25
L
Khepri
xMrSquish
Khepri
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,145
Damage
15,810
33,759
Taken
44,444
11,702
Mitigated
22,661
21,405
Healing
9,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,818
2,355
0
4,150
7,846
2,456
810
2,249
5,597
0
54,292
W
Anhur
 
Anhur
5,922
3,861
0
5,099
6,928
2,280
1,124
0
6,928
0
44,147
W
Bastet
7,399
3,111
0
2,584
5,918
2,926
13
944
4,974
0
17,925
L
Danzaburou
JacktheHobbit
Danzaburou
2,638
875
222
1,767
7,971
2,421
104
1,323
6,592
0
22,549
L
1,603
522
0
350
7,146
2,427
0
963
6,033
0
35,325
W
Thanatos
Jeal_Christ
Thanatos
4,367
895
0
7,946
7,554
2,462
0
536
7,018
0
41,700
L
4,437
480
0
2,761
8,393
6,938
0
855
7,456
0
44,324
L
4,399
129
0
3,206
12,929
5,881
0
5,263
7,422
37,883
0
W
10,639
955
163
1,463
5,513
1,578
0
3,403
2,110
58,164
0
L
Khepri
xMrSquish
Khepri
2,733
183
99
777
8,005
4,994
0
1,633
6,302
20,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,573
Gold Earned
33,057
426
Minions Killed
317
0
Camps Cleared
0
1,267,590
Distance Traveled
1,176,917
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,906
565
93
7
0
228,365
7
W
Anhur
7,498
536
97
7
0
179,091
1
W
Bastet
7,937
567
21
2
0
298,919
1
L
Danzaburou
5,505
393
47
3
0
220,343
3
L
Set
6,529
466
81
6
0
233,697
1
W
Thanatos
7,739
553
84
6
0
283,938
0
L
Tyr
7,310
522
88
6
0
243,550
3
L
Anubis
7,767
555
77
6
0
219,209
0
W
Janus
9,493
678
131
9
0
277,277
1
L
Khepri
5,946
425
24
2
0
260,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role