Player Matchup

Gilgamesh
Gilgamesh
Cristofiu
Gilgamesh
Level 123
God Stats
1W - 0L
1,559 SR
Queue Stats
7W - 6L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
PabloRojas
Danzaburou
Level 49
God Stats
6W - 6L
1,389 SR
Queue Stats
45W - 50L
1,555 Elo+
Party 1
Ra
Ra
Pibody26
Ra
Level 26
God Stats
6W - 7L
1,622 SR
Queue Stats
20W - 22L
1,390 Elo+
Party 1
Team Averages
Level 66
1,523 SR
1,497 Elo+

VS

Team Averages
Level 31
1,539 SR
1,526 Elo+
Zeus
Zeus
Gaotike
Zeus
Level 46
God Stats
17W - 14L
1,524 SR
Queue Stats
68W - 121L
1,310 Elo+
Party 2
Gilgamesh
Gilgamesh
lixfron58
Gilgamesh
Level 26
God Stats
19W - 15L
1,594 SR
Queue Stats
137W - 215L
1,392 Elo+
Party 2
Sol
Sol
shoungfu
Sol
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,875 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cristofiu
Gilgamesh
14
5 / 4 / 12
11,001
846
12,386
15,693
13,813
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
PabloRojas
Danzaburou
15
10 / 2 / 9
11,606
893
7,477
11,190
4,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 4 / 13
9,617
740
8,051
7,107
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Gaotike
Zeus
13
1 / 6 / 7
8,772
675
10,541
9,726
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
lixfron58
Gilgamesh
12
3 / 9 / 5
9,260
712
7,990
12,022
4,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
6 / 4 / 4
10,257
789
10,191
10,135
3,527
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
19
Kills
10
10
Deaths
19
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Cristofiu
Gilgamesh
5
4
12
2.75
L
Zeus
Gaotike
Zeus
1
6
7
0.75
W
Danzaburou
PabloRojas
Danzaburou
10
2
9
7.25
W
4
4
13
2.63
L
Gilgamesh
lixfron58
Gilgamesh
3
9
5
0.61
L
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,914
Damage
28,722
33,990
Taken
31,883
20,617
Mitigated
11,584
8,112
Healing
6,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Cristofiu
Gilgamesh
12,386
2,284
0
2,619
15,693
13,813
365
9,879
5,814
0
30,567
L
Zeus
Gaotike
Zeus
10,541
1,019
0
1,865
9,726
3,062
549
1,366
8,170
40,390
0
W
Danzaburou
PabloRojas
Danzaburou
7,477
4,654
0
3,429
11,190
4,165
0
6,713
4,477
0
41,938
W
8,051
579
914
1,150
7,107
2,639
438
4,194
2,913
31,757
0
L
Gilgamesh
lixfron58
Gilgamesh
7,990
1,323
0
1,504
12,022
4,995
252
4,327
7,353
0
17,139
L
10,191
4,468
0
3,349
10,135
3,527
520
1,798
8,237
34,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,224
Gold Earned
28,289
146
Minions Killed
139
0
Camps Cleared
0
715,058
Distance Traveled
652,106
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,001
846
39
3
0
253,313
1
L
Zeus
8,772
675
62
5
0
200,293
0
W
Danzaburou
11,606
893
69
5
0
236,706
2
W
Ra
9,617
740
38
3
0
225,039
0
L
Gilgamesh
9,260
712
18
1
0
233,668
1
L
Sol
10,257
789
59
5
0
218,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role