Player Matchup

Gilgamesh
Gilgamesh
EXL Pug
Gilgamesh
Level 137
God Stats
30W - 43L
1,619 SR
Queue Stats
305W - 372L
1,418 Elo+
Party 1
Odin
Odin
EXLAdamAnt
Odin
Level 141
God Stats
2W - 4L
1,812 SR
Queue Stats
246W - 297L
1,416 Elo+
Party 1
Khepri
Khepri
ExGhostReper
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,323 Elo+
Party 1
Kali
Kali
FeelMYPain94366
Kali
Level 23
God Stats
2W - 3L
1,676 SR
Queue Stats
389W - 526L
1,357 Elo+
Party 3
Skadi
Skadi
XxHyperQueenxX
Skadi
Level 44
God Stats
16W - 18L
1,738 SR
Queue Stats
1,038W - 1,176L
1,434 Elo+
Party 3
Team Averages
Level 75
1,669 SR
1,390 Elo+

VS

Team Averages
Level 70
1,552 SR
1,539 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
OggBonebreaker
Cu Chulainn
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 2
Tiamat
Tiamat
R3pp3prd
Tiamat
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 24L
1,500 Elo+
Party 2
Vulcan
Vulcan
W3dnaitnuom
Vulcan
Level 124
God Stats
2W - 3L
1,762 SR
Queue Stats
25W - 31L
1,510 Elo+
Party 2
Fenrir
Fenrir
ZYv3ltal
Fenrir
Level 38
God Stats
2W - 4L
1,500 SR
Queue Stats
19W - 33L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EXL Pug
Gilgamesh
17
1 / 2 / 4
11,088
924
7,065
20,287
14,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 3 / 1
11,508
959
11,956
14,041
14,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Khepri
17
0 / 4 / 7
10,659
888
7,496
23,759
27,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 11 / 2
9,834
820
6,249
17,141
7,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
3 / 6 / 3
11,561
963
17,140
19,908
8,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

50

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
6 / 1 / 13
12,287
1,024
17,941
15,547
7,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
OggBonebreaker
Cu Chulainn
19
2 / 4 / 18
12,248
1,021
14,512
16,740
15,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
R3pp3prd
Tiamat
17
1 / 2 / 14
10,938
912
7,047
6,535
3,838
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
19
6 / 1 / 14
13,104
1,092
31,542
8,213
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
ZYv3ltal
Fenrir
19
11 / 0 / 10
12,833
1,069
16,455
9,011
4,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
95
8
Kills
26
26
Deaths
8
17
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
1
13
12.5
L
Gilgamesh
EXL Pug
Gilgamesh
1
2
4
1.5
L
4
3
1
1.5
L
Khepri
0
4
7
0.88
L
0
11
2
0.09
W
Cu Chulainn
OggBonebreaker
Cu Chulainn
2
4
18
2.75
W
Tiamat
R3pp3prd
Tiamat
1
2
14
4
W
Vulcan
6
1
14
13
L
3
6
3
0.75
W
Fenrir
ZYv3ltal
Fenrir
11
0
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,906
Damage
87,497
95,136
Taken
56,046
70,906
Mitigated
36,505
3,898
Healing
11,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
17,941
7,090
661
1,196
15,547
7,929
0
1,762
13,785
0
34,442
L
Gilgamesh
EXL Pug
Gilgamesh
7,065
3,349
0
1,462
20,287
14,009
0
8,466
11,675
0
25,827
L
11,956
1,176
255
255
14,041
14,066
0
4,721
9,225
0
30,528
L
Khepri
7,496
951
0
17
23,759
27,179
0
9,322
14,332
22,474
0
L
6,249
3,716
0
547
17,141
7,130
0
6,821
10,258
0
9,462
W
Cu Chulainn
OggBonebreaker
Cu Chulainn
14,512
3,371
0
944
16,740
15,938
0
3,132
13,608
1,332
30,700
W
Tiamat
R3pp3prd
Tiamat
7,047
414
1,287
1,978
6,535
3,838
0
520
6,015
16,013
0
W
Vulcan
31,542
10,933
2,117
941
8,213
3,989
0
1,019
7,194
70,718
0
L
17,140
7,613
0
1,362
19,908
8,522
0
9,179
10,657
0
60,302
W
Fenrir
ZYv3ltal
Fenrir
16,455
1,564
1,443
1,068
9,011
4,811
0
1,063
7,948
0
29,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,650
Gold Earned
61,410
229
Minions Killed
234
3
Camps Cleared
8
989,143
Distance Traveled
1,265,597
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,287
1,024
38
3
2
274,936
0
L
Gilgamesh
11,088
924
52
4
0
216,745
0
L
Odin
11,508
959
53
4
1
198,259
2
L
Khepri
10,659
888
22
2
2
217,457
0
L
Kali
9,834
820
6
1
0
146,295
0
W
Cu Chulainn
12,248
1,021
49
4
1
239,544
3
W
Tiamat
10,938
912
16
1
1
178,252
0
W
Vulcan
13,104
1,092
105
9
4
269,116
3
L
Skadi
11,561
963
96
8
0
210,387
3
W
Fenrir
12,833
1,069
26
2
0
303,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role