Player Matchup

Sylvanus
Sylvanus
HansiRK14
Sylvanus
Level 50
God Stats
24W - 28L
1,392 SR
Queue Stats
199W - 207L
1,440 Elo+
Party 2
Hou Yi
Hou Yi
Kimuzoki
Hou Yi
Level 38
God Stats
3W - 4L
1,731 SR
Queue Stats
161W - 163L
1,526 Elo+
Party 2
Janus
Janus
Undersly
Janus
Level 142
God Stats
12W - 13L
1,660 SR
Queue Stats
794W - 802L
1,510 Elo+
Party 1
Thor
Thor
haaapppy
Thor
Level 49
God Stats
24W - 27L
1,413 SR
Queue Stats
625W - 591L
1,513 Elo+
Party 1
Cerberus
Cerberus
unnemp3
Cerberus
Level 127
God Stats
32W - 29L
1,547 SR
Queue Stats
819W - 787L
1,489 Elo+
Party 1
Team Averages
Level 81
1,549 SR
1,496 Elo+

VS

Team Averages
Level 85
1,614 SR
1,627 Elo+
Gilgamesh
Gilgamesh
Killerdids
Gilgamesh
Level 48
God Stats
27W - 11L
1,845 SR
Queue Stats
349W - 231L
1,724 Elo+
Party 4
Cerberus
Cerberus
Le_JarlDVahlalla
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,614 Elo+
Party 3
Ah Puch
Ah Puch
ViiDess
Ah Puch
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
188W - 169L
1,534 Elo+
Party 3
Loki
Loki
fanaGanGGanG
Loki
Level 88
God Stats
5W - 4L
1,482 SR
Queue Stats
199W - 171L
1,522 Elo+
Party 3
Apollo
Apollo
iLLUSiONAL-Blitz
Apollo
Level 147
God Stats
20W - 9L
1,744 SR
Queue Stats
344W - 219L
1,741 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HansiRK14
Sylvanus
7
1 / 6 / 0
4,854
485
3,806
7,995
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
Kimuzoki
Hou Yi
8
0 / 3 / 1
5,020
502
5,272
7,325
1,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Undersly
Janus
10
1 / 2 / 0
5,301
530
2,408
3,942
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
8
2 / 3 / 1
5,278
528
2,877
6,416
1,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
unnemp3
Cerberus
10
1 / 4 / 1
5,817
582
2,703
8,034
4,910
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Killerdids
Gilgamesh
13
4 / 1 / 0
7,172
717
5,743
5,006
1,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 0 / 7
6,556
656
5,131
9,574
4,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
ViiDess
Ah Puch
11
4 / 2 / 4
6,713
671
6,532
4,598
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 2
6,730
673
2,599
7,039
2,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
5 / 1 / 3
6,851
685
4,808
4,966
1,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
18
18
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
HansiRK14
Sylvanus
1
6
0
0.17
W
Gilgamesh
Killerdids
Gilgamesh
4
1
0
4
L
Hou Yi
Kimuzoki
Hou Yi
0
3
1
0.17
W
3
0
7
6.5
L
Janus
Undersly
Janus
1
2
0
0.5
W
Ah Puch
ViiDess
Ah Puch
4
2
4
3
W
2
1
2
3
L
Thor
2
3
1
0.83
W
5
1
3
6.5
L
Cerberus
unnemp3
Cerberus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,066
Damage
24,813
33,712
Taken
31,183
12,300
Mitigated
10,342
8,595
Healing
13,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
HansiRK14
Sylvanus
3,806
1,053
858
1,154
7,995
2,910
0
4,007
3,988
12,007
2,849
W
Gilgamesh
Killerdids
Gilgamesh
5,743
2,058
0
1,427
5,006
1,642
941
2,338
2,668
0
38,299
L
Hou Yi
Kimuzoki
Hou Yi
5,272
3,417
0
1,826
7,325
1,737
0
2,833
4,492
0
26,196
W
5,131
523
0
4,018
9,574
4,010
626
1,977
7,597
16,611
0
L
Janus
Undersly
Janus
2,408
0
0
730
3,942
1,140
0
2,728
1,214
24,197
0
W
Ah Puch
ViiDess
Ah Puch
6,532
172
0
1,588
4,598
1,383
434
2,160
2,301
35,003
0
W
2,599
599
0
4,104
7,039
2,066
0
1,000
6,006
0
42,137
L
Thor
2,877
509
0
1,828
6,416
1,603
0
2,095
4,321
0
20,954
W
4,808
3,514
0
2,314
4,966
1,241
1,633
1,039
3,927
0
41,401
L
Cerberus
unnemp3
Cerberus
2,703
336
0
2,199
8,034
4,910
0
0
8,034
30,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,270
Gold Earned
34,022
259
Minions Killed
377
0
Camps Cleared
0
915,407
Distance Traveled
1,016,022
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,854
485
20
2
0
189,047
0
W
Gilgamesh
7,172
717
88
9
0
200,333
1
L
Hou Yi
5,020
502
51
5
0
175,730
0
W
Cerberus
6,556
656
43
4
0
213,760
3
L
Janus
5,301
530
55
6
0
174,140
3
W
Ah Puch
6,713
671
75
8
0
189,501
6
W
Loki
6,730
673
90
9
0
225,803
3
L
Thor
5,278
528
51
5
0
194,240
2
W
Apollo
6,851
685
81
8
0
186,625
1
L
Cerberus
5,817
582
82
8
0
182,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role