Player Matchup

Ares
Ares
Burritojell
Ares
Level 2
God Stats
2W - 1L
1,813 SR
Queue Stats
2W - 1L
1,811 Elo+
Solo
Thor
Thor
PyuPyu717
Thor
Level 26
God Stats
7W - 4L
1,603 SR
Queue Stats
94W - 96L
1,453 Elo+
Solo
Bellona
Bellona
Sujindaintha55
Bellona
Level 8
God Stats
1W - 5L
1,500 SR
Queue Stats
68W - 90L
1,325 Elo+
Solo
Agni
Agni
mrBRTN
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
peru_quadrado2
Baron Samedi
Level 5
God Stats
1W - 1L
1,709 SR
Queue Stats
7W - 9L
1,349 Elo+
Solo
Team Averages
Level 9
1,625 SR
1,484 Elo+

VS

Team Averages
Level 22
1,466 SR
1,476 Elo+
King Arthur
King Arthur
BABY BUNNY2032
King Arthur
Level 29
God Stats
2W - 1L
1,608 SR
Queue Stats
40W - 31L
1,603 Elo+
Solo
Pele
Pele
JustSomeSand
Pele
Level 17
God Stats
3W - 2L
1,305 SR
Queue Stats
101W - 78L
1,495 Elo+
Solo
Hades
Hades
Meliodafu2828
Hades
Level 17
God Stats
4W - 3L
1,544 SR
Queue Stats
14W - 22L
1,359 Elo+
Solo
Cu Chulainn
Cu Chulainn
Texamurai
Cu Chulainn
Level 17
God Stats
40W - 41L
1,361 SR
Queue Stats
129W - 144L
1,486 Elo+
Solo
Khepri
Khepri
WSG-Yuppie
Khepri
Level 28
God Stats
2W - 1L
1,510 SR
Queue Stats
14W - 12L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
5,196
200
0
1,411
160
Thor
20
10 / 6 / 5
14,280
549
12,494
17,777
11,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 14 / 8
11,242
432
5,799
26,866
19,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
mrBRTN
Agni
9
3 / 10 / 4
8,976
345
5,433
7,455
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
peru_quadrado2
Baron Samedi
15
2 / 16 / 4
10,274
395
10,154
21,712
9,931
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BABY BUNNY2032
King Arthur
20
7 / 4 / 5
14,805
569
10,931
20,908
15,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
24 / 2 / 4
20,147
775
28,437
20,053
11,078
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
13 / 7 / 8
13,928
536
14,406
15,680
9,677
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Texamurai
Cu Chulainn
18
3 / 3 / 8
13,143
506
2,534
23,817
14,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
WSG-Yuppie
Khepri
16
1 / 7 / 12
11,661
449
3,005
19,639
24,176
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
85
18
Kills
48
48
Deaths
23
21
Assists
37
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BABY BUNNY2032
King Arthur
7
4
5
2.38
L
0
2
0
0
W
24
2
4
13
W
13
7
8
2.43
L
Thor
10
6
5
2.08
L
3
14
8
0.5
W
Cu Chulainn
Texamurai
Cu Chulainn
3
3
8
2.33
W
Khepri
WSG-Yuppie
Khepri
1
7
12
1
L
Agni
mrBRTN
Agni
3
10
4
0.5
L
Baron Samedi
peru_quadrado2
Baron Samedi
2
16
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,880
Damage
59,313
75,221
Taken
100,097
42,325
Mitigated
75,289
8,348
Healing
16,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BABY BUNNY2032
King Arthur
10,931
1,415
0
2,447
20,908
15,715
2,554
4,237
16,543
0
118,964
L
0
0
0
0
1,411
160
0
0
1,411
0
0
W
28,437
8,374
0
2,336
20,053
11,078
769
3,935
14,646
0
224,467
W
14,406
2,367
318
1,423
15,680
9,677
1,557
6,299
9,239
49,548
0
L
Thor
12,494
4,721
0
3,972
17,777
11,036
0
3,457
14,320
0
78,824
L
5,799
1,427
0
1,888
26,866
19,229
444
8,949
17,917
0
36,044
W
Cu Chulainn
Texamurai
Cu Chulainn
2,534
448
0
9,014
23,817
14,643
3,508
7,538
16,199
0
72,571
W
Khepri
WSG-Yuppie
Khepri
3,005
430
0
1,108
19,639
24,176
1,016
5,160
14,421
25,268
0
L
Agni
mrBRTN
Agni
5,433
732
0
0
7,455
1,969
0
1,211
6,244
16,279
0
L
Baron Samedi
peru_quadrado2
Baron Samedi
10,154
1,870
558
1,930
21,712
9,931
653
4,182
17,530
42,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,968
Gold Earned
73,684
292
Minions Killed
684
0
Camps Cleared
0
1,399,730
Distance Traveled
2,360,394
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,805
569
174
7
0
433,779
0
L
Ares
5,196
200
0
0
0
0
0
W
Pele
20,147
775
304
12
0
574,887
10
W
Hades
13,928
536
63
2
0
430,564
0
L
Thor
14,280
549
145
6
0
442,562
8
L
Bellona
11,242
432
49
2
0
419,744
6
W
Cu Chulainn
13,143
506
113
4
0
457,633
6
W
Khepri
11,661
449
30
1
0
463,531
0
L
Agni
8,976
345
28
1
0
199,733
1
L
Baron Samedi
10,274
395
70
3
0
337,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role