Player Matchup

Athena
Athena
Emirate4821
Athena
Level 29
God Stats
34W - 42L
1,495 SR
Queue Stats
133W - 161L
1,551 Elo+
Solo
Guan Yu
Guan Yu
Hoodini345
Guan Yu
Level 15
God Stats
1W - 2L
1,721 SR
Queue Stats
2W - 3L
1,780 Elo+
Party 2
Artemis
Artemis
ImProAtBeingNoob
Artemis
Level 15
God Stats
1W - 2L
1,721 SR
Queue Stats
3W - 2L
1,780 Elo+
Party 2
Nemesis
Nemesis
WienerAndKetchup
Nemesis
Level 16
God Stats
15W - 9L
1,830 SR
Queue Stats
26W - 20L
1,593 Elo+
Solo
Ares
Ares
xMcLovin23_
Ares
Level 2
God Stats
12W - 10L
1,500 SR
Queue Stats
69W - 68L
1,500 Elo+
Solo
Team Averages
Level 15
1,653 SR
1,641 Elo+

VS

Team Averages
Level 18
1,452 SR
1,518 Elo+
Ares
Ares
Burritojell
Ares
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hel
Hel
HolyGayGod
Hel
Level 15
God Stats
13W - 2L
1,935 SR
Queue Stats
21W - 6L
1,812 Elo+
Solo
Cu Chulainn
Cu Chulainn
Panquemayo
Cu Chulainn
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
iTz_Macaco_Man69
Heimdallr
Level 14
God Stats
1W - 0L
1,142 SR
Queue Stats
4W - 6L
1,496 Elo+
Party 1
Fenrir
Fenrir
iTz_Macaco_Vito
Fenrir
Level 55
God Stats
1W - 1L
1,183 SR
Queue Stats
10W - 9L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
2
0 / 1 / 0
3,534
353
0
1,442
379
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
Hoodini345
Guan Yu
8
4 / 4 / 2
5,065
507
3,495
8,537
3,714
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
2 / 3 / 3
4,733
473
3,298
5,241
1,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 1 / 1
5,760
576
3,653
6,371
2,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 6 / 0
4,512
451
1,768
5,971
2,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,353
535
465
4,660
2,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
11 / 0 / 1
7,587
759
9,312
5,903
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Panquemayo
Cu Chulainn
9
2 / 1 / 0
5,453
545
1,658
3,527
1,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
7
1 / 5 / 2
4,684
468
3,873
7,840
2,837
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 2
5,089
509
1,901
5,595
1,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
10
Kills
14
15
Deaths
11
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
3
2
0.33
L
Athena
0
1
0
0
W
11
0
1
11.5
L
Guan Yu
Hoodini345
Guan Yu
4
4
2
1.25
L
2
3
3
1.17
W
Cu Chulainn
Panquemayo
Cu Chulainn
2
1
0
2
L
3
1
1
3.5
W
Heimdallr
1
5
2
0.4
W
0
2
2
0.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,214
Damage
17,209
27,562
Taken
27,525
10,801
Mitigated
10,927
6,538
Healing
8,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
465
42
0
463
4,660
2,673
295
406
4,254
15,330
0
L
Athena
0
0
0
532
1,442
379
0
0
1,442
1,259
0
W
9,312
791
1,156
4,942
5,903
1,873
969
898
5,005
42,504
0
L
Guan Yu
Hoodini345
Guan Yu
3,495
1,043
354
1,307
8,537
3,714
193
3,096
5,441
0
15,459
L
3,298
1,988
0
923
5,241
1,956
411
2,181
3,060
0
13,945
W
Cu Chulainn
Panquemayo
Cu Chulainn
1,658
377
0
454
3,527
1,926
452
464
3,063
0
20,458
L
3,653
1,802
0
3,422
6,371
2,076
0
1,401
4,970
0
28,028
W
Heimdallr
3,873
1,484
0
0
7,840
2,837
0
0
7,840
0
12,953
W
1,901
662
0
1,955
5,595
1,618
0
0
5,595
0
23,538
L
1,768
507
0
0
5,971
2,676
85
3,099
2,872
9,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,604
Gold Earned
28,166
141
Minions Killed
218
0
Camps Cleared
0
768,465
Distance Traveled
969,434
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,353
535
21
2
0
159,230
0
L
Athena
3,534
353
4
0
0
55,139
3
W
Hel
7,587
759
80
8
0
201,772
1
L
Guan Yu
5,065
507
26
3
0
201,980
1
L
Artemis
4,733
473
29
3
0
155,824
0
W
Cu Chulainn
5,453
545
56
6
0
197,028
0
L
Nemesis
5,760
576
69
7
0
223,336
1
W
Heimdallr
4,684
468
14
1
0
210,138
0
W
Fenrir
5,089
509
47
5
0
201,266
0
L
Ares
4,512
451
13
1
0
132,186
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role