Player Matchup

Medusa
Medusa
AirMR G 1973
Medusa
Level 67
God Stats
2W - 2L
1,588 SR
Queue Stats
325W - 288L
1,564 Elo+
Solo
Set
Set
MrMunchIax
Set
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
MxS Frogki
Chaac
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
349W - 429L
1,461 Elo+
Party 2
Eset
Eset
MxS Tizock
Eset
Level 118
God Stats
2W - 4L
1,719 SR
Queue Stats
165W - 271L
1,445 Elo+
Party 2
Cthulhu
Cthulhu
MxS Zamael
Cthulhu
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 293L
1,437 Elo+
Party 2
Team Averages
Level 107
1,561 SR
1,481 Elo+

VS

Team Averages
Level 93
1,494 SR
1,523 Elo+
Achilles
Achilles
BrutalRAH
Achilles
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,592 Elo+
Party 3
Xing Tian
Xing Tian
CE Elpizo
Xing Tian
Level 103
God Stats
5W - 1L
1,543 SR
Queue Stats
319W - 296L
1,481 Elo+
Party 1
Loki
Loki
ISupreme_E
Loki
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 23L
1,576 Elo+
Party 3
Merlin
Merlin
Shadow7133
Merlin
Level 128
God Stats
5W - 2L
1,533 SR
Queue Stats
201W - 195L
1,517 Elo+
Party 1
Neith
Neith
kkashih0take
Neith
Level 64
God Stats
21W - 37L
1,392 SR
Queue Stats
400W - 412L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
3 / 1 / 1
6,787
566
6,301
5,570
1,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 1
5,715
476
2,497
7,925
3,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
12
0 / 2 / 0
6,445
537
4,838
10,877
6,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 4 / 1
5,572
464
6,235
6,653
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
MxS Zamael
Cthulhu
9
2 / 1 / 4
5,898
492
5,016
10,276
4,390
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BrutalRAH
Achilles
13
4 / 0 / 3
7,318
610
9,962
9,702
7,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
CE Elpizo
Xing Tian
10
0 / 1 / 4
5,444
454
2,801
8,324
4,495
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 0 / 6
6,769
564
3,861
7,078
2,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Shadow7133
Merlin
11
3 / 2 / 2
6,530
544
6,830
7,300
2,627
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 3 / 0
6,145
512
4,606
6,956
1,926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
6
Kills
13
13
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
1
1
3.5
W
Achilles
BrutalRAH
Achilles
4
0
3
5.5
W
Xing Tian
CE Elpizo
Xing Tian
0
1
4
2
W
3
0
6
6
L
1
5
1
0.3
L
Chaac
0
2
0
0
L
0
4
1
0.13
L
Cthulhu
MxS Zamael
Cthulhu
2
1
4
4
W
Merlin
Shadow7133
Merlin
3
2
2
2
W
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,887
Damage
28,060
41,301
Taken
39,360
18,191
Mitigated
19,073
11,351
Healing
10,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,301
3,267
0
2,448
5,570
1,662
1,105
794
4,776
0
35,485
W
Achilles
BrutalRAH
Achilles
9,962
3,792
0
4,804
9,702
7,953
0
547
9,121
0
36,255
W
Xing Tian
CE Elpizo
Xing Tian
2,801
359
0
960
8,324
4,495
0
2,994
5,236
20,576
0
W
3,861
717
0
711
7,078
2,072
0
1,738
5,178
0
36,600
L
2,497
1,271
0
1,550
7,925
3,427
0
1,124
6,726
0
23,188
L
Chaac
4,838
1,374
0
4,048
10,877
6,386
0
0
10,377
0
36,529
L
6,235
154
261
1,094
6,653
2,326
0
4,180
2,423
30,418
0
L
Cthulhu
MxS Zamael
Cthulhu
5,016
603
276
1,674
10,276
4,390
35
3,533
6,743
15,644
0
W
Merlin
Shadow7133
Merlin
6,830
957
66
2,756
7,300
2,627
635
3,783
3,161
36,929
0
W
4,606
2,269
0
1,050
6,956
1,926
0
1,543
5,413
0
31,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,417
Gold Earned
32,206
280
Minions Killed
318
0
Camps Cleared
0
1,110,620
Distance Traveled
1,160,567
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,787
566
65
5
0
226,628
1
W
Achilles
7,318
610
81
7
0
235,570
2
W
Xing Tian
5,444
454
28
2
0
227,002
0
W
Loki
6,769
564
63
5
0
271,778
1
L
Set
5,715
476
40
3
0
222,059
0
L
Chaac
6,445
537
82
7
0
216,022
2
L
Eset
5,572
464
58
5
0
218,836
5
L
Cthulhu
5,898
492
35
3
0
227,075
1
W
Merlin
6,530
544
73
6
0
206,008
0
W
Neith
6,145
512
73
6
0
220,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role