Player Matchup

Tiamat
Tiamat
Gold III
AputaDatuaMae
Tiamat
Gold III
Level 141
God Stats
8W - 3L
1,690 SR
Queue Stats
61W - 58L
1,609 MMR
Party 3
Sun Wukong
Sun Wukong
Platinum V
Muscleby
Sun Wukong
Platinum V
Level 138
God Stats
7W - 10L
1,779 SR
Queue Stats
347W - 339L
1,559 MMR
Solo
Cupid
Cupid
Silver II
TheLegendMage
Cupid
Silver II
Level 129
God Stats
4W - 2L
1,167 SR
Queue Stats
200W - 203L
1,550 MMR
Solo
Susano
Susano
Gold II
artoriasQ8
Susano
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver I
brunocostax
Ganesha
Silver I
Level 135
God Stats
15W - 14L
1,666 SR
Queue Stats
47W - 38L
1,499 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,560 SR
1,543 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,669 SR
1,546 MMR
Yemoja
Yemoja
Gold V
BboyRz
Yemoja
Gold V
Level 159
God Stats
0W - 2L
1,698 SR
Queue Stats
48W - 49L
1,533 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold I
BerryZzz
Tsukuyomi
Gold I
Level 49
God Stats
0W - 1L
1,618 SR
Queue Stats
121W - 114L
1,560 MMR
Party 1
Chiron
Chiron
Gold I
BillyM12
Chiron
Gold I
Level 45
God Stats
0W - 3L
1,762 SR
Queue Stats
120W - 114L
1,560 MMR
Party 1
Ao Kuang
Ao Kuang
Gold II
MScene
Ao Kuang
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold V
Seitf
Agni
Gold V
Level 147
God Stats
12W - 10L
1,764 SR
Queue Stats
49W - 51L
1,577 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 10
12,345
537
16,210
19,399
16,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Muscleby
Sun Wukong
20
10 / 1 / 5
14,775
642
14,637
22,664
24,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
9 / 2 / 7
13,368
581
13,974
14,339
5,936
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
artoriasQ8
Susano
20
6 / 3 / 9
13,208
574
12,788
20,142
8,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ganesha
brunocostax
Ganesha
16
0 / 4 / 13
11,163
485
8,345
21,539
19,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
ScyllaSetGilgameshKing ArthurAnhur

VS

Bans
AthenaDanzaburouCu ChulainnAresMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BboyRz
Yemoja
17
3 / 4 / 3
10,888
473
8,588
17,366
17,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
BerryZzz
Tsukuyomi
19
2 / 7 / 1
11,906
518
10,874
15,370
10,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
BillyM12
Chiron
18
2 / 5 / 1
11,314
492
14,354
18,581
7,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
MScene
Ao Kuang
19
4 / 6 / 7
12,097
526
13,218
21,100
9,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
Seitf
Agni
17
3 / 7 / 2
11,352
494
19,168
17,216
6,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
28
29
Kills
14
14
Deaths
29
44
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
4
10
2.25
L
Yemoja
BboyRz
Yemoja
3
4
3
1.13
L
Tsukuyomi
BerryZzz
Tsukuyomi
2
7
1
0.36
L
Chiron
BillyM12
Chiron
2
5
1
0.5
L
Ao Kuang
MScene
Ao Kuang
4
6
7
1.25
W
Sun Wukong
Muscleby
Sun Wukong
10
1
5
12.5
L
Agni
Seitf
Agni
3
7
2
0.57
W
9
2
7
6.25
W
Susano
artoriasQ8
Susano
6
3
9
3.5
W
Ganesha
brunocostax
Ganesha
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,954
Damage
66,202
98,083
Taken
89,633
74,762
Mitigated
50,732
33,026
Healing
27,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,210
2,432
0
7,622
19,399
16,284
1,144
12,708
6,162
76,337
0
L
Yemoja
BboyRz
Yemoja
8,588
926
2,232
4,848
17,366
17,854
0
3,773
13,331
43,436
0
L
Tsukuyomi
BerryZzz
Tsukuyomi
10,874
1,332
0
3,228
15,370
10,250
364
2,810
12,461
0
85,491
L
Chiron
BillyM12
Chiron
14,354
8,314
1,261
8,162
18,581
7,074
1,531
4,577
13,969
0
103,505
L
Ao Kuang
MScene
Ao Kuang
13,218
2,773
0
5,360
21,100
9,113
164
4,657
16,293
98,859
0
W
Sun Wukong
Muscleby
Sun Wukong
14,637
3,082
0
6,775
22,664
24,634
1,708
6,493
16,010
0
99,259
L
Agni
Seitf
Agni
19,168
1,674
128
2,662
17,216
6,441
215
7,758
9,024
82,032
0
W
13,974
10,020
2,914
9,989
14,339
5,936
4,676
5,205
9,094
0
93,089
W
Susano
artoriasQ8
Susano
12,788
1,946
0
1,970
20,142
8,816
559
7,805
12,115
0
101,800
W
Ganesha
brunocostax
Ganesha
8,345
142
0
3,756
21,539
19,092
387
10,324
11,005
34,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,859
Gold Earned
57,557
652
Minions Killed
757
0
Camps Cleared
0
2,339,102
Distance Traveled
2,028,809
33
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,345
537
156
7
0
449,834
5
L
Yemoja
10,888
473
80
3
0
403,441
4
L
Tsukuyomi
11,906
518
150
7
0
416,548
5
L
Chiron
11,314
492
167
7
0
388,599
4
L
Ao Kuang
12,097
526
175
8
0
427,191
4
W
Sun Wukong
14,775
642
178
8
0
528,198
12
L
Agni
11,352
494
185
8
0
393,030
12
W
Cupid
13,368
581
173
8
0
405,156
6
W
Susano
13,208
574
138
6
0
486,766
6
W
Ganesha
11,163
485
7
0
0
469,148
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role