Player Matchup

Horus
Horus
AcruxShadowz
Horus
Level 109
God Stats
12W - 11L
1,348 SR
Queue Stats
853W - 827L
1,456 Elo+
Party 3
Zhong Kui
Zhong Kui
ICantGreenI
Zhong Kui
Level 93
God Stats
3W - 1L
1,666 SR
Queue Stats
278W - 244L
1,529 Elo+
Party 1
Gilgamesh
Gilgamesh
IllIlIllIlIlx
Gilgamesh
Level 63
God Stats
3W - 5L
1,306 SR
Queue Stats
213W - 207L
1,475 Elo+
Party 1
Sol
Sol
MrHouseV
Sol
Level 102
God Stats
8W - 6L
1,439 SR
Queue Stats
735W - 697L
1,458 Elo+
Party 3
Nemesis
Nemesis
Si-_-Man_1
Nemesis
Level 87
God Stats
9W - 20L
1,330 SR
Queue Stats
844W - 829L
1,461 Elo+
Party 3
Team Averages
Level 91
1,418 SR
1,476 Elo+

VS

Team Averages
Level 97
1,521 SR
1,495 Elo+
Gilgamesh
Gilgamesh
Biz2Cute
Gilgamesh
Level 107
God Stats
0W - 2L
1,297 SR
Queue Stats
30W - 40L
1,457 Elo+
Solo
Nemesis
Nemesis
JoystickRenegade
Nemesis
Level 109
God Stats
16W - 8L
1,639 SR
Queue Stats
242W - 224L
1,482 Elo+
Solo
Zeus
Zeus
KMKZ T3MP0
Zeus
Level 72
God Stats
39W - 34L
1,572 SR
Queue Stats
178W - 177L
1,516 Elo+
Party 2
Cabrakan
Cabrakan
KMKZ Unstopable
Cabrakan
Level 75
God Stats
68W - 51L
1,598 SR
Queue Stats
201W - 196L
1,523 Elo+
Party 2
Chernobog
Chernobog
KMKZ WITCHER
Chernobog
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 176L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 3
4,620
513
1,487
5,002
1,992
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
ICantGreenI
Zhong Kui
10
5 / 1 / 0
5,726
636
3,714
5,205
3,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
IllIlIllIlIlx
Gilgamesh
11
2 / 2 / 2
5,854
650
3,225
5,445
2,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 0 / 1
5,026
558
4,138
4,132
1,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Si-_-Man_1
Nemesis
9
1 / 1 / 0
5,255
584
862
4,961
1,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Biz2Cute
Gilgamesh
4
0 / 1 / 0
3,687
410
360
2,451
986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 3 / 0
5,429
603
2,942
6,536
2,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 4 / 0
5,059
562
2,489
4,716
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
7
0 / 2 / 1
4,313
479
2,682
5,224
2,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
KMKZ WITCHER
Chernobog
8
1 / 1 / 2
5,215
579
2,734
4,025
1,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
10
Kills
5
6
Deaths
11
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
L
Gilgamesh
Biz2Cute
Gilgamesh
0
1
0
0
W
Zhong Kui
ICantGreenI
Zhong Kui
5
1
0
5
W
Gilgamesh
IllIlIllIlIlx
Gilgamesh
2
2
2
1.5
L
2
3
0
0.67
L
2
4
0
0.5
L
Cabrakan
0
2
1
0.25
L
Chernobog
KMKZ WITCHER
Chernobog
1
1
2
2
W
2
0
1
2.5
W
Nemesis
Si-_-Man_1
Nemesis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,426
Damage
11,207
24,745
Taken
22,952
10,121
Mitigated
8,451
8,844
Healing
6,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,487
741
214
1,739
5,002
1,992
0
1,437
3,565
0
5,514
L
Gilgamesh
Biz2Cute
Gilgamesh
360
40
0
791
2,451
986
0
0
2,451
0
6,601
W
Zhong Kui
ICantGreenI
Zhong Kui
3,714
327
0
2,790
5,205
3,222
1,238
1,751
3,454
26,852
0
W
Gilgamesh
IllIlIllIlIlx
Gilgamesh
3,225
868
0
1,351
5,445
2,406
302
496
4,949
0
26,802
L
2,942
1,287
0
1,124
6,536
2,122
0
241
6,295
0
21,873
L
2,489
403
0
715
4,716
1,397
0
3,186
1,530
19,356
0
L
Cabrakan
2,682
531
492
2,344
5,224
2,778
0
2,235
2,989
16,506
0
L
Chernobog
KMKZ WITCHER
Chernobog
2,734
1,807
0
1,166
4,025
1,168
0
2,190
1,835
0
20,925
W
4,138
1,203
0
2,613
4,132
1,075
0
1,245
2,887
28,653
0
W
Nemesis
Si-_-Man_1
Nemesis
862
81
0
137
4,961
1,426
0
242
4,719
0
29,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,481
Gold Earned
23,703
247
Minions Killed
192
0
Camps Cleared
0
824,035
Distance Traveled
670,952
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,620
513
9
1
0
180,085
0
L
Gilgamesh
3,687
410
17
2
0
67,718
0
W
Zhong Kui
5,726
636
42
5
0
145,717
0
W
Gilgamesh
5,854
650
58
6
0
155,676
0
L
Nemesis
5,429
603
53
6
0
176,283
2
L
Zeus
5,059
562
43
5
0
140,149
3
L
Cabrakan
4,313
479
33
4
0
143,580
1
L
Chernobog
5,215
579
46
5
0
143,222
2
W
Sol
5,026
558
69
8
0
142,720
0
W
Nemesis
5,255
584
69
8
0
199,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role