Player Matchup

Zeus
Zeus
PateInDaHouze
Zeus
Level 141
God Stats
61W - 31L
1,795 SR
Queue Stats
180W - 170L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
SHEEPO 2000
Kumbhakarna
Level 106
God Stats
1W - 1L
1,675 SR
Queue Stats
28W - 37L
1,506 Elo+
Party 1
Neith
Neith
gardon-revisite
Neith
Level 95
God Stats
54W - 70L
1,422 SR
Queue Stats
914W - 1,075L
1,455 Elo+
Solo
Anubis
Anubis
jimbothehobbit
Anubis
Level 76
God Stats
4W - 3L
1,764 SR
Queue Stats
6W - 13L
1,426 Elo+
Party 1
Fenrir
Fenrir
x_DiOnY_x
Fenrir
Level 104
God Stats
21W - 19L
1,677 SR
Queue Stats
366W - 326L
1,582 Elo+
Solo
Team Averages
Level 104
1,667 SR
1,494 Elo+

VS

Team Averages
Level 115
1,490 SR
1,455 Elo+
Merlin
Merlin
FiZZeSchteven
Merlin
Level 69
God Stats
2W - 8L
1,132 SR
Queue Stats
561W - 671L
1,329 Elo+
Solo
Cthulhu
Cthulhu
SHIZZZ666
Cthulhu
Level 139
God Stats
19W - 8L
1,652 SR
Queue Stats
163W - 155L
1,494 Elo+
Solo
Anhur
Anhur
SLOWLEST
Anhur
Level 99
God Stats
9W - 9L
1,456 SR
Queue Stats
310W - 290L
1,472 Elo+
Solo
Cu Chulainn
Cu Chulainn
Supreme_D_nl
Cu Chulainn
Level 146
God Stats
8W - 4L
1,709 SR
Queue Stats
173W - 172L
1,493 Elo+
Solo
Pele
Pele
noobisaacthegoat
Pele
Level 120
God Stats
3W - 4L
1,500 SR
Queue Stats
98W - 97L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 0
10,490
403
6,619
9,584
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
SHEEPO 2000
Kumbhakarna
16
3 / 9 / 8
11,431
440
10,528
32,823
29,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
3 / 7 / 5
11,869
457
11,224
16,006
6,230
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 8 / 4
12,141
467
18,802
22,395
13,207
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
x_DiOnY_x
Fenrir
19
4 / 5 / 5
12,521
482
11,953
18,230
8,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 9
12,258
471
7,113
11,791
4,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
SHIZZZ666
Cthulhu
17
4 / 6 / 13
11,485
442
13,788
24,831
22,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
SLOWLEST
Anhur
20
3 / 6 / 8
13,109
504
7,402
21,772
8,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Supreme_D_nl
Cu Chulainn
20
10 / 0 / 11
14,040
540
15,418
20,439
26,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
15 / 3 / 8
16,607
639
28,128
25,415
10,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
83
19
Kills
34
34
Deaths
19
22
Assists
49
Player
Kills
Deaths
Assists
KDA
W
2
4
9
1.63
L
0
5
0
0
L
Kumbhakarna
SHEEPO 2000
Kumbhakarna
3
9
8
0.78
W
Cthulhu
SHIZZZ666
Cthulhu
4
6
13
1.75
W
Anhur
SLOWLEST
Anhur
3
6
8
1.17
W
Cu Chulainn
Supreme_D_nl
Cu Chulainn
10
0
11
15.5
L
3
7
5
0.79
L
9
8
4
1.38
W
15
3
8
6.33
L
Fenrir
x_DiOnY_x
Fenrir
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,126
Damage
71,849
99,038
Taken
104,248
59,937
Mitigated
72,159
20,569
Healing
33,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,113
636
0
2,715
11,791
4,774
1,870
5,071
6,640
66,795
0
L
6,619
1,080
0
1,493
9,584
2,974
0
1,357
8,218
51,800
0
L
Kumbhakarna
SHEEPO 2000
Kumbhakarna
10,528
1,156
669
3,480
32,823
29,018
0
8,135
24,358
51,796
0
W
Cthulhu
SHIZZZ666
Cthulhu
13,788
809
2,453
2,522
24,831
22,273
549
11,164
13,569
41,401
0
W
Anhur
SLOWLEST
Anhur
7,402
2,607
0
8,971
21,772
8,220
4,362
6,127
15,645
0
112,005
W
Cu Chulainn
Supreme_D_nl
Cu Chulainn
15,418
3,394
0
6,278
20,439
26,120
672
7,343
12,756
113
76,466
L
11,224
4,281
0
3,409
16,006
6,230
1,299
2,786
13,180
0
77,295
L
18,802
695
384
6,995
22,395
13,207
0
4,260
17,959
71,247
0
W
28,128
5,650
0
10,518
25,415
10,772
308
8,439
16,902
0
148,566
L
Fenrir
x_DiOnY_x
Fenrir
11,953
2,079
0
4,139
18,230
8,508
52
3,869
14,309
0
88,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,452
Gold Earned
67,499
538
Minions Killed
665
0
Camps Cleared
0
2,004,858
Distance Traveled
2,470,761
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,258
471
129
5
0
469,332
7
L
Zeus
10,490
403
118
5
0
273,807
1
L
Kumbhakarna
11,431
440
60
2
0
456,222
0
W
Cthulhu
11,485
442
49
2
0
501,963
9
W
Anhur
13,109
504
147
6
0
445,170
2
W
Cu Chulainn
14,040
540
125
5
0
528,069
3
L
Neith
11,869
457
113
4
0
406,491
0
L
Anubis
12,141
467
96
4
0
412,847
3
W
Pele
16,607
639
215
8
0
526,227
1
L
Fenrir
12,521
482
151
6
0
455,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role