Player Matchup

Ares
Ares
DanyEOM
Ares
Level 28
God Stats
59W - 67L
1,456 SR
Queue Stats
355W - 356L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
TdG1616
Gilgamesh
Level 28
God Stats
0W - 1L
1,710 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Thor
Thor
dafunnyghost
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
theenchantedfoxy
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hades
Hades
undeaddragon2
Hades
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Team Averages
Level 12
1,533 SR
1,490 Elo+

VS

Team Averages
Level 19
1,462 SR
1,242 Elo+
Nemesis
Nemesis
CoryIsShockin
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,220 Elo+
Party 1
Zeus
Zeus
Fury5515
Zeus
Level 23
God Stats
3W - 1L
1,426 SR
Queue Stats
6W - 7L
1,141 Elo+
Solo
Scylla
Scylla
Humbolt1041
Scylla
Level 8
God Stats
3W - 2L
1,234 SR
Queue Stats
6W - 9L
1,184 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Zugorth
Cu Chulainn
Level 7
God Stats
4W - 1L
1,611 SR
Queue Stats
4W - 3L
1,376 Elo+
Party 2
Neith
Neith
sinoombre
Neith
Level 43
God Stats
32W - 27L
1,536 SR
Queue Stats
578W - 589L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DanyEOM
Ares
10
5 / 4 / 2
6,267
522
4,485
9,984
7,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
TdG1616
Gilgamesh
4
1 / 1 / 1
4,456
371
609
1,875
741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 5 / 0
5,025
419
559
7,131
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
3 / 10 / 2
5,648
471
3,534
8,351
3,521
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
4 / 6 / 2
6,284
524
5,817
10,856
5,021
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
3 / 4 / 3
6,697
558
3,541
8,035
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zeus
11
2 / 4 / 7
6,591
549
5,657
5,344
1,372
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
11
3 / 2 / 2
6,502
542
1,992
3,989
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Zugorth
Cu Chulainn
10
6 / 3 / 9
7,079
590
6,520
7,682
3,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
sinoombre
Neith
10
8 / 5 / 4
7,192
599
6,520
6,655
1,886
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
14
Kills
22
26
Deaths
18
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nemesis
3
4
3
1.13
L
Ares
DanyEOM
Ares
5
4
2
1.5
W
Zeus
2
4
7
1.38
W
Scylla
3
2
2
2
L
Gilgamesh
TdG1616
Gilgamesh
1
1
1
1.5
W
Cu Chulainn
Zugorth
Cu Chulainn
6
3
9
3.5
L
1
5
0
0.2
W
Neith
sinoombre
Neith
8
5
4
2
L
3
10
2
0.4
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,004
Damage
24,230
38,197
Taken
31,705
18,251
Mitigated
10,848
6,717
Healing
8,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
3,541
1,553
0
2,736
8,035
2,719
140
1,945
6,090
0
38,418
L
Ares
DanyEOM
Ares
4,485
223
159
1,366
9,984
7,102
0
1,659
8,050
13,883
0
W
Zeus
5,657
2,169
369
725
5,344
1,372
857
2,683
2,661
28,916
0
W
Scylla
1,992
28
0
250
3,989
1,007
774
1,034
2,955
23,974
0
L
Gilgamesh
TdG1616
Gilgamesh
609
189
0
34
1,875
741
0
535
1,291
0
3,359
W
Cu Chulainn
Zugorth
Cu Chulainn
6,520
2,309
246
2,991
7,682
3,864
1,226
4,440
3,242
0
17,969
L
559
162
0
1,540
7,131
1,866
0
1,490
5,576
0
15,793
W
Neith
sinoombre
Neith
6,520
3,425
0
1,501
6,655
1,886
1,588
3,734
2,921
0
25,218
L
3,534
1,208
0
1,077
8,351
3,521
22
440
7,792
11,521
0
L
5,817
1,039
93
2,448
10,856
5,021
0
3,350
7,297
23,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,680
Gold Earned
34,061
108
Minions Killed
245
0
Camps Cleared
0
831,284
Distance Traveled
1,069,483
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,697
558
72
6
0
249,814
0
L
Ares
6,267
522
16
1
0
194,429
1
W
Zeus
6,591
549
60
5
0
184,710
1
W
Scylla
6,502
542
49
4
0
201,325
1
L
Gilgamesh
4,456
371
2
0
0
96,877
0
W
Cu Chulainn
7,079
590
28
2
0
243,006
1
L
Thor
5,025
419
39
3
0
177,873
0
W
Neith
7,192
599
36
3
0
190,628
2
L
Anubis
5,648
471
18
2
0
202,511
2
L
Hades
6,284
524
33
3
0
159,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role