Player Matchup

Heimdallr
Heimdallr
Criazy
Heimdallr
Level 65
God Stats
0W - 3L
1,300 SR
Queue Stats
191W - 195L
1,572 Elo+
Party 1
Ra
Ra
HUNTER H0LE
Ra
Level 27
God Stats
1W - 1L
1,758 SR
Queue Stats
193W - 189L
1,411 Elo+
Solo
Bacchus
Bacchus
LonexCoyote1
Bacchus
Level 28
God Stats
9W - 10L
1,386 SR
Queue Stats
352W - 364L
1,418 Elo+
Solo
Hou Yi
Hou Yi
boboleclown100
Hou Yi
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 145L
1,453 Elo+
Solo
Nemesis
Nemesis
xlx Varsity
Nemesis
Level 6
God Stats
2W - 3L
1,521 SR
Queue Stats
8W - 8L
1,545 Elo+
Party 1
Team Averages
Level 31
1,493 SR
1,480 Elo+

VS

Team Averages
Level 27
1,462 SR
1,503 Elo+
Hercules
Hercules
AyeAyeRon96
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,454 Elo+
Solo
Artemis
Artemis
LazerShow87
Artemis
Level 26
God Stats
21W - 25L
1,454 SR
Queue Stats
49W - 61L
1,395 Elo+
Solo
Merlin
Merlin
Reighn21
Merlin
Level 25
God Stats
32W - 23L
1,500 SR
Queue Stats
291W - 253L
1,569 Elo+
Solo
Gilgamesh
Gilgamesh
RomanBasilisk24
Gilgamesh
Level 27
God Stats
25W - 17L
1,378 SR
Queue Stats
86W - 65L
1,601 Elo+
Solo
Neith
Neith
WraithPhantazm
Neith
Level 27
God Stats
6W - 8L
1,480 SR
Queue Stats
35W - 35L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Criazy
Heimdallr
18
2 / 2 / 5
12,446
957
11,794
11,068
4,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 7 / 4
11,513
886
8,396
19,301
8,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
LonexCoyote1
Bacchus
18
4 / 5 / 2
12,362
951
11,566
25,268
32,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
1 / 6 / 6
11,993
923
12,002
18,159
7,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
xlx Varsity
Nemesis
16
0 / 5 / 3
10,635
818
6,866
12,645
6,456
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

59

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AyeAyeRon96
Hercules
14
0 / 0 / 0
9,780
752
0
0
0
Artemis
LazerShow87
Artemis
19
2 / 3 / 12
12,744
980
12,883
12,913
6,231
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
Reighn21
Merlin
20
3 / 0 / 14
13,376
1,029
23,162
6,946
3,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
RomanBasilisk24
Gilgamesh
20
14 / 5 / 8
15,414
1,186
28,586
24,951
17,533
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 0 / 12
13,579
1,045
17,288
10,143
4,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
71
8
Kills
25
25
Deaths
8
20
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Hercules
AyeAyeRon96
Hercules
0
0
0
0
L
Heimdallr
Criazy
Heimdallr
2
2
5
2.25
L
1
7
4
0.43
W
Artemis
LazerShow87
Artemis
2
3
12
2.67
L
Bacchus
LonexCoyote1
Bacchus
4
5
2
1
W
Merlin
Reighn21
Merlin
3
0
14
10
W
Gilgamesh
RomanBasilisk24
Gilgamesh
14
5
8
3.6
W
6
0
12
12
L
1
6
6
0.67
L
Nemesis
xlx Varsity
Nemesis
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,624
Damage
81,919
86,441
Taken
54,953
59,834
Mitigated
31,349
11,347
Healing
6,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AyeAyeRon96
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
Criazy
Heimdallr
11,794
7,555
0
1,514
11,068
4,871
0
2,339
8,629
0
43,337
L
8,396
760
1,088
2,171
19,301
8,493
0
3,665
15,468
30,680
0
W
Artemis
LazerShow87
Artemis
12,883
7,481
0
1,758
12,913
6,231
0
5,620
7,293
0
38,911
L
Bacchus
LonexCoyote1
Bacchus
11,566
345
1,210
4,596
25,268
32,939
0
8,111
16,611
34,951
0
W
Merlin
Reighn21
Merlin
23,162
658
172
2,274
6,946
3,250
0
3,000
3,946
52,364
0
W
Gilgamesh
RomanBasilisk24
Gilgamesh
28,586
9,045
0
448
24,951
17,533
0
7,693
17,248
1,933
43,298
W
17,288
11,938
0
1,690
10,143
4,335
0
3,649
6,494
0
42,615
L
12,002
3,955
0
106
18,159
7,075
0
5,616
12,245
0
35,901
L
Nemesis
xlx Varsity
Nemesis
6,866
4,636
0
662
12,645
6,456
0
3,910
8,603
0
10,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,949
Gold Earned
64,893
224
Minions Killed
265
8
Camps Cleared
6
1,092,369
Distance Traveled
1,052,366
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,780
752
0
0
0
0
0
L
Heimdallr
12,446
957
60
5
3
236,532
0
L
Ra
11,513
886
43
3
0
226,429
0
W
Artemis
12,744
980
62
5
2
226,984
0
L
Bacchus
12,362
951
61
5
2
236,123
0
W
Merlin
13,376
1,029
101
8
1
245,619
0
W
Gilgamesh
15,414
1,186
26
2
1
329,625
0
W
Neith
13,579
1,045
76
6
2
250,138
0
L
Hou Yi
11,993
923
56
4
1
232,318
1
L
Nemesis
10,635
818
4
0
2
160,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role