Player Matchup

Amaterasu
Amaterasu
BlackFlameOfHell
Amaterasu
Level 29
God Stats
0W - 1L
1,823 SR
Queue Stats
67W - 80L
1,436 Elo+
Party 2
Discordia
Discordia
EpicGlimmer
Discordia
Level 67
God Stats
0W - 3L
1,167 SR
Queue Stats
68W - 86L
1,405 Elo+
Solo
Gilgamesh
Gilgamesh
Promarcy03
Gilgamesh
Level 14
God Stats
1W - 2L
1,483 SR
Queue Stats
10W - 17L
1,295 Elo+
Party 2
Team Averages
Level 37
1,491 SR
1,379 Elo+

VS

Team Averages
Level 92
1,618 SR
1,427 Elo+
Tiamat
Tiamat
Brewstler
Tiamat
Level 115
God Stats
2W - 1L
1,579 SR
Queue Stats
275W - 274L
1,519 Elo+
Solo
Cernunnos
Cernunnos
Bullcase
Cernunnos
Level 76
God Stats
4W - 1L
1,773 SR
Queue Stats
132W - 147L
1,384 Elo+
Party 1
Odin
Odin
ViiBriTaNiA
Odin
Level 84
God Stats
3W - 2L
1,500 SR
Queue Stats
149W - 186L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
15
5 / 6 / 2
12,562
628
11,628
19,068
20,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
EpicGlimmer
Discordia
16
3 / 6 / 6
12,939
647
18,728
13,638
5,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Promarcy03
Gilgamesh
14
2 / 9 / 4
11,858
593
6,130
17,524
10,848
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Brewstler
Tiamat
18
5 / 4 / 10
13,649
682
12,729
13,393
11,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Bullcase
Cernunnos
18
10 / 4 / 8
14,443
722
18,669
22,082
8,596
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 2 / 13
13,255
663
10,730
12,547
12,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
10
Kills
21
21
Deaths
10
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
5
6
2
1
W
Tiamat
Brewstler
Tiamat
5
4
10
2.5
W
Cernunnos
Bullcase
Cernunnos
10
4
8
3.5
L
Discordia
EpicGlimmer
Discordia
3
6
6
1
L
Gilgamesh
Promarcy03
Gilgamesh
2
9
4
0.44
W
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,486
Damage
42,128
50,230
Taken
48,022
37,088
Mitigated
32,333
6,441
Healing
22,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
11,628
4,553
246
4,020
19,068
20,802
0
3,621
15,159
0
42,718
W
Tiamat
Brewstler
Tiamat
12,729
222
0
5,105
13,393
11,262
54
5,405
7,988
84,241
0
W
Cernunnos
Bullcase
Cernunnos
18,669
12,119
0
13,650
22,082
8,596
2,250
9,256
12,826
0
83,040
L
Discordia
EpicGlimmer
Discordia
18,728
377
0
1,873
13,638
5,438
0
4,072
9,391
77,053
0
L
Gilgamesh
Promarcy03
Gilgamesh
6,130
852
0
302
17,524
10,848
0
5,124
12,275
0
26,222
W
10,730
2,414
0
3,798
12,547
12,475
746
4,471
8,076
0
35,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,359
Gold Earned
41,347
184
Minions Killed
248
0
Camps Cleared
0
1,064,732
Distance Traveled
1,067,726
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,562
628
43
2
0
411,556
0
W
Tiamat
13,649
682
107
5
0
350,775
5
W
Cernunnos
14,443
722
102
5
0
322,376
2
L
Discordia
12,939
647
110
6
0
342,690
3
L
Gilgamesh
11,858
593
31
2
0
310,486
1
W
Odin
13,255
663
39
2
0
394,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role