Player Matchup

Ymir
Ymir
Bot010302
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,455 Elo+
Party 2
Thanatos
Thanatos
ManiTostado
Thanatos
Level 104
God Stats
2W - 4L
1,402 SR
Queue Stats
20W - 19L
1,467 Elo+
Party 2
Artemis
Artemis
MiguelKhe
Artemis
Level 28
God Stats
0W - 1L
1,670 SR
Queue Stats
13W - 17L
1,427 Elo+
Party 2
Kukulkan
Kukulkan
NegroElfus15
Kukulkan
Level 90
God Stats
2W - 1L
933 SR
Queue Stats
15W - 22L
1,431 Elo+
Party 2
Bellona
Bellona
ragnaaaaaar
Bellona
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 52
1,401 SR
1,456 Elo+

VS

Team Averages
Level 95
1,534 SR
1,474 Elo+
Neith
Neith
 
Neith
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Catrop-_-
Gilgamesh
Level 85
God Stats
10W - 5L
1,580 SR
Queue Stats
411W - 599L
1,461 Elo+
Party 1
Nu Wa
Nu Wa
CrazySnoop
Nu Wa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Kaka ultimate2
Horus
Level 105
God Stats
8W - 6L
1,535 SR
Queue Stats
740W - 764L
1,519 Elo+
Solo
Chaac
Chaac
TCG_ySlbosiXz
Chaac
Level 65
God Stats
38W - 25L
1,556 SR
Queue Stats
259W - 388L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 4 / 0
4,462
446
654
5,679
2,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
ManiTostado
Thanatos
9
1 / 1 / 0
4,979
498
2,282
7,104
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
MiguelKhe
Artemis
7
0 / 2 / 0
4,256
426
3,451
4,775
1,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
NegroElfus15
Kukulkan
8
0 / 4 / 1
4,804
480
1,795
4,095
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
ragnaaaaaar
Bellona
8
0 / 2 / 0
4,467
447
1,334
6,533
3,347
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
6 / 0 / 2
6,219
622
4,100
4,698
1,327
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Catrop-_-
Gilgamesh
10
3 / 0 / 1
5,853
585
2,327
4,848
1,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
10
1 / 1 / 7
5,805
581
5,807
3,292
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 0 / 6
5,730
573
1,745
4,121
3,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 0 / 1
6,074
607
3,957
4,475
2,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
13
13
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
2
7
L
Ymir
0
4
0
0
W
Gilgamesh
Catrop-_-
Gilgamesh
3
0
1
3.5
W
Nu Wa
1
1
7
4.5
W
2
0
6
5
L
Thanatos
ManiTostado
Thanatos
1
1
0
1
L
Artemis
MiguelKhe
Artemis
0
2
0
0
L
Kukulkan
NegroElfus15
Kukulkan
0
4
1
0.13
W
1
0
1
1.5
L
Bellona
ragnaaaaaar
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,516
Damage
17,936
28,186
Taken
21,434
10,607
Mitigated
9,099
7,652
Healing
7,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,100
1,726
0
2,236
4,698
1,327
315
280
4,418
0
28,342
L
Ymir
654
0
0
716
5,679
2,745
0
1,219
4,346
6,802
0
W
Gilgamesh
Catrop-_-
Gilgamesh
2,327
570
0
123
4,848
1,822
0
739
4,109
0
32,847
W
Nu Wa
5,807
1,246
0
1,223
3,292
930
0
682
2,610
34,352
0
W
1,745
708
376
1,755
4,121
3,001
132
748
3,373
0
9,444
L
Thanatos
ManiTostado
Thanatos
2,282
603
0
4,624
7,104
1,976
0
1,463
5,511
0
22,333
L
Artemis
MiguelKhe
Artemis
3,451
2,100
0
1,122
4,775
1,260
0
908
3,797
0
17,809
L
Kukulkan
NegroElfus15
Kukulkan
1,795
230
0
500
4,095
1,279
0
1,438
2,535
25,508
0
W
3,957
323
0
2,043
4,475
2,019
0
0
4,475
0
37,613
L
Bellona
ragnaaaaaar
Bellona
1,334
468
0
690
6,533
3,347
0
303
6,190
0
14,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,968
Gold Earned
29,681
175
Minions Killed
283
0
Camps Cleared
0
920,319
Distance Traveled
947,708
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,219
622
52
5
0
179,207
1
L
Ymir
4,462
446
7
1
0
175,817
1
W
Gilgamesh
5,853
585
73
7
0
190,723
0
W
Nu Wa
5,805
581
68
7
0
184,067
7
W
Horus
5,730
573
18
2
0
191,319
0
L
Thanatos
4,979
498
49
5
0
227,465
1
L
Artemis
4,256
426
29
3
0
162,994
3
L
Kukulkan
4,804
480
48
5
0
179,979
1
W
Chaac
6,074
607
72
7
0
202,392
1
L
Bellona
4,467
447
42
4
0
174,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role