Player Matchup

Bastet
Bastet
JaqBro
Bastet
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 50L
1,340 Elo+
Party 1
Tiamat
Tiamat
KronyStrong
Tiamat
Level 28
God Stats
12W - 10L
1,477 SR
Queue Stats
90W - 99L
1,442 Elo+
Solo
Izanami
Izanami
Phyzxs
Izanami
Level 15
God Stats
4W - 1L
1,738 SR
Queue Stats
24W - 25L
1,377 Elo+
Solo
Ares
Ares
Teoru
Ares
Level 4
God Stats
2W - 1L
1,726 SR
Queue Stats
34W - 46L
1,107 Elo+
Solo
Ymir
Ymir
XI-cotal
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,340 Elo+
Party 1
Team Averages
Level 11
1,588 SR
1,321 Elo+

VS

Team Averages
Level 22
1,474 SR
1,420 Elo+
Raijin
Raijin
Dierocky
Raijin
Level 8
God Stats
1W - 1L
1,721 SR
Queue Stats
6W - 6L
1,453 Elo+
Solo
Yemoja
Yemoja
GurgiGoBRRRR
Yemoja
Level 28
God Stats
7W - 13L
1,461 SR
Queue Stats
167W - 208L
1,309 Elo+
Solo
Thor
Thor
elbills
Thor
Level 24
God Stats
8W - 17L
1,084 SR
Queue Stats
1,192W - 1,259L
1,402 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lucnahu
Ah Muzen Cab
Level 27
God Stats
5W - 11L
1,512 SR
Queue Stats
73W - 117L
1,461 Elo+
Solo
Chaac
Chaac
oktamer420
Chaac
Level 25
God Stats
11W - 9L
1,591 SR
Queue Stats
59W - 57L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
JaqBro
Bastet
17
2 / 7 / 3
11,348
436
6,446
15,859
7,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tiamat
20
5 / 3 / 0
14,530
559
10,988
15,123
8,749
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Phyzxs
Izanami
20
21 / 3 / 3
16,112
620
56,074
36,764
18,451
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
Teoru
Ares
18
3 / 8 / 16
13,685
526
14,690
27,582
30,589
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
8
0 / 12 / 2
8,272
318
989
13,919
4,907

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dierocky
Raijin
15
6 / 9 / 9
11,231
432
16,661
15,318
5,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
15
3 / 6 / 10
11,171
430
15,376
37,874
44,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thor
elbills
Thor
17
8 / 8 / 9
11,931
459
9,587
20,257
7,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
lucnahu
Ah Muzen Cab
17
9 / 5 / 8
12,076
464
19,708
17,391
6,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
19
6 / 3 / 5
12,199
469
18,325
23,320
25,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
73
31
Kills
32
33
Deaths
31
24
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Raijin
Dierocky
Raijin
6
9
9
1.17
L
Yemoja
3
6
10
1.33
W
Bastet
JaqBro
Bastet
2
7
3
0.5
W
Tiamat
5
3
0
1.67
W
Izanami
Phyzxs
Izanami
21
3
3
7.5
W
Ares
Teoru
Ares
3
8
16
1.38
W
Ymir
0
12
2
0.08
L
Thor
elbills
Thor
8
8
9
1.56
L
Ah Muzen Cab
lucnahu
Ah Muzen Cab
9
5
8
2.6
L
Chaac
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,187
Damage
79,657
109,247
Taken
114,160
70,405
Mitigated
90,405
32,705
Healing
33,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Dierocky
Raijin
16,661
727
246
1,481
15,318
5,674
1,298
4,713
10,605
46,731
0
L
Yemoja
15,376
2,500
2,145
11,125
37,874
44,228
0
7,071
30,803
47,491
0
W
Bastet
JaqBro
Bastet
6,446
2,731
0
0
15,859
7,709
1,935
4,397
11,100
0
55,388
W
Tiamat
10,988
2,052
0
7,396
15,123
8,749
7,556
2,151
12,380
114,150
0
W
Izanami
Phyzxs
Izanami
56,074
45,264
0
23,385
36,764
18,451
4,520
10,482
25,706
0
165,687
W
Ares
Teoru
Ares
14,690
558
0
1,924
27,582
30,589
258
9,218
17,903
22,011
0
W
Ymir
989
320
0
0
13,919
4,907
0
4,531
9,257
3,455
0
L
Thor
elbills
Thor
9,587
2,307
0
2,758
20,257
7,905
60
5,534
14,723
0
59,009
L
Ah Muzen Cab
lucnahu
Ah Muzen Cab
19,708
8,803
0
6,099
17,391
6,622
0
3,045
14,346
0
74,641
L
Chaac
18,325
5,110
0
9,576
23,320
25,976
1,011
6,304
17,016
0
85,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,947
Gold Earned
58,608
591
Minions Killed
511
0
Camps Cleared
0
2,238,785
Distance Traveled
2,265,102
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,231
432
92
4
0
444,466
3
L
Yemoja
11,171
430
64
2
0
400,290
0
W
Bastet
11,348
436
97
4
0
499,284
0
W
Tiamat
14,530
559
212
8
0
450,974
6
W
Izanami
16,112
620
266
10
0
435,242
2
W
Ares
13,685
526
11
0
0
489,775
4
W
Ymir
8,272
318
5
0
0
363,510
1
L
Thor
11,931
459
93
4
0
465,571
0
L
Ah Muzen Cab
12,076
464
128
5
0
429,601
0
L
Chaac
12,199
469
134
5
0
525,174
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role