Player Matchup

Arachne
Arachne
Fafik18
Arachne
Level 18
God Stats
34W - 21L
1,454 SR
Queue Stats
47W - 41L
1,292 Elo+
Party 2
Guan Yu
Guan Yu
Ice_Koval02
Guan Yu
Level 11
God Stats
6W - 5L
1,244 SR
Queue Stats
31W - 25L
1,283 Elo+
Party 2
Neith
Neith
KappelusznikPL
Neith
Level 18
God Stats
10W - 6L
1,309 SR
Queue Stats
29W - 27L
1,349 Elo+
Party 2
Cthulhu
Cthulhu
Moko59400
Cthulhu
Level 17
God Stats
7W - 8L
1,500 SR
Queue Stats
38W - 49L
1,227 Elo+
Party 3
Merlin
Merlin
TheHugorillaz
Merlin
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 19L
1,169 Elo+
Party 3
Team Averages
Level 16
1,402 SR
1,264 Elo+

VS

Team Averages
Level 11
1,528 SR
1,246 Elo+
Chang'e
Chang'e
KieKsTA_22
Chang'e
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,344 Elo+
Solo
Janus
Janus
SoulOfTheTiger
Janus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 105L
1,065 Elo+
Party 1
Baron Samedi
Baron Samedi
cq166
Baron Samedi
Level 7
God Stats
0W - 2L
1,638 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Mercury
Mercury
stefox123
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 146L
1,103 Elo+
Party 1
King Arthur
King Arthur
wba_lee
King Arthur
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 132L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fafik18
Arachne
19
16 / 0 / 7
13,023
620
18,683
14,756
7,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
Ice_Koval02
Guan Yu
17
2 / 0 / 6
10,891
519
3,786
7,012
6,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
12 / 2 / 7
11,473
546
11,638
9,014
3,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Moko59400
Cthulhu
16
2 / 0 / 6
10,446
497
6,770
8,986
6,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
5 / 2 / 7
10,911
520
9,609
8,179
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KieKsTA_22
Chang'e
14
1 / 4 / 1
8,280
394
5,594
12,910
4,164
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 11 / 0
8,542
407
3,638
13,058
3,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
cq166
Baron Samedi
2
0 / 1 / 0
5,494
262
470
595
138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
stefox123
Mercury
12
0 / 10 / 0
7,311
348
3,077
15,658
4,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
wba_lee
King Arthur
11
0 / 11 / 1
7,269
346
5,169
26,998
19,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
5
37
Kills
3
4
Deaths
37
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
Fafik18
Arachne
16
0
7
19.5
W
Guan Yu
Ice_Koval02
Guan Yu
2
0
6
5
W
12
2
7
7.75
L
Chang'e
KieKsTA_22
Chang'e
1
4
1
0.38
W
Cthulhu
Moko59400
Cthulhu
2
0
6
5
L
2
11
0
0.18
W
5
2
7
4.25
L
Baron Samedi
cq166
Baron Samedi
0
1
0
0
L
Mercury
stefox123
Mercury
0
10
0
0
L
King Arthur
wba_lee
King Arthur
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,486
Damage
17,948
47,947
Taken
69,219
27,811
Mitigated
31,404
14,678
Healing
8,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Fafik18
Arachne
18,683
13,707
0
6,861
14,756
7,794
229
1,478
13,113
0
114,852
W
Guan Yu
Ice_Koval02
Guan Yu
3,786
316
185
1,848
7,012
6,712
2,749
813
6,059
0
46,150
W
11,638
5,724
0
3,188
9,014
3,386
4,451
847
8,069
0
60,905
L
Chang'e
KieKsTA_22
Chang'e
5,594
717
314
2,991
12,910
4,164
75
2,963
9,577
40,568
0
W
Cthulhu
Moko59400
Cthulhu
6,770
354
74
2,272
8,986
6,752
1,411
3,131
5,441
43,532
0
L
3,638
400
0
18
13,058
3,721
0
3,452
9,161
35,088
0
W
9,609
1,825
0
250
8,179
3,167
3,213
2,781
4,958
49,505
0
L
Baron Samedi
cq166
Baron Samedi
470
0
0
0
595
138
0
84
511
2,013
0
L
Mercury
stefox123
Mercury
3,077
1,053
0
1,264
15,658
4,222
51
1,537
13,848
0
30,992
L
King Arthur
wba_lee
King Arthur
5,169
933
0
3,468
26,998
19,159
83
6,851
19,469
0
30,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,744
Gold Earned
36,896
514
Minions Killed
239
0
Camps Cleared
0
2,019,661
Distance Traveled
1,454,654
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,023
620
152
7
0
454,287
0
W
Guan Yu
10,891
519
93
4
0
430,986
0
W
Neith
11,473
546
87
4
0
367,984
0
L
Chang'e
8,280
394
69
3
0
371,021
0
W
Cthulhu
10,446
497
89
4
0
448,639
6
L
Janus
8,542
407
65
3
0
334,959
0
W
Merlin
10,911
520
93
4
0
317,765
0
L
Baron Samedi
5,494
262
3
0
0
54,954
0
L
Mercury
7,311
348
72
3
0
340,477
2
L
King Arthur
7,269
346
30
1
0
353,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role