Player Matchup

Bellona
Bellona
Cryptorre
Bellona
Level 14
God Stats
13W - 16L
1,508 SR
Queue Stats
24W - 32L
1,355 Elo+
Party 1
Neith
Neith
ShakurHD
Neith
Level 24
God Stats
8W - 5L
1,686 SR
Queue Stats
79W - 81L
1,356 Elo+
Solo
Nemesis
Nemesis
Zottolus
Nemesis
Level 36
God Stats
14W - 14L
1,451 SR
Queue Stats
105W - 132L
1,413 Elo+
Party 1
Nox
Nox
fingerbleed
Nox
Level 37
God Stats
12W - 13L
1,484 SR
Queue Stats
117W - 147L
1,388 Elo+
Party 1
Bacchus
Bacchus
sexygankflank
Bacchus
Level 28
God Stats
13W - 13L
1,612 SR
Queue Stats
70W - 95L
1,374 Elo+
Party 1
Team Averages
Level 28
1,548 SR
1,377 Elo+

VS

Team Averages
Level 23
1,465 SR
1,380 Elo+
Ravana
Ravana
BuddahOnLotuss
Ravana
Level 13
God Stats
3W - 4L
1,726 SR
Queue Stats
50W - 73L
1,423 Elo+
Party 3
Chang'e
Chang'e
IDamiI
Chang'e
Level 28
God Stats
30W - 31L
1,484 SR
Queue Stats
326W - 389L
1,418 Elo+
Solo
Nu Wa
Nu Wa
KaiManZ-_-
Nu Wa
Level 29
God Stats
11W - 16L
1,112 SR
Queue Stats
88W - 115L
1,351 Elo+
Party 2
Olorun
Olorun
OrangeDPhoenix
Olorun
Level 20
God Stats
30W - 33L
1,487 SR
Queue Stats
531W - 599L
1,353 Elo+
Party 3
Cupid
Cupid
skereeeeeee34
Cupid
Level 27
God Stats
16W - 12L
1,515 SR
Queue Stats
69W - 86L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cryptorre
Bellona
10
0 / 2 / 2
5,671
567
2,794
5,484
3,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
ShakurHD
Neith
9
3 / 1 / 2
5,380
538
3,185
3,328
948
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
Zottolus
Nemesis
11
9 / 0 / 1
6,672
667
6,858
5,773
2,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 0 / 6
6,257
626
3,693
4,401
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
9
4 / 0 / 7
6,092
609
4,967
4,748
2,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,630
463
1,444
5,135
1,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
IDamiI
Chang'e
11
2 / 3 / 0
6,067
607
3,259
8,028
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nu Wa
10
1 / 6 / 1
5,642
564
3,258
5,813
1,555
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 4 / 0
4,483
448
2,137
5,458
1,688
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 4 / 0
4,544
454
2,038
5,477
1,390
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
20
Kills
3
3
Deaths
20
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Bellona
Cryptorre
Bellona
0
2
2
0.5
L
Chang'e
IDamiI
Chang'e
2
3
0
0.67
L
Nu Wa
1
6
1
0.25
L
0
4
0
0
W
Neith
ShakurHD
Neith
3
1
2
4
W
Nemesis
Zottolus
Nemesis
9
0
1
9.5
W
4
0
6
7
W
Bacchus
4
0
7
7.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,497
Damage
12,136
23,734
Taken
29,911
10,339
Mitigated
8,584
7,688
Healing
8,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,444
404
0
1,406
5,135
1,703
0
1,002
4,133
0
16,851
W
Bellona
Cryptorre
Bellona
2,794
463
0
1,600
5,484
3,650
277
2,693
2,791
0
26,594
L
Chang'e
IDamiI
Chang'e
3,259
133
0
4,525
8,028
2,248
0
0
8,028
33,175
0
L
Nu Wa
3,258
892
0
250
5,813
1,555
0
3,100
2,713
31,652
0
L
2,137
494
100
881
5,458
1,688
622
2,382
3,076
16,993
0
W
Neith
ShakurHD
Neith
3,185
1,945
0
1,025
3,328
948
0
1,275
2,053
0
22,646
W
Nemesis
Zottolus
Nemesis
6,858
3,913
0
2,142
5,773
2,009
0
1,392
4,381
0
22,048
W
3,693
358
0
1,035
4,401
1,406
0
1,802
2,599
24,772
0
W
Bacchus
4,967
477
0
1,886
4,748
2,326
0
1,492
3,256
13,226
0
L
2,038
1,339
35
946
5,477
1,390
234
2,176
3,301
0
14,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,072
Gold Earned
25,366
232
Minions Killed
234
0
Camps Cleared
0
1,047,022
Distance Traveled
902,783
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,630
463
38
4
0
183,141
0
W
Bellona
5,671
567
72
7
0
210,653
3
L
Chang'e
6,067
607
79
8
0
191,795
3
L
Nu Wa
5,642
564
49
5
0
160,140
1
L
Olorun
4,483
448
31
3
0
179,133
0
W
Neith
5,380
538
61
6
0
170,954
3
W
Nemesis
6,672
667
34
3
0
231,545
1
W
Nox
6,257
626
52
5
0
213,612
1
W
Bacchus
6,092
609
13
1
0
220,258
3
L
Cupid
4,544
454
37
4
0
188,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role