Player Matchup

Athena
Athena
Dejwidek
Athena
Level 28
God Stats
3W - 2L
1,694 SR
Queue Stats
6W - 12L
1,232 Elo+
Party 3
Skadi
Skadi
Eykules
Skadi
Level 21
God Stats
5W - 4L
1,496 SR
Queue Stats
12W - 17L
1,352 Elo+
Party 3
Kukulkan
Kukulkan
I3LacKDeViL_HUN
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
VesslanN
Mercury
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
shaggyskaterama
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,178 Elo+
Solo
Team Averages
Level 13
1,538 SR
1,352 Elo+

VS

Team Averages
Level 24
1,428 SR
1,392 Elo+
Baron Samedi
Baron Samedi
JOSEMARICHEMA92
Baron Samedi
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 101L
1,395 Elo+
Party 2
Osiris
Osiris
M0LINEIT0R2803
Osiris
Level 32
God Stats
8W - 9L
1,430 SR
Queue Stats
216W - 204L
1,517 Elo+
Party 2
Fenrir
Fenrir
MomosLibra
Fenrir
Level 28
God Stats
24W - 24L
1,476 SR
Queue Stats
178W - 218L
1,316 Elo+
Solo
Neith
Neith
Rodriges187
Neith
Level 4
God Stats
6W - 7L
1,500 SR
Queue Stats
20W - 25L
1,333 Elo+
Party 1
Yemoja
Yemoja
bakapezdyuk
Yemoja
Level 45
God Stats
2W - 1L
1,237 SR
Queue Stats
40W - 52L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dejwidek
Athena
8
0 / 3 / 2
5,040
458
4,177
7,783
3,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate

Breastplate

+20
Physical Protection

Skadi
Eykules
Skadi
7
1 / 3 / 1
4,788
435
2,860
5,519
1,368
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
5
0 / 6 / 1
4,332
394
794
4,138
1,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
VesslanN
Mercury
12
4 / 1 / 0
6,609
601
6,317
7,589
2,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 4 / 0
4,975
452
2,088
4,828
3,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JOSEMARICHEMA92
Baron Samedi
13
9 / 1 / 0
7,920
720
6,189
5,394
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 0 / 2
6,294
572
3,373
4,709
2,659
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
MomosLibra
Fenrir
12
0 / 0 / 0
6,457
587
0
5,345
1,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 4 / 1
5,674
516
6,000
7,784
2,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
10
1 / 0 / 5
6,428
584
3,427
6,595
4,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
16
17
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
Dejwidek
Athena
0
3
2
0.33
L
Skadi
Eykules
Skadi
1
3
1
0.5
L
Kukulkan
0
6
1
0.08
W
Baron Samedi
JOSEMARICHEMA92
Baron Samedi
9
1
0
9
W
3
0
2
4
W
Fenrir
MomosLibra
Fenrir
0
0
0
0
W
3
4
1
0.88
L
Mercury
VesslanN
Mercury
4
1
0
4
W
Yemoja
1
0
5
3.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,236
Damage
18,989
29,857
Taken
29,827
11,532
Mitigated
14,165
3,250
Healing
9,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Dejwidek
Athena
4,177
1,063
378
1,711
7,783
3,385
0
2,557
5,168
15,561
0
L
Skadi
Eykules
Skadi
2,860
1,412
0
566
5,519
1,368
0
2,279
3,206
0
19,263
L
Kukulkan
794
564
0
0
4,138
1,153
0
2,254
1,750
8,616
0
W
Baron Samedi
JOSEMARICHEMA92
Baron Samedi
6,189
953
223
1,935
5,394
2,537
0
789
4,567
45,453
0
W
3,373
1,200
0
500
4,709
2,659
509
44
4,665
0
22,258
W
Fenrir
MomosLibra
Fenrir
0
0
0
1,225
5,345
1,903
310
0
5,345
0
43,755
W
6,000
3,585
0
2,383
7,784
2,749
0
2,043
5,741
0
26,549
L
Mercury
VesslanN
Mercury
6,317
3,888
0
595
7,589
2,359
0
1,924
5,570
0
40,363
W
Yemoja
3,427
642
869
1,925
6,595
4,317
0
2,057
4,538
22,472
0
L
2,088
1,014
0
0
4,828
3,267
0
241
4,547
0
14,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,744
Gold Earned
32,773
196
Minions Killed
326
0
Camps Cleared
0
939,556
Distance Traveled
1,024,256
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,040
458
33
3
0
204,631
4
L
Skadi
4,788
435
28
3
0
172,193
0
L
Kukulkan
4,332
394
19
2
0
140,774
1
W
Baron Samedi
7,920
720
107
10
0
188,545
5
W
Osiris
6,294
572
37
3
0
209,319
0
W
Fenrir
6,457
587
101
9
0
216,523
0
W
Neith
5,674
516
48
4
0
205,533
0
L
Mercury
6,609
601
84
8
0
253,374
2
W
Yemoja
6,428
584
33
3
0
204,336
1
L
Bellona
4,975
452
32
3
0
168,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role