Player Matchup

Cernunnos
Cernunnos
Diamond V
AirWiki
Cernunnos
Diamond V
Level 107
God Stats
5W - 1L
1,992 SR
Queue Stats
93W - 78L
2,077 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
DeathGlare
Tsukuyomi
Diamond IV
Level 84
God Stats
1W - 1L
1,727 SR
Queue Stats
104W - 91L
2,098 MMR
Party 1
Merlin
Merlin
Diamond II
GlacialEagle
Merlin
Diamond II
Level 148
God Stats
3W - 4L
1,526 SR
Queue Stats
464W - 465L
2,226 MMR
Party 1
Ganesha
Ganesha
Diamond V
KingLuat
Ganesha
Diamond V
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 72L
2,103 MMR
Solo
King Arthur
King Arthur
Diamond IV
mepluspie
King Arthur
Diamond IV
Level 119
God Stats
1W - 2L
1,509 SR
Queue Stats
28W - 18L
2,176 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 123
1,651 SR
2,136 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,701 SR
2,029 MMR
Kukulkan
Kukulkan
Diamond IV
LilBoogieDB
Kukulkan
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Platinum V
Mo6Strings
Da Ji
Platinum V
Level 83
God Stats
5W - 2L
1,747 SR
Queue Stats
99W - 100L
1,937 MMR
Solo
Horus
Horus
Masters
XxStaTicaLxX
Horus
Masters
Level 152
God Stats
3W - 7L
1,718 SR
Queue Stats
567W - 567L
2,232 MMR
Solo
Anhur
Anhur
Diamond IV
lJerkzl
Anhur
Diamond IV
Level 159
God Stats
10W - 3L
1,795 SR
Queue Stats
83W - 62L
2,135 MMR
Party 2
Guan Yu
Guan Yu
Diamond I
wabux
Guan Yu
Diamond I
Level 127
God Stats
27W - 17L
1,744 SR
Queue Stats
507W - 442L
2,339 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AirWiki
Cernunnos
18
0 / 4 / 4
11,061
503
12,810
19,226
6,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
DeathGlare
Tsukuyomi
15
10 / 8 / 1
10,704
487
13,576
18,943
13,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
16
1 / 5 / 4
9,778
444
12,421
12,576
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
KingLuat
Ganesha
14
0 / 6 / 4
9,698
441
3,463
17,181
8,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
mepluspie
King Arthur
15
0 / 9 / 2
9,803
446
14,302
34,033
18,996
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AthenaSetGilgameshTiamatApollo

VS

Bans
JanusSobekHeimdallrGebChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LilBoogieDB
Kukulkan
20
8 / 1 / 8
13,592
618
19,470
9,360
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
17
0 / 6 / 9
11,271
512
8,948
20,413
9,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
3 / 2 / 18
12,765
580
8,122
20,892
20,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
lJerkzl
Anhur
20
11 / 1 / 7
14,558
662
17,169
14,600
6,604
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
wabux
Guan Yu
20
10 / 1 / 8
13,798
627
25,850
30,331
47,673
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
82
11
Kills
32
32
Deaths
11
15
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AirWiki
Cernunnos
0
4
4
0.5
L
Tsukuyomi
DeathGlare
Tsukuyomi
10
8
1
1.31
L
Merlin
1
5
4
0.6
L
Ganesha
KingLuat
Ganesha
0
6
4
0.33
W
Kukulkan
LilBoogieDB
Kukulkan
8
1
8
12
W
Da Ji
0
6
9
0.75
W
3
2
18
6
W
Anhur
lJerkzl
Anhur
11
1
7
14.5
L
King Arthur
mepluspie
King Arthur
0
9
2
0.11
W
Guan Yu
wabux
Guan Yu
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,572
Damage
79,559
101,959
Taken
95,596
50,530
Mitigated
89,662
16,882
Healing
47,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AirWiki
Cernunnos
12,810
7,946
0
5,772
19,226
6,241
0
2,359
16,867
0
96,755
L
Tsukuyomi
DeathGlare
Tsukuyomi
13,576
3,360
0
1,944
18,943
13,558
0
5,691
13,252
0
52,510
L
Merlin
12,421
847
0
812
12,576
3,548
0
2,818
9,758
79,776
0
L
Ganesha
KingLuat
Ganesha
3,463
408
0
1,242
17,181
8,187
12
3,401
13,780
20,846
0
W
Kukulkan
LilBoogieDB
Kukulkan
19,470
2,054
178
2,869
9,360
4,924
1,008
2,002
7,358
115,549
0
W
Da Ji
8,948
2,268
0
6,713
20,413
9,888
26
3,657
16,756
0
80,837
W
8,122
3,004
2,934
8,313
20,892
20,573
548
5,152
15,740
0
26,790
W
Anhur
lJerkzl
Anhur
17,169
10,684
0
8,137
14,600
6,604
7,208
1,704
12,896
0
116,170
L
King Arthur
mepluspie
King Arthur
14,302
1,718
0
7,112
34,033
18,996
0
5,201
28,832
0
73,500
W
Guan Yu
wabux
Guan Yu
25,850
3,257
3,459
15,085
30,331
47,673
694
3,369
26,962
0
98,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,044
Gold Earned
65,984
537
Minions Killed
699
0
Camps Cleared
0
2,004,670
Distance Traveled
2,166,307
25
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,061
503
167
8
0
369,983
5
L
Tsukuyomi
10,704
487
80
4
0
421,459
0
L
Merlin
9,778
444
160
7
0
380,454
7
L
Ganesha
9,698
441
12
1
0
441,214
6
W
Kukulkan
13,592
618
196
9
0
437,554
3
W
Da Ji
11,271
512
136
6
0
407,318
11
W
Horus
12,765
580
26
1
0
427,355
8
W
Anhur
14,558
662
187
9
0
403,317
7
L
King Arthur
9,803
446
118
5
0
391,560
7
W
Guan Yu
13,798
627
154
7
0
490,763
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role