Player Matchup

Cthulhu
Cthulhu
ComradeFruitloop
Cthulhu
Level 29
God Stats
2W - 5L
1,221 SR
Queue Stats
388W - 354L
1,519 Elo+
Solo
Kukulkan
Kukulkan
HONOR_KingQuanno
Kukulkan
Level 17
God Stats
1W - 2L
1,525 SR
Queue Stats
53W - 62L
1,386 Elo+
Party 2
Mulan
Mulan
JonnyPacquiao
Mulan
Level 28
God Stats
13W - 11L
1,501 SR
Queue Stats
135W - 144L
1,385 Elo+
Party 3
Kali
Kali
wisekiddz
Kali
Level 15
God Stats
2W - 5L
1,331 SR
Queue Stats
63W - 53L
1,511 Elo+
Party 3
Neith
Neith
xJqzxYT-_-
Neith
Level 22
God Stats
7W - 5L
1,672 SR
Queue Stats
87W - 94L
1,435 Elo+
Party 2
Team Averages
Level 22
1,450 SR
1,448 Elo+

VS

Team Averages
Level 22
1,454 SR
1,407 Elo+
Ne Zha
Ne Zha
FEAR x VooDoo
Ne Zha
Level 14
God Stats
13W - 9L
1,532 SR
Queue Stats
74W - 60L
1,449 Elo+
Solo
Poseidon
Poseidon
Goat3d_Since_6
Poseidon
Level 26
God Stats
8W - 3L
1,380 SR
Queue Stats
51W - 43L
1,490 Elo+
Solo
Sol
Sol
Kitkarotka
Sol
Level 31
God Stats
178W - 193L
1,596 SR
Queue Stats
269W - 293L
1,467 Elo+
Party 1
Cabrakan
Cabrakan
Tta1ntt
Cabrakan
Level 10
God Stats
7W - 5L
1,240 SR
Queue Stats
7W - 8L
1,273 Elo+
Solo
Hel
Hel
vamprsz
Hel
Level 28
God Stats
3W - 1L
1,524 SR
Queue Stats
79W - 88L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,512
564
2,833
5,488
2,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

1
0 / 0 / 0
1,482
185
0
0
0
8
0 / 0 / 0
4,285
536
1,078
3,996
1,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kali
8
2 / 2 / 0
4,838
605
1,654
4,512
1,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
6
0 / 2 / 1
3,945
493
3,202
4,073
1,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,091
636
1,776
3,471
991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poseidon
9
2 / 1 / 0
5,094
637
1,894
2,462
528
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
2 / 1 / 1
4,414
552
3,760
5,626
1,451
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Tta1ntt
Cabrakan
6
1 / 1 / 2
4,044
506
1,652
2,648
1,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hel
6
0 / 0 / 1
3,738
467
1,222
2,827
774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
3
Kills
5
5
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
0
0
0
0
W
Poseidon
2
1
0
2
L
0
0
0
0
L
0
0
0
0
W
2
1
1
2.5
W
Cabrakan
Tta1ntt
Cabrakan
1
1
2
2
W
Hel
0
0
1
0.5
L
Kali
2
2
0
1
L
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,767
Damage
10,304
18,069
Taken
17,034
6,647
Mitigated
4,907
4,694
Healing
9,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,833
499
0
1,033
5,488
2,168
0
3,712
1,776
14,517
0
W
1,776
190
0
1,963
3,471
991
0
0
3,371
0
23,609
W
Poseidon
1,894
414
0
236
2,462
528
338
0
2,462
28,717
0
L
0
0
0
0
0
0
0
0
0
0
0
L
1,078
99
0
2,004
3,996
1,879
0
0
3,996
0
14,707
W
3,760
1,033
99
2,811
5,626
1,451
754
1,980
3,646
20,510
0
W
Cabrakan
Tta1ntt
Cabrakan
1,652
350
0
151
2,648
1,163
244
122
2,526
6,074
0
W
Hel
1,222
37
2,702
1,669
2,827
774
177
731
2,096
8,065
0
L
Kali
1,654
1,001
0
694
4,512
1,490
0
2,135
2,377
0
19,861
L
Neith
3,202
1,403
111
852
4,073
1,110
0
2,681
1,392
0
16,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,062
Gold Earned
22,381
121
Minions Killed
186
0
Camps Cleared
0
581,095
Distance Traveled
749,909
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,512
564
26
3
0
158,490
0
W
Ne Zha
5,091
636
60
8
0
138,172
1
W
Poseidon
5,094
637
63
8
0
146,643
3
L
Kukulkan
1,482
185
0
0
0
0
0
L
Mulan
4,285
536
30
4
0
144,299
1
W
Sol
4,414
552
40
5
0
131,753
2
W
Cabrakan
4,044
506
12
2
0
170,285
1
W
Hel
3,738
467
11
1
0
163,056
0
L
Kali
4,838
605
41
5
0
143,209
0
L
Neith
3,945
493
24
3
0
135,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role