Player Matchup

Anhur
Anhur
Hïtt
Anhur
Level 27
God Stats
6W - 2L
1,762 SR
Queue Stats
49W - 39L
1,590 Elo+
Party 2
Odin
Odin
Julienox
Odin
Level 13
God Stats
9W - 7L
1,628 SR
Queue Stats
10W - 9L
1,492 Elo+
Solo
Thanatos
Thanatos
Mezig
Thanatos
Level 23
God Stats
22W - 16L
1,638 SR
Queue Stats
47W - 49L
1,485 Elo+
Party 2
Ymir
Ymir
Ptipéni
Ymir
Level 23
God Stats
44W - 31L
1,600 SR
Queue Stats
76W - 69L
1,535 Elo+
Party 2
Anubis
Anubis
Srekaens
Anubis
Level 18
God Stats
21W - 12L
1,710 SR
Queue Stats
34W - 23L
1,618 Elo+
Party 2
Team Averages
Level 21
1,668 SR
1,544 Elo+

VS

Team Averages
Level 24
1,636 SR
1,534 Elo+
Anubis
Anubis
Carlos-cachi69
Anubis
Level 64
God Stats
7W - 7L
1,816 SR
Queue Stats
208W - 219L
1,454 Elo+
Party 1
Neith
Neith
POLYBIUSgg
Neith
Level 6
God Stats
1W - 2L
1,579 SR
Queue Stats
8W - 5L
1,549 Elo+
Party 1
Xbalanque
Xbalanque
Zorcz
Xbalanque
Level 27
God Stats
5W - 4L
1,785 SR
Queue Stats
57W - 46L
1,541 Elo+
Solo
King Arthur
King Arthur
icelion14
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
学名学名学名学名
Baron Samedi
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 23L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Hïtt
Anhur
15
9 / 3 / 6
8,741
583
11,658
10,334
3,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
14
2 / 3 / 2
8,027
535
7,279
9,236
5,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Mezig
Thanatos
11
2 / 3 / 7
7,193
480
3,985
10,205
3,045
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
11
1 / 3 / 8
6,842
456
2,739
10,946
6,833
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Srekaens
Anubis
16
11 / 2 / 7
10,013
668
16,847
12,184
6,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 1
8,981
599
7,403
10,528
4,710
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
9
1 / 6 / 2
6,002
400
2,939
7,934
1,728
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Zorcz
Xbalanque
13
3 / 6 / 7
8,064
538
7,845
12,629
2,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
icelion14
King Arthur
12
0 / 3 / 3
7,349
490
5,666
12,850
8,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
5 / 6 / 4
9,305
620
11,960
13,997
11,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
25
Kills
14
14
Deaths
25
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
W
Anhur
Hïtt
Anhur
9
3
6
4
W
Odin
2
3
2
1
W
Thanatos
Mezig
Thanatos
2
3
7
1.83
L
Neith
1
6
2
0.33
W
Ymir
1
3
8
1.67
W
Anubis
Srekaens
Anubis
11
2
7
7.25
L
Xbalanque
Zorcz
Xbalanque
3
6
7
1.08
L
King Arthur
icelion14
King Arthur
0
3
3
0.5
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,508
Damage
35,813
52,905
Taken
57,938
25,356
Mitigated
29,003
22,037
Healing
18,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,403
128
0
4,889
10,528
4,710
0
4,493
5,985
68,930
0
W
Anhur
Hïtt
Anhur
11,658
5,913
0
2,938
10,334
3,475
1,326
4,233
6,101
0
41,710
W
Odin
7,279
1,353
0
3,045
9,236
5,463
758
1,689
7,097
0
42,100
W
Thanatos
Mezig
Thanatos
3,985
1,103
0
7,736
10,205
3,045
0
2,016
8,189
0
31,730
L
Neith
2,939
1,069
0
705
7,934
1,728
1,626
3,925
4,009
0
11,722
W
Ymir
2,739
166
312
426
10,946
6,833
396
5,770
5,176
27,952
0
W
Anubis
Srekaens
Anubis
16,847
1,293
0
7,580
12,184
6,540
0
5,655
6,454
68,949
0
L
Xbalanque
Zorcz
Xbalanque
7,845
3,756
0
3,525
12,629
2,888
480
4,010
8,619
0
38,143
L
King Arthur
icelion14
King Arthur
5,666
399
0
2,758
12,850
8,277
298
3,257
9,102
0
33,743
L
11,960
940
877
5,286
13,997
11,400
442
3,901
10,071
43,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,816
Gold Earned
39,701
391
Minions Killed
364
0
Camps Cleared
0
1,412,222
Distance Traveled
1,218,681
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,981
599
149
10
0
236,653
1
W
Anhur
8,741
583
57
4
0
265,779
2
W
Odin
8,027
535
90
6
0
281,693
0
W
Thanatos
7,193
480
66
4
0
321,177
0
L
Neith
6,002
400
18
1
0
228,838
3
W
Ymir
6,842
456
51
3
0
291,157
5
W
Anubis
10,013
668
127
8
0
252,416
3
L
Xbalanque
8,064
538
80
5
0
238,130
2
L
King Arthur
7,349
490
67
4
0
263,321
1
L
Baron Samedi
9,305
620
50
3
0
251,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role