Player Matchup

Scylla
Scylla
L3FF
Scylla
Level 89
God Stats
1W - 1L
1,767 SR
Queue Stats
502W - 385L
1,539 Elo+
Party 1
Ne Zha
Ne Zha
NoobGanker69
Ne Zha
Level 95
God Stats
1W - 1L
1,658 SR
Queue Stats
343W - 270L
1,557 Elo+
Party 1
King Arthur
King Arthur
crackshot71
King Arthur
Level 60
God Stats
4W - 3L
1,263 SR
Queue Stats
144W - 102L
1,586 Elo+
Party 1
Team Averages
Level 81
1,562 SR
1,561 Elo+

VS

Team Averages
Level 79
1,660 SR
1,654 Elo+
Bastet
Bastet
Strngr2Dngr
Bastet
Level 101
God Stats
12W - 5L
1,699 SR
Queue Stats
83W - 60L
1,746 Elo+
Party 2
Sol
Sol
Windforce12
Sol
Level 120
God Stats
4W - 1L
1,780 SR
Queue Stats
70W - 47L
1,716 Elo+
Party 2
Ymir
Ymir
supportedtodeath
Ymir
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
L3FF
Scylla
14
4 / 8 / 5
11,279
752
10,457
13,387
3,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
14
4 / 7 / 4
10,787
719
12,433
15,580
5,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
crackshot71
King Arthur
12
1 / 8 / 4
9,095
606
4,632
19,057
8,817
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
10 / 5 / 10
11,674
778
17,713
14,948
4,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
10 / 3 / 11
11,920
795
18,400
12,935
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
3 / 1 / 12
10,502
700
4,530
9,780
6,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
9
Kills
23
23
Deaths
9
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Scylla
L3FF
Scylla
4
8
5
0.81
L
Ne Zha
4
7
4
0.86
W
Bastet
10
5
10
3
W
10
3
11
5.17
L
King Arthur
crackshot71
King Arthur
1
8
4
0.38
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,522
Damage
40,643
48,024
Taken
37,663
18,612
Mitigated
15,673
5,575
Healing
7,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
L3FF
Scylla
10,457
1,212
0
1,272
13,387
3,960
0
6,854
6,533
32,908
0
L
Ne Zha
12,433
1,904
0
1,970
15,580
5,835
0
7,918
7,662
0
49,129
W
Bastet
17,713
2,700
1,233
1,665
14,948
4,742
887
3,432
11,315
0
36,500
W
18,400
4,754
0
4,698
12,935
4,158
1,920
2,527
10,185
69,295
0
L
King Arthur
crackshot71
King Arthur
4,632
491
0
2,333
19,057
8,817
0
8,314
10,743
0
19,356
W
4,530
511
0
0
9,780
6,773
382
3,828
5,658
13,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,161
Gold Earned
34,096
143
Minions Killed
135
0
Camps Cleared
0
750,544
Distance Traveled
774,803
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,279
752
49
3
0
233,681
2
L
Ne Zha
10,787
719
73
5
0
254,187
0
W
Bastet
11,674
778
35
2
0
285,769
4
W
Sol
11,920
795
89
6
0
245,461
0
L
King Arthur
9,095
606
21
1
0
262,676
2
W
Ymir
10,502
700
11
1
0
243,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role