Player Matchup

Ares
Ares
MPC_Plays
Ares
Level 67
God Stats
1W - 2L
1,276 SR
Queue Stats
13W - 11L
1,207 Elo+
Party 2
Sol
Sol
RYA998
Sol
Level 78
God Stats
13W - 17L
1,237 SR
Queue Stats
275W - 281L
1,419 Elo+
Party 4
King Arthur
King Arthur
awernig11
King Arthur
Level 85
God Stats
2W - 6L
1,276 SR
Queue Stats
13W - 10L
1,207 Elo+
Party 2
Nemesis
Nemesis
lAmnessia_
Nemesis
Level 82
God Stats
24W - 35L
1,333 SR
Queue Stats
252W - 268L
1,424 Elo+
Party 4
Skadi
Skadi
xX-matthy66-Xx
Skadi
Level 70
God Stats
3W - 3L
1,592 SR
Queue Stats
7W - 7L
1,207 Elo+
Party 2
Team Averages
Level 76
1,343 SR
1,293 Elo+

VS

Team Averages
Level 52
1,518 SR
1,460 Elo+
Gilgamesh
Gilgamesh
Barnaby96
Gilgamesh
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
329W - 305L
1,543 Elo+
Party 1
Heimdallr
Heimdallr
DxFs x BeAsT
Heimdallr
Level 28
God Stats
24W - 16L
1,708 SR
Queue Stats
126W - 97L
1,525 Elo+
Party 1
Kali
Kali
GHOST-RIDER-81
Kali
Level 68
God Stats
17W - 10L
1,554 SR
Queue Stats
369W - 298L
1,578 Elo+
Party 1
Cthulhu
Cthulhu
NegAtiF23
Cthulhu
Level 32
God Stats
0W - 3L
1,232 SR
Queue Stats
105W - 146L
1,297 Elo+
Party 3
Baron Samedi
Baron Samedi
Nerojin89
Baron Samedi
Level 42
God Stats
1W - 1L
1,595 SR
Queue Stats
97W - 98L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
1 / 5 / 9
8,751
461
7,033
13,776
12,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
RYA998
Sol
16
4 / 4 / 7
10,453
550
17,828
11,257
4,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
awernig11
King Arthur
17
4 / 2 / 4
10,301
542
17,218
14,892
14,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
lAmnessia_
Nemesis
17
4 / 1 / 5
10,156
535
10,256
13,164
5,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
11 / 2 / 4
11,008
579
13,713
9,823
3,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Barnaby96
Gilgamesh
14
2 / 1 / 4
8,527
449
9,002
24,636
16,100
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
DxFs x BeAsT
Heimdallr
14
4 / 8 / 6
9,236
486
9,454
15,863
5,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 3 / 3
9,992
526
7,412
18,466
8,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
NegAtiF23
Cthulhu
12
1 / 7 / 5
7,427
391
6,485
13,418
9,619
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Nerojin89
Baron Samedi
13
2 / 5 / 1
8,045
423
7,242
13,348
5,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
32
24
Kills
13
14
Deaths
24
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Barnaby96
Gilgamesh
2
1
4
4
L
Heimdallr
DxFs x BeAsT
Heimdallr
4
8
6
0.88
L
4
3
3
1.83
W
Ares
1
5
9
1.1
L
Cthulhu
NegAtiF23
Cthulhu
1
7
5
0.5
L
Baron Samedi
Nerojin89
Baron Samedi
2
5
1
0.5
W
Sol
RYA998
Sol
4
4
7
1.88
W
King Arthur
awernig11
King Arthur
4
2
4
3
W
Nemesis
lAmnessia_
Nemesis
4
1
5
6.5
W
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,048
Damage
39,595
62,912
Taken
85,731
39,639
Mitigated
45,726
20,121
Healing
27,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Barnaby96
Gilgamesh
9,002
2,498
0
9,680
24,636
16,100
0
5,219
18,576
0
45,046
L
Heimdallr
DxFs x BeAsT
Heimdallr
9,454
4,676
0
3,169
15,863
5,931
0
3,995
11,724
0
39,039
L
7,412
3,350
537
8,248
18,466
8,486
0
5,947
12,235
0
61,438
W
Ares
7,033
825
359
1,530
13,776
12,103
433
3,625
10,097
26,107
0
L
Cthulhu
NegAtiF23
Cthulhu
6,485
489
204
1,209
13,418
9,619
0
3,467
9,831
26,434
0
L
Baron Samedi
Nerojin89
Baron Samedi
7,242
650
262
3,831
13,348
5,590
0
5,229
7,579
36,975
0
W
Sol
RYA998
Sol
17,828
2,281
549
3,545
11,257
4,181
782
3,441
7,419
62,491
0
W
King Arthur
awernig11
King Arthur
17,218
2,604
0
5,455
14,892
14,011
196
1,706
13,062
0
64,423
W
Nemesis
lAmnessia_
Nemesis
10,256
3,768
0
4,818
13,164
5,450
0
2,391
10,680
0
70,217
W
13,713
7,755
0
3,865
9,823
3,894
3,009
1,896
7,927
0
86,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,669
Gold Earned
43,227
477
Minions Killed
400
0
Camps Cleared
0
1,859,775
Distance Traveled
1,656,861
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,527
449
77
4
0
342,560
4
L
Heimdallr
9,236
486
69
4
0
332,247
0
L
Kali
9,992
526
126
7
0
349,417
3
W
Ares
8,751
461
26
1
0
373,735
5
L
Cthulhu
7,427
391
49
3
0
295,258
1
L
Baron Samedi
8,045
423
79
4
0
337,379
4
W
Sol
10,453
550
111
6
0
371,707
1
W
King Arthur
10,301
542
110
6
0
366,591
0
W
Nemesis
10,156
535
105
6
0
428,860
0
W
Skadi
11,008
579
125
7
0
318,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role