Player Matchup

Tiamat
Tiamat
Bebop4261
Tiamat
Level 22
God Stats
7W - 9L
1,455 SR
Queue Stats
63W - 69L
1,456 Elo+
Solo
Aphrodite
Aphrodite
GGCoronaChan
Aphrodite
Level 129
God Stats
46W - 34L
1,706 SR
Queue Stats
179W - 178L
1,631 Elo+
Party 2
Bellona
Bellona
RazerNumba1
Bellona
Level 2
God Stats
3W - 2L
1,290 SR
Queue Stats
7W - 19L
1,301 Elo+
Party 2
Neith
Neith
eight44
Neith
Level 3
God Stats
7W - 10L
1,290 SR
Queue Stats
37W - 36L
1,485 Elo+
Party 2
Yemoja
Yemoja
tiffadizzle
Yemoja
Level 4
God Stats
18W - 20L
1,674 SR
Queue Stats
27W - 30L
1,489 Elo+
Party 2
Team Averages
Level 32
1,483 SR
1,472 Elo+

VS

Team Averages
Level 16
1,390 SR
1,472 Elo+
Neith
Neith
HUEVOCOXO
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,343 Elo+
Solo
Gilgamesh
Gilgamesh
KodiiCR
Gilgamesh
Level 8
God Stats
3W - 9L
1,456 SR
Queue Stats
171W - 210L
1,584 Elo+
Solo
Poseidon
Poseidon
Launcelott
Poseidon
Level 28
God Stats
0W - 2L
1,135 SR
Queue Stats
72W - 81L
1,421 Elo+
Party 1
Sol
Sol
Quakzar
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,596 Elo+
Solo
Zeus
Zeus
xVillainx
Zeus
Level 21
God Stats
13W - 18L
1,360 SR
Queue Stats
52W - 65L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bebop4261
Tiamat
20
11 / 4 / 13
15,141
1,165
26,631
17,228
12,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Aphrodite
GGCoronaChan
Aphrodite
20
14 / 3 / 20
16,299
1,254
31,036
23,442
18,649
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
RazerNumba1
Bellona
19
0 / 10 / 17
11,994
923
4,545
28,787
21,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
eight44
Neith
20
13 / 2 / 12
15,750
1,212
25,439
13,541
5,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
19
1 / 9 / 16
13,170
1,013
5,938
21,579
23,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

78

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HUEVOCOXO
Neith
20
6 / 7 / 19
13,599
1,046
24,320
19,667
8,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
KodiiCR
Gilgamesh
20
7 / 7 / 19
13,189
1,015
16,644
18,593
9,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
Launcelott
Poseidon
19
7 / 9 / 12
13,625
1,048
18,662
19,332
7,586
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sol
19
3 / 7 / 13
12,650
973
13,101
21,374
7,598
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
19
5 / 9 / 17
12,786
984
25,288
21,963
8,763
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
108
39
Kills
28
28
Deaths
39
78
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Bebop4261
Tiamat
11
4
13
4.38
W
Aphrodite
GGCoronaChan
Aphrodite
14
3
20
8
L
Neith
HUEVOCOXO
Neith
6
7
19
2.21
L
Gilgamesh
KodiiCR
Gilgamesh
7
7
19
2.36
L
Poseidon
Launcelott
Poseidon
7
9
12
1.44
L
Sol
3
7
13
1.36
W
Bellona
RazerNumba1
Bellona
0
10
17
0.85
W
Neith
eight44
Neith
13
2
12
9.5
W
Yemoja
1
9
16
1
L
Zeus
5
9
17
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,589
Damage
98,015
104,577
Taken
100,929
81,698
Mitigated
41,630
43,339
Healing
15,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Bebop4261
Tiamat
26,631
1,375
0
3,687
17,228
12,812
0
10,313
6,915
56,817
0
W
Aphrodite
GGCoronaChan
Aphrodite
31,036
2,380
11,614
14,871
23,442
18,649
0
13,978
9,464
51,655
0
L
Neith
HUEVOCOXO
Neith
24,320
11,780
0
4,934
19,667
8,304
0
9,869
9,798
0
48,840
L
Gilgamesh
KodiiCR
Gilgamesh
16,644
3,868
1,049
1,496
18,593
9,379
0
10,845
7,748
0
34,077
L
Poseidon
Launcelott
Poseidon
18,662
3,680
501
1,925
19,332
7,586
0
14,669
4,663
48,101
0
L
Sol
13,101
5,385
0
4,294
21,374
7,598
0
14,513
6,861
28,176
0
W
Bellona
RazerNumba1
Bellona
4,545
2,175
0
1,036
28,787
21,114
0
16,618
12,169
250
24,932
W
Neith
eight44
Neith
25,439
14,546
0
4,065
13,541
5,829
0
3,912
9,629
0
48,289
W
Yemoja
5,938
1,165
5,341
2,725
21,579
23,294
0
12,230
9,349
23,144
0
L
Zeus
25,288
3,583
0
1,195
21,963
8,763
0
13,873
8,090
55,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,354
Gold Earned
65,849
260
Minions Killed
252
7
Camps Cleared
7
1,123,070
Distance Traveled
1,101,671
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,141
1,165
80
6
1
245,837
0
W
Aphrodite
16,299
1,254
55
4
1
288,645
3
L
Neith
13,599
1,046
52
4
2
214,959
1
L
Gilgamesh
13,189
1,015
33
3
1
280,181
0
L
Poseidon
13,625
1,048
57
4
0
176,628
0
L
Sol
12,650
973
35
3
1
201,618
0
W
Bellona
11,994
923
35
3
1
193,875
0
W
Neith
15,750
1,212
50
4
4
208,024
0
W
Yemoja
13,170
1,013
40
3
0
186,689
2
L
Zeus
12,786
984
75
6
3
228,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role