Player Matchup

Cerberus
Cerberus
GameSlayer89231
Cerberus
Level 8
God Stats
2W - 4L
1,095 SR
Queue Stats
25W - 35L
1,191 Elo+
Solo
Yemoja
Yemoja
SGFxBENNYRR
Yemoja
Level 21
God Stats
1W - 6L
1,364 SR
Queue Stats
85W - 100L
1,392 Elo+
Solo
The Morrigan
The Morrigan
javiiuh
The Morrigan
Level 28
God Stats
4W - 4L
1,634 SR
Queue Stats
69W - 67L
1,458 Elo+
Solo
Jing Wei
Jing Wei
mar3d
Jing Wei
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
95W - 105L
1,500 Elo+
Solo
Nemesis
Nemesis
mcweedup
Nemesis
Level 11
God Stats
3W - 15L
1,222 SR
Queue Stats
10W - 28L
1,317 Elo+
Solo
Team Averages
Level 19
1,363 SR
1,371 Elo+

VS

Team Averages
Level 14
1,561 SR
1,425 Elo+
Skadi
Skadi
B-MOB16
Skadi
Level 16
God Stats
24W - 19L
1,294 SR
Queue Stats
58W - 59L
1,285 Elo+
Party 1
Jormungandr
Jormungandr
ChaosBreakerkai
Jormungandr
Level 8
God Stats
3W - 5L
1,692 SR
Queue Stats
19W - 18L
1,559 Elo+
Party 2
Gilgamesh
Gilgamesh
TastedMonster86
Gilgamesh
Level 35
God Stats
5W - 4L
1,819 SR
Queue Stats
44W - 46L
1,532 Elo+
Party 2
Merlin
Merlin
akspoonz
Merlin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,249 Elo+
Party 1
Cupid
Cupid
小张不打adc
Cupid
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
0 / 9 / 4
10,678
821
5,355
21,492
15,698
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
18
1 / 5 / 4
12,476
960
18,598
25,826
31,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

The Morrigan
javiiuh
The Morrigan
17
4 / 6 / 0
12,268
944
10,754
21,865
9,572
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
mar3d
Jing Wei
16
0 / 7 / 1
10,311
793
6,029
10,560
3,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
mcweedup
Nemesis
17
0 / 12 / 4
10,918
840
10,178
27,086
17,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
B-MOB16
Skadi
20
6 / 1 / 20
12,984
999
24,945
6,947
2,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
ChaosBreakerkai
Jormungandr
20
4 / 0 / 23
12,881
991
10,024
14,847
16,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
TastedMonster86
Gilgamesh
20
19 / 0 / 17
14,854
1,143
29,093
17,719
15,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
akspoonz
Merlin
20
6 / 3 / 24
12,297
946
16,648
8,746
3,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 1 / 19
12,412
955
19,317
11,900
5,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
142
5
Kills
39
39
Deaths
5
13
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Skadi
B-MOB16
Skadi
6
1
20
16
W
Jormungandr
ChaosBreakerkai
Jormungandr
4
0
23
15.5
L
Cerberus
0
9
4
0.22
L
Yemoja
1
5
4
0.6
W
Gilgamesh
TastedMonster86
Gilgamesh
19
0
17
27.5
W
Merlin
akspoonz
Merlin
6
3
24
6
L
The Morrigan
javiiuh
The Morrigan
4
6
0
0.67
L
Jing Wei
mar3d
Jing Wei
0
7
1
0.07
L
Nemesis
mcweedup
Nemesis
0
12
4
0.17
W
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,914
Damage
100,027
106,829
Taken
60,159
77,590
Mitigated
43,960
10,889
Healing
9,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
B-MOB16
Skadi
24,945
17,198
0
888
6,947
2,861
0
3,183
3,730
0
47,045
W
Jormungandr
ChaosBreakerkai
Jormungandr
10,024
3,983
1,032
4,010
14,847
16,913
0
9,108
5,514
29,759
0
L
Cerberus
5,355
516
0
1,151
21,492
15,698
0
5,632
15,735
15,714
0
L
Yemoja
18,598
1,489
978
740
25,826
31,042
0
6,164
19,337
59,106
0
W
Gilgamesh
TastedMonster86
Gilgamesh
29,093
11,275
0
860
17,719
15,498
0
9,703
7,776
0
42,043
W
Merlin
akspoonz
Merlin
16,648
2,023
0
18
8,746
3,613
0
4,701
3,917
34,858
0
L
The Morrigan
javiiuh
The Morrigan
10,754
4,035
939
2,540
21,865
9,572
0
5,639
16,101
36,668
0
L
Jing Wei
mar3d
Jing Wei
6,029
2,508
0
148
10,560
3,807
0
2,533
7,952
0
14,135
L
Nemesis
mcweedup
Nemesis
10,178
5,068
356
4,037
27,086
17,471
0
5,979
21,032
0
20,153
W
19,317
11,396
725
2,073
11,900
5,075
0
7,486
4,388
0
38,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,651
Gold Earned
65,428
215
Minions Killed
235
7
Camps Cleared
3
900,426
Distance Traveled
1,207,277
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,984
999
52
4
0
240,263
0
W
Jormungandr
12,881
991
74
6
0
229,557
0
L
Cerberus
10,678
821
24
2
0
146,098
0
L
Yemoja
12,476
960
84
6
0
215,431
3
W
Gilgamesh
14,854
1,143
24
2
2
284,154
1
W
Merlin
12,297
946
29
2
0
211,163
0
L
The Morrigan
12,268
944
78
6
1
175,447
0
L
Jing Wei
10,311
793
15
1
2
172,561
0
L
Nemesis
10,918
840
14
1
4
190,889
5
W
Cupid
12,412
955
56
4
1
242,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role