Player Matchup

Artemis
Artemis
Ganzomaximo
Artemis
Level 12
God Stats
0W - 1L
1,299 SR
Queue Stats
3W - 6L
1,256 Elo+
Solo
Heimdallr
Heimdallr
MythosSlayer06
Heimdallr
Level 16
God Stats
4W - 9L
1,437 SR
Queue Stats
19W - 34L
1,397 Elo+
Solo
Thoth
Thoth
Snowy_RD
Thoth
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,243 Elo+
Solo
Hercules
Hercules
Traith24
Hercules
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
123W - 151L
1,374 Elo+
Solo
Anubis
Anubis
flybr33zy
Anubis
Level 13
God Stats
39W - 39L
1,562 SR
Queue Stats
40W - 46L
1,298 Elo+
Solo
Team Averages
Level 16
1,460 SR
1,314 Elo+

VS

Team Averages
Level 33
1,511 SR
1,361 Elo+
Cu Chulainn
Cu Chulainn
AllHailShantyll
Cu Chulainn
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,244 Elo+
Solo
Anubis
Anubis
Am A Niller
Anubis
Level 27
God Stats
5W - 1L
1,704 SR
Queue Stats
7W - 1L
1,527 Elo+
Party 1
Apollo
Apollo
Am I Stuttering
Apollo
Level 28
God Stats
1W - 0L
1,703 SR
Queue Stats
18W - 13L
1,452 Elo+
Party 1
Poseidon
Poseidon
EvilestPlayer91
Poseidon
Level 88
God Stats
2W - 0L
1,321 SR
Queue Stats
7W - 2L
1,383 Elo+
Party 1
Nemesis
Nemesis
OG Overdosed
Nemesis
Level 14
God Stats
7W - 7L
1,326 SR
Queue Stats
9W - 7L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ganzomaximo
Artemis
10
1 / 13 / 2
6,864
381
4,505
15,255
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
MythosSlayer06
Heimdallr
12
2 / 13 / 5
8,378
465
4,536
15,306
5,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thoth
Snowy_RD
Thoth
13
6 / 9 / 2
9,341
519
6,744
9,433
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Traith24
Hercules
15
0 / 1 / 2
8,483
471
3,388
14,325
10,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
flybr33zy
Anubis
15
5 / 10 / 2
9,947
553
10,621
17,984
8,095
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AllHailShantyll
Cu Chulainn
17
4 / 1 / 0
10,589
588
8,527
8,718
5,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
18
11 / 3 / 5
11,785
655
14,376
11,757
5,055
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
12 / 3 / 8
10,736
596
13,558
15,513
5,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
15
12 / 8 / 10
10,438
580
14,927
11,798
3,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
OG Overdosed
Nemesis
17
6 / 1 / 7
10,733
596
6,740
11,584
4,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
14
Kills
45
46
Deaths
16
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AllHailShantyll
Cu Chulainn
4
1
0
4
W
Anubis
11
3
5
4.5
W
12
3
8
5.33
W
Poseidon
12
8
10
2.13
L
Artemis
Ganzomaximo
Artemis
1
13
2
0.15
L
Heimdallr
MythosSlayer06
Heimdallr
2
13
5
0.35
W
Nemesis
OG Overdosed
Nemesis
6
1
7
9.5
L
Thoth
Snowy_RD
Thoth
6
9
2
0.78
L
Hercules
Traith24
Hercules
0
1
2
1
L
Anubis
flybr33zy
Anubis
5
10
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,794
Damage
58,128
72,303
Taken
59,370
30,125
Mitigated
24,367
9,198
Healing
13,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AllHailShantyll
Cu Chulainn
8,527
3,096
0
635
8,718
5,244
540
0
8,718
0
73,098
W
Anubis
14,376
479
111
5,680
11,757
5,055
3,005
4,619
6,916
73,599
0
W
13,558
8,420
434
3,067
15,513
5,830
4,790
4,412
10,925
0
52,876
W
Poseidon
14,927
2,602
621
2,025
11,798
3,250
2,119
5,052
6,662
56,375
0
L
Artemis
Ganzomaximo
Artemis
4,505
1,852
0
987
15,255
3,675
227
10,511
4,744
0
18,902
L
Heimdallr
MythosSlayer06
Heimdallr
4,536
1,573
0
19
15,306
5,337
383
5,314
9,992
0
18,587
W
Nemesis
OG Overdosed
Nemesis
6,740
2,688
246
1,099
11,584
4,988
1,886
2,768
8,784
0
68,896
L
Thoth
Snowy_RD
Thoth
6,744
785
0
117
9,433
2,343
0
3,613
5,820
24,900
0
L
Hercules
Traith24
Hercules
3,388
1,078
0
1,125
14,325
10,675
326
732
13,593
0
46,567
L
Anubis
flybr33zy
Anubis
10,621
791
0
6,950
17,984
8,095
0
9,133
8,851
40,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,013
Gold Earned
54,281
223
Minions Killed
566
0
Camps Cleared
0
1,327,168
Distance Traveled
1,596,145
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,589
588
133
7
0
292,220
0
W
Anubis
11,785
655
127
7
0
279,100
2
W
Apollo
10,736
596
85
5
0
365,335
5
W
Poseidon
10,438
580
100
6
0
267,964
0
L
Artemis
6,864
381
20
1
0
245,442
1
L
Heimdallr
8,378
465
32
2
0
268,528
2
W
Nemesis
10,733
596
121
7
0
391,526
0
L
Thoth
9,341
519
43
2
0
234,524
2
L
Hercules
8,483
471
65
4
0
325,416
1
L
Anubis
9,947
553
63
4
0
253,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role