Player Matchup

Bellona
Bellona
EJWolfpack
Bellona
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
202W - 217L
1,385 Elo+
Solo
Ares
Ares
JangusKuan
Ares
Level 29
God Stats
14W - 24L
1,614 SR
Queue Stats
298W - 277L
1,528 Elo+
Solo
Discordia
Discordia
Lexwii
Discordia
Level 14
God Stats
8W - 2L
1,500 SR
Queue Stats
89W - 52L
1,598 Elo+
Solo
Zhong Kui
Zhong Kui
gsva
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,373 Elo+
Solo
Rama
Rama
saucykazi
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 52L
1,423 Elo+
Solo
Team Averages
Level 26
1,523 SR
1,461 Elo+

VS

Team Averages
Level 20
1,504 SR
1,529 Elo+
Athena
Athena
MsMoonStar94
Athena
Level 21
God Stats
7W - 9L
1,552 SR
Queue Stats
31W - 30L
1,573 Elo+
Solo
Serqet
Serqet
SansoucciPalace
Serqet
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 38L
1,500 Elo+
Solo
Ra
Ra
Takkaa
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 14L
1,479 Elo+
Party 1
Cerberus
Cerberus
WidePeepoSad
Cerberus
Level 26
God Stats
17W - 7L
1,615 SR
Queue Stats
24W - 10L
1,506 Elo+
Party 1
Xing Tian
Xing Tian
YaeGuSong
Xing Tian
Level 21
God Stats
1W - 1L
1,353 SR
Queue Stats
72W - 50L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EJWolfpack
Bellona
16
1 / 10 / 7
9,633
876
8,303
20,919
11,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
2 / 7 / 8
11,362
1,033
11,857
22,607
18,892
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Lexwii
Discordia
17
6 / 2 / 5
11,763
1,069
21,908
6,313
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
gsva
Zhong Kui
16
2 / 4 / 8
10,546
959
21,266
16,981
12,814
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
16
1 / 7 / 8
9,944
904
13,791
13,614
5,506
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

142

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
19
15 / 1 / 13
13,285
1,208
19,216
16,690
9,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 3 / 11
10,548
959
10,183
14,723
7,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ra
17
4 / 5 / 19
10,954
996
22,377
13,187
6,587
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
WidePeepoSad
Cerberus
18
2 / 1 / 22
11,078
1,007
12,008
14,521
14,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
YaeGuSong
Xing Tian
17
3 / 2 / 16
10,989
999
9,852
22,712
24,869
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
111
12
Kills
30
30
Deaths
12
36
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Bellona
EJWolfpack
Bellona
1
10
7
0.45
L
2
7
8
0.86
L
Discordia
Lexwii
Discordia
6
2
5
4.25
W
Athena
15
1
13
21.5
W
6
3
11
3.83
W
Ra
4
5
19
2.7
W
Cerberus
WidePeepoSad
Cerberus
2
1
22
13
W
Xing Tian
YaeGuSong
Xing Tian
3
2
16
5.5
L
Zhong Kui
gsva
Zhong Kui
2
4
8
1.5
L
Rama
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,125
Damage
73,636
80,434
Taken
81,833
51,944
Mitigated
62,745
6,782
Healing
8,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
EJWolfpack
Bellona
8,303
2,488
0
516
20,919
11,740
0
16,443
4,168
0
19,195
L
11,857
1,660
0
0
22,607
18,892
0
17,575
4,365
23,071
0
L
Discordia
Lexwii
Discordia
21,908
622
0
0
6,313
2,992
0
5,188
1,125
39,838
0
W
Athena
19,216
4,347
0
836
16,690
9,382
0
9,652
6,818
33,541
0
W
10,183
2,523
0
0
14,723
7,859
0
8,929
5,604
0
20,462
W
Ra
22,377
1,558
4,248
876
13,187
6,587
0
9,571
3,394
43,226
0
W
Cerberus
WidePeepoSad
Cerberus
12,008
302
0
2,123
14,521
14,048
0
9,145
5,106
30,131
0
W
Xing Tian
YaeGuSong
Xing Tian
9,852
935
0
0
22,712
24,869
0
16,522
5,880
26,168
0
L
Zhong Kui
gsva
Zhong Kui
21,266
1,385
430
4,828
16,981
12,814
0
12,576
3,947
53,432
0
L
Rama
13,791
8,982
556
452
13,614
5,506
0
11,671
1,943
0
33,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,248
Gold Earned
56,854
192
Minions Killed
212
4
Camps Cleared
8
987,686
Distance Traveled
1,077,445
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,633
876
22
2
1
203,195
4
L
Ares
11,362
1,033
14
1
0
195,988
1
L
Discordia
11,763
1,069
37
3
0
214,369
0
W
Athena
13,285
1,208
28
3
1
233,135
0
W
Serqet
10,548
959
25
2
3
219,279
0
W
Ra
10,954
996
64
6
1
182,627
0
W
Cerberus
11,078
1,007
60
5
2
221,657
1
W
Xing Tian
10,989
999
35
3
1
220,747
0
L
Zhong Kui
10,546
959
76
7
0
197,672
0
L
Rama
9,944
904
43
4
3
176,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role