Player Matchup

Skadi
Skadi
DaintyPup710151
Skadi
Level 56
God Stats
16W - 10L
1,631 SR
Queue Stats
191W - 224L
1,430 Elo+
Party 2
Tyr
Tyr
Fishl3ait
Tyr
Level 64
God Stats
4W - 6L
1,500 SR
Queue Stats
184W - 180L
1,442 Elo+
Solo
Odin
Odin
GoblinDemonLord
Odin
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Kirb5tomp
Ares
Level 88
God Stats
14W - 13L
1,403 SR
Queue Stats
404W - 423L
1,412 Elo+
Party 2
Agni
Agni
bd0nmaster123
Agni
Level 89
God Stats
5W - 5L
1,480 SR
Queue Stats
704W - 657L
1,461 Elo+
Solo
Team Averages
Level 79
1,503 SR
1,449 Elo+

VS

Team Averages
Level 85
1,393 SR
1,402 Elo+
Athena
Athena
GOLDENGOD247
Athena
Level 111
God Stats
10W - 21L
1,592 SR
Queue Stats
379W - 391L
1,402 Elo+
Party 3
Hachiman
Hachiman
JustxFEAR5374
Hachiman
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 26L
1,523 Elo+
Solo
Mercury
Mercury
Risktaker_Keem
Mercury
Level 89
God Stats
11W - 10L
1,344 SR
Queue Stats
76W - 72L
1,487 Elo+
Party 1
Ah Puch
Ah Puch
WinterfellsBlizz
Ah Puch
Level 107
God Stats
3W - 10L
1,213 SR
Queue Stats
519W - 579L
1,381 Elo+
Party 1
King Arthur
King Arthur
working251
King Arthur
Level 54
God Stats
8W - 5L
1,318 SR
Queue Stats
125W - 117L
1,217 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
7,906
494
5,771
6,139
1,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
5 / 2 / 3
8,829
552
9,195
12,516
9,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 0 / 6
8,580
536
8,742
6,775
3,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
12
1 / 1 / 8
7,603
475
6,913
11,405
8,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 3 / 3
7,922
495
5,937
8,540
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
1 / 3 / 0
6,349
397
2,738
13,203
9,392
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
JustxFEAR5374
Hachiman
10
0 / 5 / 0
6,209
388
4,529
8,193
2,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 1 / 0
8,151
509
6,369
9,482
3,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 4 / 4
7,210
451
8,709
8,434
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
working251
King Arthur
11
0 / 4 / 1
6,658
416
5,601
11,492
6,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
17
Kills
7
7
Deaths
17
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
5
2
3
3.25
L
Athena
1
3
0
0.33
W
6
0
6
9
L
Hachiman
JustxFEAR5374
Hachiman
0
5
0
0
W
Ares
1
1
8
5
L
6
1
0
6
L
0
4
4
0.5
W
2
3
3
1.17
L
King Arthur
working251
King Arthur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,558
Damage
27,946
45,375
Taken
50,804
25,496
Mitigated
25,579
14,760
Healing
8,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,771
2,911
0
1,896
6,139
1,917
838
1,371
4,768
0
42,431
W
9,195
919
0
5,385
12,516
9,361
712
1,103
10,888
0
46,763
L
Athena
2,738
708
0
1,993
13,203
9,392
0
3,936
9,267
18,044
0
W
8,742
3,061
0
1,530
6,775
3,048
0
1,946
4,829
0
55,137
L
Hachiman
JustxFEAR5374
Hachiman
4,529
2,475
0
1,160
8,193
2,747
0
1,780
6,413
0
30,471
W
Ares
6,913
474
0
3,927
11,405
8,023
0
3,124
8,231
31,720
0
L
6,369
3,893
0
578
9,482
3,478
0
2,147
7,335
0
48,854
L
8,709
235
0
1,813
8,434
2,983
33
3,835
4,599
43,390
0
W
5,937
700
0
2,022
8,540
3,147
494
3,903
4,612
43,904
0
L
King Arthur
working251
King Arthur
5,601
1,034
0
3,442
11,492
6,979
0
1,152
10,340
0
29,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,840
Gold Earned
34,577
421
Minions Killed
307
0
Camps Cleared
0
1,545,279
Distance Traveled
1,466,589
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,906
494
96
6
0
265,793
2
W
Tyr
8,829
552
79
5
0
312,315
3
L
Athena
6,349
397
35
2
0
318,088
2
W
Odin
8,580
536
84
5
0
363,259
3
L
Hachiman
6,209
388
53
3
0
253,224
3
W
Ares
7,603
475
43
3
0
314,581
6
L
Mercury
8,151
509
86
5
0
359,896
4
L
Ah Puch
7,210
451
81
5
0
285,164
5
W
Agni
7,922
495
119
7
0
289,331
1
L
King Arthur
6,658
416
52
3
0
250,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role