Player Matchup

Zeus
Zeus
BREAKCHAMP
Zeus
Level 17
God Stats
8W - 5L
1,365 SR
Queue Stats
22W - 24L
1,424 Elo+
Solo
Ares
Ares
Danieh2424
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,500 Elo+
Party 2
Cupid
Cupid
Homega23
Cupid
Level 3
God Stats
7W - 9L
1,246 SR
Queue Stats
24W - 24L
1,500 Elo+
Party 2
Bakasura
Bakasura
Muhamedisgay
Bakasura
Level 29
God Stats
92W - 74L
1,557 SR
Queue Stats
129W - 128L
1,445 Elo+
Solo
Chaac
Chaac
PPP4930
Chaac
Level 72
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 25L
1,500 Elo+
Party 2
Team Averages
Level 25
1,434 SR
1,474 Elo+

VS

Team Averages
Level 34
1,517 SR
1,442 Elo+
Cerberus
Cerberus
Panda_Alado_Fds
Cerberus
Level 15
God Stats
1W - 2L
1,360 SR
Queue Stats
5W - 5L
1,437 Elo+
Party 1
King Arthur
King Arthur
Pasdovee
King Arthur
Level 10
God Stats
1W - 1L
1,679 SR
Queue Stats
2W - 4L
1,463 Elo+
Party 1
Tiamat
Tiamat
aleehsica
Tiamat
Level 122
God Stats
0W - 1L
1,546 SR
Queue Stats
3W - 5L
1,426 Elo+
Party 1
Hou Yi
Hou Yi
golfinho-pelado
Hou Yi
Level 17
God Stats
5W - 1L
1,498 SR
Queue Stats
6W - 6L
1,382 Elo+
Party 1
Ymir
Ymir
opp-_-god
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 3 / 10
13,098
524
27,941
14,637
5,990
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 2 / 16
11,333
453
5,781
18,536
16,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
Homega23
Cupid
17
7 / 2 / 12
11,238
450
20,696
17,138
6,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Muhamedisgay
Bakasura
20
23 / 1 / 12
15,153
606
28,306
19,541
11,024
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
PPP4930
Chaac
19
6 / 1 / 18
12,402
496
20,094
24,022
23,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
1 / 13 / 4
8,619
345
7,115
27,783
10,885
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Pasdovee
King Arthur
13
0 / 12 / 1
8,303
332
5,086
25,842
18,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
aleehsica
Tiamat
17
6 / 6 / 2
11,836
473
33,187
19,350
13,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 5 / 4
10,018
401
8,666
20,722
7,891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
13
1 / 14 / 2
8,819
353
5,565
30,201
26,735
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
22
49
Kills
9
9
Deaths
50
68
Assists
13
Player
Kills
Deaths
Assists
KDA
W
11
3
10
5.33
W
2
2
16
5
W
Cupid
Homega23
Cupid
7
2
12
6.5
W
Bakasura
Muhamedisgay
Bakasura
23
1
12
29
W
Chaac
PPP4930
Chaac
6
1
18
15
L
Cerberus
1
13
4
0.23
L
King Arthur
Pasdovee
King Arthur
0
12
1
0.04
L
Tiamat
aleehsica
Tiamat
6
6
2
1.17
L
1
5
4
0.6
L
Ymir
1
14
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,818
Damage
59,619
93,874
Taken
123,898
64,653
Mitigated
77,670
33,295
Healing
11,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,941
4,233
0
5,282
14,637
5,990
3,694
6,885
7,475
92,622
0
W
5,781
428
0
1,614
18,536
16,973
798
12,576
5,298
20,995
0
W
Cupid
Homega23
Cupid
20,696
14,307
3,278
5,294
17,138
6,880
2,276
9,034
7,605
0
85,229
W
Bakasura
Muhamedisgay
Bakasura
28,306
16,989
0
5,361
19,541
11,024
2,979
5,661
13,607
0
106,659
W
Chaac
PPP4930
Chaac
20,094
3,604
0
12,466
24,022
23,786
1,147
9,821
13,307
0
75,644
L
Cerberus
7,115
700
0
3,570
27,783
10,885
0
5,124
21,509
21,468
0
L
King Arthur
Pasdovee
King Arthur
5,086
928
0
668
25,842
18,173
0
5,330
18,936
0
28,008
L
Tiamat
aleehsica
Tiamat
33,187
1,214
267
3,714
19,350
13,986
874
5,831
12,735
89,632
0
L
8,666
4,260
0
3,168
20,722
7,891
0
4,538
15,390
0
66,337
L
Ymir
5,565
1,018
0
0
30,201
26,735
108
12,899
15,419
28,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,224
Gold Earned
47,595
587
Minions Killed
342
0
Camps Cleared
0
2,474,668
Distance Traveled
1,925,901
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,098
524
150
6
0
464,151
0
W
Ares
11,333
453
23
1
0
457,919
0
W
Cupid
11,238
450
119
5
0
457,507
2
W
Bakasura
15,153
606
185
7
0
586,069
0
W
Chaac
12,402
496
110
4
0
509,022
4
L
Cerberus
8,619
345
29
1
0
377,365
0
L
King Arthur
8,303
332
35
1
0
353,773
0
L
Tiamat
11,836
473
121
5
0
460,065
4
L
Hou Yi
10,018
401
114
5
0
420,238
0
L
Ymir
8,819
353
43
2
0
314,460
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role