Player Matchup

Pele
Pele
Abn0rmal43
Pele
Level 99
God Stats
1W - 0L
1,540 SR
Queue Stats
18W - 13L
1,480 Elo+
Party 2
Hou Yi
Hou Yi
AceMcNastyy
Hou Yi
Level 39
God Stats
3W - 1L
1,506 SR
Queue Stats
70W - 70L
1,386 Elo+
Solo
Zeus
Zeus
ErodaPagoda
Zeus
Level 60
God Stats
1W - 0L
1,330 SR
Queue Stats
25W - 19L
1,700 Elo+
Party 2
Ra
Ra
UrsusDerpus
Ra
Level 68
God Stats
8W - 3L
1,491 SR
Queue Stats
55W - 46L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
crazy4512
Gilgamesh
Level 106
God Stats
8W - 4L
1,565 SR
Queue Stats
66W - 59L
1,519 Elo+
Solo
Team Averages
Level 74
1,486 SR
1,516 Elo+

VS

Team Averages
Level 52
1,422 SR
1,435 Elo+
He Bo
He Bo
BigFear76
He Bo
Level 58
God Stats
4W - 5L
1,149 SR
Queue Stats
454W - 470L
1,503 Elo+
Solo
Ymir
Ymir
DE4D R4NGER98
Ymir
Level 69
God Stats
1W - 3L
1,731 SR
Queue Stats
111W - 103L
1,494 Elo+
Party 1
Neith
Neith
InhumanStatue89
Neith
Level 46
God Stats
78W - 88L
1,446 SR
Queue Stats
357W - 389L
1,472 Elo+
Party 3
Ravana
Ravana
MRIBUTCH
Ravana
Level 65
God Stats
0W - 5L
1,284 SR
Queue Stats
366W - 390L
1,472 Elo+
Party 3
Anubis
Anubis
Surtsey98
Anubis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 18
13,484
1,124
13,972
15,133
5,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
20
11 / 1 / 16
13,845
1,154
16,279
12,027
4,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
2 / 3 / 17
11,378
948
15,128
6,833
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 4 / 23
12,769
1,064
15,041
9,011
6,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
crazy4512
Gilgamesh
20
10 / 5 / 21
13,664
1,139
19,731
22,183
11,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

191

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BigFear76
He Bo
19
3 / 8 / 10
11,910
993
17,871
16,643
5,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 4 / 10
12,071
1,006
7,448
12,343
12,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
1 / 8 / 10
11,476
956
9,569
17,607
6,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
MRIBUTCH
Ravana
18
7 / 13 / 8
12,926
1,077
20,672
24,034
11,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Surtsey98
Anubis
17
2 / 6 / 6
11,062
922
5,968
14,762
6,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
61
39
Kills
17
17
Deaths
39
95
Assists
44
Player
Kills
Deaths
Assists
KDA
W
10
4
18
4.75
W
Hou Yi
11
1
16
19
L
He Bo
BigFear76
He Bo
3
8
10
1
L
4
4
10
2.25
W
2
3
17
3.5
L
1
8
10
0.75
L
Ravana
MRIBUTCH
Ravana
7
13
8
0.85
L
Anubis
Surtsey98
Anubis
2
6
6
0.83
W
6
4
23
4.38
W
Gilgamesh
crazy4512
Gilgamesh
10
5
21
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,151
Damage
61,528
65,187
Taken
85,389
31,063
Mitigated
42,429
6,236
Healing
4,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,972
3,768
0
2,123
15,133
5,856
0
5,369
9,684
0
36,350
W
Hou Yi
16,279
9,990
0
190
12,027
4,589
0
6,007
5,788
0
39,132
L
He Bo
BigFear76
He Bo
17,871
1,557
0
1,452
16,643
5,731
0
5,091
11,248
39,447
0
L
7,448
222
0
0
12,343
12,907
0
4,341
7,618
14,861
0
W
15,128
442
0
49
6,833
2,312
0
2,253
4,512
25,731
0
L
9,569
3,991
0
976
17,607
6,399
0
7,645
9,538
0
43,347
L
Ravana
MRIBUTCH
Ravana
20,672
6,454
0
744
24,034
11,096
0
8,475
15,144
0
34,454
L
Anubis
Surtsey98
Anubis
5,968
511
0
1,081
14,762
6,296
0
2,868
11,672
27,192
0
W
15,041
773
1,691
816
9,011
6,687
0
2,665
6,222
37,568
0
W
Gilgamesh
crazy4512
Gilgamesh
19,731
6,723
0
1,367
22,183
11,619
0
14,225
7,694
0
36,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,140
Gold Earned
59,445
242
Minions Killed
217
7
Camps Cleared
3
1,097,831
Distance Traveled
1,071,155
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,484
1,124
55
5
6
238,246
3
W
Hou Yi
13,845
1,154
52
4
0
214,583
1
L
He Bo
11,910
993
53
4
0
216,308
0
L
Ymir
12,071
1,006
16
1
1
220,534
0
W
Zeus
11,378
948
42
4
0
198,357
0
L
Neith
11,476
956
68
6
1
205,336
0
L
Ravana
12,926
1,077
37
3
1
218,102
0
L
Anubis
11,062
922
43
4
0
210,875
0
W
Ra
12,769
1,064
61
5
0
233,272
3
W
Gilgamesh
13,664
1,139
32
3
1
213,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role