Player Matchup

Pele
Pele
KumoNaiWaa
Pele
Level 149
God Stats
2W - 2L
1,481 SR
Queue Stats
220W - 209L
1,688 Elo+
Solo
Hercules
Hercules
MartinCee
Hercules
Level 159
God Stats
11W - 10L
1,581 SR
Queue Stats
120W - 95L
1,748 Elo+
Party 3
Cthulhu
Cthulhu
Triskeiro
Cthulhu
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 22L
1,705 Elo+
Party 3
Sol
Sol
UmExcuseMe
Sol
Level 148
God Stats
0W - 4L
1,281 SR
Queue Stats
55W - 56L
1,577 Elo+
Solo
Cernunnos
Cernunnos
VictorSui
Cernunnos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 155
1,468 SR
1,644 Elo+

VS

Team Averages
Level 143
1,546 SR
1,596 Elo+
Sobek
Sobek
DeadUnderTheCap
Sobek
Level 129
God Stats
8W - 7L
1,338 SR
Queue Stats
181W - 151L
1,649 Elo+
Party 1
Tyr
Tyr
Sylans
Tyr
Level 148
God Stats
28W - 19L
1,649 SR
Queue Stats
116W - 92L
1,670 Elo+
Party 1
Eset
Eset
XxGOL3M_03xX
Eset
Level 126
God Stats
20W - 6L
1,745 SR
Queue Stats
195W - 160L
1,663 Elo+
Party 1
Awilix
Awilix
isakust
Awilix
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
perilla12
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 3
8,667
482
10,125
14,184
5,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
MartinCee
Hercules
16
1 / 3 / 2
9,645
536
7,987
18,944
17,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
Triskeiro
Cthulhu
11
0 / 5 / 6
8,386
466
7,130
18,877
12,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 2 / 5
10,624
590
13,742
12,351
4,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
VictorSui
Cernunnos
15
4 / 6 / 1
9,375
521
13,264
17,393
6,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 5
8,150
453
4,975
16,951
12,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Tyr
Sylans
Tyr
17
3 / 2 / 2
10,265
570
11,423
16,590
13,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 1 / 7
9,172
510
12,233
10,002
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
isakust
Awilix
15
4 / 3 / 9
9,444
525
10,110
12,257
4,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
perilla12
Ah Muzen Cab
17
9 / 4 / 5
11,111
617
22,999
16,896
6,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
13
Kills
21
21
Deaths
13
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
3
5
1.17
L
5
5
3
1.3
L
Hercules
MartinCee
Hercules
1
3
2
0.67
W
Tyr
Sylans
Tyr
3
2
2
2
L
Cthulhu
Triskeiro
Cthulhu
0
5
6
0.6
L
3
2
5
2.75
L
Cernunnos
VictorSui
Cernunnos
4
6
1
0.75
W
4
1
7
7.5
W
Awilix
isakust
Awilix
4
3
9
2.83
W
Ah Muzen Cab
perilla12
Ah Muzen Cab
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,248
Damage
61,740
81,749
Taken
72,696
44,787
Mitigated
41,100
24,051
Healing
24,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,975
307
0
5,062
16,951
12,742
0
7,533
9,125
16,023
0
L
10,125
2,980
0
4,413
14,184
5,100
0
3,704
10,480
0
45,967
L
Hercules
MartinCee
Hercules
7,987
2,045
0
7,467
18,944
17,021
0
1,950
16,994
0
66,288
W
Tyr
Sylans
Tyr
11,423
975
0
9,544
16,590
13,469
0
1,284
15,116
0
67,472
L
Cthulhu
Triskeiro
Cthulhu
7,130
275
181
1,160
18,877
12,318
0
4,160
14,717
24,183
0
L
13,742
6,595
0
6,028
12,351
4,059
0
5,907
6,444
80,240
0
L
Cernunnos
VictorSui
Cernunnos
13,264
7,458
0
4,802
17,393
6,289
992
1,487
15,906
0
64,543
W
12,233
395
771
2,105
10,002
3,621
345
4,627
5,314
59,906
0
W
Awilix
isakust
Awilix
10,110
3,875
0
862
12,257
4,648
0
2,759
9,498
0
57,767
W
Ah Muzen Cab
perilla12
Ah Muzen Cab
22,999
10,546
0
6,258
16,896
6,620
3,036
3,738
12,771
0
84,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,697
Gold Earned
48,142
534
Minions Killed
525
0
Camps Cleared
0
1,708,444
Distance Traveled
1,895,528
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,150
453
21
1
0
389,706
7
L
Pele
8,667
482
82
5
0
360,939
5
L
Hercules
9,645
536
149
8
0
337,477
5
W
Tyr
10,265
570
137
8
0
407,810
6
L
Cthulhu
8,386
466
31
2
0
354,302
4
L
Sol
10,624
590
162
9
0
352,819
9
L
Cernunnos
9,375
521
110
6
0
302,907
4
W
Eset
9,172
510
126
7
0
367,991
7
W
Awilix
9,444
525
103
6
0
404,780
2
W
Ah Muzen Cab
11,111
617
138
8
0
325,241
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role