Player Matchup

Merlin
Merlin
AJD4723
Merlin
Level 21
God Stats
1W - 6L
1,471 SR
Queue Stats
20W - 26L
1,298 Elo+
Party 3
Serqet
Serqet
RealPitohui
Serqet
Level 20
God Stats
0W - 2L
1,294 SR
Queue Stats
14W - 18L
1,417 Elo+
Party 2
Cerberus
Cerberus
SuasLeftBraPad
Cerberus
Level 8
God Stats
0W - 1L
1,772 SR
Queue Stats
3W - 4L
1,461 Elo+
Party 2
Guan Yu
Guan Yu
Zamarickz
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Pele
Pele
dragqueensister
Pele
Level 17
God Stats
2W - 5L
1,330 SR
Queue Stats
20W - 26L
1,298 Elo+
Party 3
Team Averages
Level 15
1,473 SR
1,395 Elo+

VS

Team Averages
Level 27
1,644 SR
1,415 Elo+
Discordia
Discordia
Atl8s
Discordia
Level 28
God Stats
7W - 4L
1,849 SR
Queue Stats
116W - 88L
1,566 Elo+
Party 1
Set
Set
EatinHerPuddin
Set
Level 27
God Stats
29W - 22L
1,585 SR
Queue Stats
99W - 90L
1,559 Elo+
Party 1
Gilgamesh
Gilgamesh
N0v4_Aguila271
Gilgamesh
Level 26
God Stats
4W - 4L
1,785 SR
Queue Stats
325W - 427L
1,329 Elo+
Party 4
Ares
Ares
NoSoyLuis33
Ares
Level 27
God Stats
4W - 6L
1,500 SR
Queue Stats
200W - 283L
1,321 Elo+
Party 4
Ullr
Ullr
WOLFoo02
Ullr
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 261L
1,303 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AJD4723
Merlin
14
1 / 8 / 3
8,925
446
11,157
12,664
4,549
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
13
5 / 6 / 4
9,256
463
9,810
15,240
5,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
11
3 / 8 / 5
8,590
430
7,377
15,303
11,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Zamarickz
Guan Yu
11
2 / 13 / 6
8,037
402
5,144
18,385
15,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 13 / 2
8,721
436
5,539
15,251
5,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Atl8s
Discordia
16
16 / 4 / 13
11,214
561
19,038
7,859
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
13 / 1 / 8
12,334
617
9,533
12,285
8,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
N0v4_Aguila271
Gilgamesh
15
8 / 3 / 11
9,661
483
13,363
12,802
5,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
3 / 4 / 17
9,925
496
6,313
16,941
12,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ullr
14
8 / 2 / 11
9,351
468
10,186
12,525
4,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
108
13
Kills
48
48
Deaths
14
20
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Merlin
AJD4723
Merlin
1
8
3
0.31
W
Discordia
Atl8s
Discordia
16
4
13
5.63
W
13
1
8
17
W
Gilgamesh
N0v4_Aguila271
Gilgamesh
8
3
11
4.5
W
3
4
17
2.88
L
Serqet
5
6
4
1.17
L
Cerberus
3
8
5
0.69
W
Ullr
8
2
11
6.75
L
Guan Yu
Zamarickz
Guan Yu
2
13
6
0.38
L
2
13
2
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,027
Damage
58,433
76,843
Taken
62,412
41,452
Mitigated
33,369
9,214
Healing
12,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AJD4723
Merlin
11,157
1,382
0
795
12,664
4,549
1,019
4,352
8,114
47,073
0
W
Discordia
Atl8s
Discordia
19,038
2,864
0
537
7,859
2,421
1,440
1,045
6,384
54,128
0
W
9,533
3,535
0
7,373
12,285
8,327
1,095
3,184
9,076
0
91,625
W
Gilgamesh
N0v4_Aguila271
Gilgamesh
13,363
3,661
0
1,842
12,802
5,400
1,138
4,507
7,965
0
39,813
W
6,313
706
0
41
16,941
12,944
47
5,844
10,354
17,147
0
L
Serqet
9,810
2,519
0
2,501
15,240
5,060
56
3,185
11,929
0
35,191
L
Cerberus
7,377
790
0
1,238
15,303
11,434
0
4,593
10,542
28,253
0
W
Ullr
10,186
6,485
0
2,685
12,525
4,277
677
3,954
8,114
0
32,931
L
Guan Yu
Zamarickz
Guan Yu
5,144
1,606
1,358
2,340
18,385
15,401
316
6,137
12,016
0
17,892
L
5,539
1,252
0
982
15,251
5,008
239
6,126
8,891
0
38,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,529
Gold Earned
52,485
281
Minions Killed
354
0
Camps Cleared
0
1,789,581
Distance Traveled
1,903,691
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,925
446
89
4
0
337,526
0
W
Discordia
11,214
561
85
4
0
348,248
1
W
Set
12,334
617
164
8
0
426,331
1
W
Gilgamesh
9,661
483
50
3
0
417,148
0
W
Ares
9,925
496
10
1
0
324,794
1
L
Serqet
9,256
463
57
3
0
425,876
4
L
Cerberus
8,590
430
38
2
0
334,737
4
W
Ullr
9,351
468
45
2
0
387,170
2
L
Guan Yu
8,037
402
32
2
0
384,004
3
L
Pele
8,721
436
65
3
0
307,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role