Player Matchup

Ratatoskr
Ratatoskr
DHomme
Ratatoskr
Level 122
God Stats
5W - 2L
1,913 SR
Queue Stats
1,007W - 1,074L
1,632 Elo+
Solo
Hades
Hades
IcePhoenixZero
Hades
Level 157
God Stats
6W - 4L
1,161 SR
Queue Stats
462W - 430L
1,615 Elo+
Solo
Tiamat
Tiamat
Liaj
Tiamat
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
232W - 195L
1,659 Elo+
Solo
Rama
Rama
PATEULSINISTRU
Rama
Level 158
God Stats
51W - 21L
1,868 SR
Queue Stats
1,561W - 655L
1,741 Elo+
Solo
Da Ji
Da Ji
Veiq
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 133
1,588 SR
1,629 Elo+

VS

Team Averages
Level 148
1,588 SR
1,621 Elo+
Artemis
Artemis
Ax2u
Artemis
Level 158
God Stats
4W - 4L
1,267 SR
Queue Stats
440W - 407L
1,630 Elo+
Solo
Anubis
Anubis
IMERA
Anubis
Level 152
God Stats
7W - 7L
1,829 SR
Queue Stats
672W - 705L
1,650 Elo+
Solo
Kukulkan
Kukulkan
Moverdeath
Kukulkan
Level 160
God Stats
4W - 0L
1,854 SR
Queue Stats
203W - 194L
1,630 Elo+
Solo
Tyr
Tyr
Tahrles
Tyr
Level 126
God Stats
3W - 1L
1,672 SR
Queue Stats
266W - 284L
1,622 Elo+
Solo
Hun Batz
Hun Batz
Ωиγχ
Hun Batz
Level 144
God Stats
5W - 7L
1,318 SR
Queue Stats
434W - 433L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DHomme
Ratatoskr
17
2 / 5 / 11
11,258
751
6,248
22,813
18,813
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
4 / 8 / 9
10,868
725
13,326
22,973
23,152
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
Liaj
Tiamat
20
4 / 3 / 7
10,909
727
15,607
10,852
9,697
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 3 / 7
10,322
688
9,445
9,973
5,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Veiq
Da Ji
17
5 / 5 / 8
10,404
694
8,034
15,173
14,819
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ax2u
Artemis
19
7 / 4 / 14
12,168
811
20,101
12,642
5,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
IMERA
Anubis
18
6 / 5 / 13
11,881
792
9,983
11,109
5,850
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Moverdeath
Kukulkan
20
7 / 2 / 13
12,222
815
18,728
9,141
3,829
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
19
1 / 2 / 20
10,850
723
9,171
16,556
20,484
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
Ωиγχ
Hun Batz
17
3 / 5 / 15
11,796
786
15,541
14,891
8,080
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
99
18
Kills
24
24
Deaths
18
42
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Artemis
Ax2u
Artemis
7
4
14
3.5
L
Ratatoskr
DHomme
Ratatoskr
2
5
11
1.5
W
Anubis
IMERA
Anubis
6
5
13
2.5
L
4
8
9
1.06
L
Tiamat
Liaj
Tiamat
4
3
7
2.5
W
Kukulkan
Moverdeath
Kukulkan
7
2
13
6.75
L
3
3
7
2.17
W
Tyr
1
2
20
5.5
L
Da Ji
Veiq
Da Ji
5
5
8
1.8
W
Hun Batz
Ωиγχ
Hun Batz
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,660
Damage
73,524
81,784
Taken
64,339
71,803
Mitigated
44,115
23,318
Healing
13,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Ax2u
Artemis
20,101
11,010
39
2,392
12,642
5,872
2,924
5,650
6,992
0
42,210
L
Ratatoskr
DHomme
Ratatoskr
6,248
865
1,834
7,011
22,813
18,813
335
7,767
15,046
0
10,811
W
Anubis
IMERA
Anubis
9,983
762
0
1,959
11,109
5,850
968
5,129
5,980
27,625
0
L
13,326
591
2,339
5,119
22,973
23,152
292
10,972
12,001
34,446
0
L
Tiamat
Liaj
Tiamat
15,607
1,397
215
3,035
10,852
9,697
75
3,358
7,494
32,315
0
W
Kukulkan
Moverdeath
Kukulkan
18,728
1,626
0
575
9,141
3,829
856
5,702
3,439
53,606
0
L
9,445
6,010
235
1,957
9,973
5,322
843
2,345
7,628
0
34,383
W
Tyr
9,171
915
2,556
5,471
16,556
20,484
315
6,479
10,077
0
14,612
L
Da Ji
Veiq
Da Ji
8,034
1,390
1,057
516
15,173
14,819
0
4,269
10,904
0
10,834
W
Hun Batz
Ωиγχ
Hun Batz
15,541
3,914
9
421
14,891
8,080
457
5,973
8,918
0
22,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,761
Gold Earned
58,917
148
Minions Killed
186
0
Camps Cleared
0
1,229,955
Distance Traveled
1,334,886
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,168
811
43
3
0
253,909
0
L
Ratatoskr
11,258
751
13
1
0
264,970
2
W
Anubis
11,881
792
46
3
0
239,848
3
L
Hades
10,868
725
38
3
0
251,834
0
L
Tiamat
10,909
727
42
3
0
255,062
3
W
Kukulkan
12,222
815
76
5
0
267,195
1
L
Rama
10,322
688
52
3
0
226,866
1
W
Tyr
10,850
723
10
1
0
308,941
5
L
Da Ji
10,404
694
3
0
0
231,223
1
W
Hun Batz
11,796
786
11
1
0
264,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role