Player Matchup

Kuzenbo
Kuzenbo
Mint
Kuzenbo
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 57L
1,514 Elo+
Party 1
Baron Samedi
Baron Samedi
NearAeris
Baron Samedi
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Sheaby1
Hel
Level 76
God Stats
9W - 10L
1,229 SR
Queue Stats
52W - 40L
1,574 Elo+
Party 1
Achilles
Achilles
TWrath
Achilles
Level 16
God Stats
1W - 4L
1,335 SR
Queue Stats
9W - 11L
1,375 Elo+
Party 1
Ravana
Ravana
Walls
Ravana
Level 158
God Stats
8W - 6L
1,736 SR
Queue Stats
343W - 284L
1,541 Elo+
Party 1
Team Averages
Level 84
1,460 SR
1,501 Elo+

VS

Team Averages
Level 94
1,530 SR
1,552 Elo+
Mercury
Mercury
AHeckingMango
Mercury
Level 83
God Stats
40W - 25L
1,509 SR
Queue Stats
59W - 53L
1,401 Elo+
Solo
Neith
Neith
Cygnozo
Neith
Level 39
God Stats
30W - 24L
1,517 SR
Queue Stats
259W - 182L
1,621 Elo+
Solo
Discordia
Discordia
Jkhersh13
Discordia
Level 146
God Stats
19W - 18L
1,540 SR
Queue Stats
248W - 239L
1,495 Elo+
Solo
Ra
Ra
TheSkyKnight7
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
fatality150
Bellona
Level 45
God Stats
3W - 1L
1,585 SR
Queue Stats
128W - 98L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Mint
Kuzenbo
15
2 / 5 / 6
10,426
1,043
6,657
17,741
22,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
NearAeris
Baron Samedi
15
0 / 4 / 7
8,744
874
5,602
9,077
3,794
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
15
1 / 5 / 5
9,269
927
6,557
10,064
3,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
TWrath
Achilles
15
2 / 5 / 4
8,995
900
5,748
14,686
11,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Walls
Ravana
15
4 / 4 / 3
9,548
955
11,173
19,185
11,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

147

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
5 / 2 / 13
10,241
1,024
6,679
6,617
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Cygnozo
Neith
17
8 / 0 / 13
11,601
1,160
20,903
5,649
2,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Jkhersh13
Discordia
17
2 / 3 / 18
9,946
995
16,895
5,399
2,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 2 / 8
10,646
1,065
11,753
8,333
3,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
fatality150
Bellona
16
2 / 2 / 16
10,223
1,022
8,697
12,700
9,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
91
9
Kills
23
23
Deaths
9
25
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Mercury
5
2
13
5.75
W
Neith
Cygnozo
Neith
8
0
13
14.5
W
Discordia
Jkhersh13
Discordia
2
3
18
3.67
L
Kuzenbo
Mint
Kuzenbo
2
5
6
1
L
Baron Samedi
NearAeris
Baron Samedi
0
4
7
0.88
L
Hel
1
5
5
0.7
L
Achilles
TWrath
Achilles
2
5
4
0.8
W
6
2
8
5
L
Ravana
Walls
Ravana
4
4
3
1.38
W
Bellona
fatality150
Bellona
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,737
Damage
64,927
70,753
Taken
38,698
52,826
Mitigated
21,097
14,125
Healing
6,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
6,679
2,438
0
176
6,617
3,244
0
3,468
3,149
0
19,573
W
Neith
Cygnozo
Neith
20,903
10,031
0
1,520
5,649
2,436
0
2,383
3,266
0
49,846
W
Discordia
Jkhersh13
Discordia
16,895
732
679
928
5,399
2,049
0
1,776
3,623
31,209
0
L
Kuzenbo
Mint
Kuzenbo
6,657
1,740
0
1,240
17,741
22,012
0
7,583
10,158
24,331
0
L
Baron Samedi
NearAeris
Baron Samedi
5,602
117
1,879
804
9,077
3,794
0
5,786
3,291
25,821
0
L
Hel
6,557
0
6,995
2,603
10,064
3,923
0
4,602
5,462
33,014
0
L
Achilles
TWrath
Achilles
5,748
1,446
0
20
14,686
11,508
0
4,516
10,170
0
11,919
W
11,753
550
2,204
894
8,333
3,370
0
4,126
4,207
43,715
0
L
Ravana
Walls
Ravana
11,173
2,474
0
584
19,185
11,589
0
6,161
13,024
0
32,126
W
Bellona
fatality150
Bellona
8,697
2,236
0
125
12,700
9,998
0
7,063
5,637
0
13,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,982
Gold Earned
52,657
194
Minions Killed
228
6
Camps Cleared
7
991,186
Distance Traveled
970,503
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,241
1,024
21
2
0
226,337
1
W
Neith
11,601
1,160
79
8
0
181,272
0
W
Discordia
9,946
995
25
3
1
168,631
0
L
Kuzenbo
10,426
1,043
14
1
1
212,352
0
L
Baron Samedi
8,744
874
57
6
1
161,697
1
L
Hel
9,269
927
57
6
2
192,572
0
L
Achilles
8,995
900
12
1
0
207,427
0
W
Ra
10,646
1,065
88
9
3
201,198
1
L
Ravana
9,548
955
54
5
2
217,138
0
W
Bellona
10,223
1,022
15
2
3
193,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role