Player Matchup

Bellona
Bellona
Beicozitoss
Bellona
Level 14
God Stats
14W - 16L
1,717 SR
Queue Stats
105W - 102L
1,502 Elo+
Solo
Kukulkan
Kukulkan
SoyEmmayQue
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
pepetielgrillo
Geb
Level 48
God Stats
27W - 11L
1,696 SR
Queue Stats
119W - 84L
1,656 Elo+
Party 1
Ullr
Ullr
pibesibara
Ullr
Level 21
God Stats
33W - 17L
1,833 SR
Queue Stats
284W - 170L
1,695 Elo+
Party 1
Janus
Janus
Sibara
Janus
Level 21
God Stats
4W - 3L
1,544 SR
Queue Stats
175W - 71L
1,700 Elo+
Party 1
Team Averages
Level 27
1,658 SR
1,611 Elo+

VS

Team Averages
Level 14
1,456 SR
1,586 Elo+
Artio
Artio
Keythar
Artio
Level 29
God Stats
19W - 14L
1,522 SR
Queue Stats
258W - 166L
1,574 Elo+
Solo
Anhur
Anhur
MisterQuieres
Anhur
Level 17
God Stats
33W - 18L
1,520 SR
Queue Stats
148W - 73L
1,615 Elo+
Solo
Yemoja
Yemoja
MãeDoADM
Yemoja
Level 7
God Stats
0W - 1L
1,268 SR
Queue Stats
97W - 105L
1,551 Elo+
Party 2
Baba Yaga
Baba Yaga
PaiDoADM
Baba Yaga
Level 6
God Stats
1W - 2L
1,225 SR
Queue Stats
106W - 112L
1,551 Elo+
Party 2
Apollo
Apollo
RasgaXana
Apollo
Level 12
God Stats
6W - 6L
1,744 SR
Queue Stats
43W - 29L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Beicozitoss
Bellona
14
3 / 2 / 2
8,027
535
8,362
14,161
8,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
SoyEmmayQue
Kukulkan
15
3 / 6 / 1
8,907
594
7,390
9,018
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 3 / 6
7,576
505
3,431
12,050
4,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 6 / 6
7,666
511
7,408
10,400
2,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 0 / 4
9,853
657
8,494
9,362
2,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Keythar
Artio
13
1 / 2 / 3
7,995
533
9,124
14,731
10,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
10 / 5 / 3
8,962
597
13,808
12,633
4,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
MãeDoADM
Yemoja
12
0 / 2 / 3
7,174
478
997
6,428
3,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baba Yaga
PaiDoADM
Baba Yaga
14
2 / 2 / 1
8,299
553
4,513
8,445
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
RasgaXana
Apollo
9
4 / 5 / 4
7,160
477
7,769
8,187
2,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
31
16
Kills
17
17
Deaths
16
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
Beicozitoss
Bellona
3
2
2
2
L
Artio
Keythar
Artio
1
2
3
1.25
L
10
5
3
2.3
L
Yemoja
MãeDoADM
Yemoja
0
2
3
0.75
L
Baba Yaga
PaiDoADM
Baba Yaga
2
2
1
1.25
L
Apollo
RasgaXana
Apollo
4
5
4
1.2
W
Kukulkan
SoyEmmayQue
Kukulkan
3
6
1
0.58
W
0
3
6
1
W
1
6
6
0.67
W
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,085
Damage
36,211
54,991
Taken
50,424
20,840
Mitigated
23,820
12,944
Healing
14,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Beicozitoss
Bellona
8,362
3,691
0
6,143
14,161
8,175
381
6,095
8,026
0
41,044
L
Artio
Keythar
Artio
9,124
937
489
8,788
14,731
10,500
111
2,989
11,692
47,876
0
L
13,808
6,018
0
500
12,633
4,571
276
4,844
7,671
0
51,347
L
Yemoja
MãeDoADM
Yemoja
997
435
340
1,041
6,428
3,020
150
3,584
2,826
21,196
0
L
Baba Yaga
PaiDoADM
Baba Yaga
4,513
69
0
1,654
8,445
2,854
1,882
4,571
3,690
48,745
0
L
Apollo
RasgaXana
Apollo
7,769
4,493
0
1,761
8,187
2,875
0
2,919
5,230
0
30,648
W
Kukulkan
SoyEmmayQue
Kukulkan
7,390
849
0
1,261
9,018
2,502
0
3,187
5,583
57,781
0
W
3,431
639
0
540
12,050
4,986
0
2,343
9,663
14,634
0
W
7,408
2,722
0
1,590
10,400
2,650
486
912
9,488
0
48,850
W
8,494
974
0
3,410
9,362
2,527
0
1,691
7,597
61,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,029
Gold Earned
39,590
399
Minions Killed
382
0
Camps Cleared
0
1,457,010
Distance Traveled
1,268,830
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,027
535
69
5
0
258,178
0
L
Artio
7,995
533
87
6
0
296,192
5
L
Anhur
8,962
597
82
5
0
264,618
2
L
Yemoja
7,174
478
39
3
0
258,088
0
L
Baba Yaga
8,299
553
119
8
0
274,339
0
L
Apollo
7,160
477
55
4
0
175,593
1
W
Kukulkan
8,907
594
122
8
0
271,831
5
W
Geb
7,576
505
12
1
0
297,526
2
W
Ullr
7,666
511
79
5
0
283,762
6
W
Janus
9,853
657
117
8
0
345,713
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role