Player Matchup

Hel
Hel
Cute-AsianGirl
Hel
Level 156
God Stats
0W - 1L
1,653 SR
Queue Stats
19W - 12L
1,521 Elo+
Party 3
Jormungandr
Jormungandr
DirtyJohnStamos7
Jormungandr
Level 144
God Stats
8W - 6L
1,670 SR
Queue Stats
510W - 492L
1,542 Elo+
Solo
Tyr
Tyr
ItIsOkImChinese
Tyr
Level 153
God Stats
4W - 2L
1,686 SR
Queue Stats
160W - 169L
1,526 Elo+
Party 2
Bacchus
Bacchus
X BLADED
Bacchus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,604 Elo+
Party 3
Danzaburou
Danzaburou
fup916
Danzaburou
Level 133
God Stats
5W - 4L
1,826 SR
Queue Stats
281W - 231L
1,490 Elo+
Party 2
Team Averages
Level 143
1,667 SR
1,537 Elo+

VS

Team Averages
Level 113
1,419 SR
1,580 Elo+
Neith
Neith
Ashen3clipse
Neith
Level 156
God Stats
1W - 4L
1,475 SR
Queue Stats
130W - 96L
1,692 Elo+
Party 1
Nemesis
Nemesis
KukanDraconia
Nemesis
Level 151
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 138L
1,564 Elo+
Solo
The Morrigan
The Morrigan
Liomithon
The Morrigan
Level 81
God Stats
1W - 1L
1,118 SR
Queue Stats
60W - 46L
1,580 Elo+
Party 1
Xing Tian
Xing Tian
OctaneSpark
Xing Tian
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,567 Elo+
Party 4
Baron Samedi
Baron Samedi
SunGone
Baron Samedi
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 5
9,583
799
7,698
13,614
7,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
DirtyJohnStamos7
Jormungandr
16
4 / 7 / 9
9,505
792
11,645
18,378
13,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 6
9,601
800
6,998
17,863
19,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
X BLADED
Bacchus
14
1 / 7 / 6
8,228
686
7,647
14,300
14,270
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
fup916
Danzaburou
15
2 / 6 / 8
9,054
755
17,465
14,556
7,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 17
11,241
937
27,119
14,879
6,901
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
17
8 / 2 / 16
10,158
847
10,456
12,811
9,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Liomithon
The Morrigan
16
3 / 4 / 20
9,630
803
10,003
9,690
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
OctaneSpark
Xing Tian
16
3 / 4 / 18
9,381
782
5,435
14,950
12,012
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
SunGone
Baron Samedi
18
5 / 2 / 21
10,633
886
13,034
10,643
8,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
122
14
Kills
30
30
Deaths
14
34
Assists
92
Player
Kills
Deaths
Assists
KDA
W
11
2
17
9.75
L
4
7
5
0.93
L
Jormungandr
DirtyJohnStamos7
Jormungandr
4
7
9
1.21
L
3
3
6
2
W
Nemesis
8
2
16
8
W
The Morrigan
Liomithon
The Morrigan
3
4
20
3.25
W
Xing Tian
OctaneSpark
Xing Tian
3
4
18
3
W
Baron Samedi
SunGone
Baron Samedi
5
2
21
7.75
L
Bacchus
X BLADED
Bacchus
1
7
6
0.57
L
Danzaburou
fup916
Danzaburou
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,453
Damage
66,047
78,711
Taken
62,973
62,234
Mitigated
40,662
26,277
Healing
31,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,119
13,492
593
6,912
14,879
6,901
1,590
6,454
8,223
0
40,997
L
7,698
0
8,497
3,940
13,614
7,828
447
5,381
8,183
14,537
0
L
Jormungandr
DirtyJohnStamos7
Jormungandr
11,645
1,939
1,033
1,421
18,378
13,227
290
4,950
13,175
27,604
0
L
6,998
979
1,298
4,378
17,863
19,587
302
6,255
11,433
0
13,694
W
Nemesis
10,456
3,144
1,850
3,582
12,811
9,554
976
4,932
7,621
0
15,519
W
The Morrigan
Liomithon
The Morrigan
10,003
2,864
525
676
9,690
4,110
542
4,200
5,372
16,709
3,004
W
Xing Tian
OctaneSpark
Xing Tian
5,435
546
1,814
2,157
14,950
12,012
474
4,866
9,834
10,621
0
W
Baron Samedi
SunGone
Baron Samedi
13,034
2,194
7,948
5,771
10,643
8,085
1,460
5,500
4,933
38,804
0
L
Bacchus
X BLADED
Bacchus
7,647
368
959
1,043
14,300
14,270
0
5,958
8,155
19,003
0
L
Danzaburou
fup916
Danzaburou
17,465
7,158
628
3,080
14,556
7,322
1,580
3,352
11,079
0
30,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,971
Gold Earned
51,043
100
Minions Killed
134
0
Camps Cleared
0
943,949
Distance Traveled
1,039,662
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,241
937
32
3
0
222,955
0
L
Hel
9,583
799
15
1
0
185,442
0
L
Jormungandr
9,505
792
32
3
0
180,669
0
L
Tyr
9,601
800
14
1
0
223,293
0
W
Nemesis
10,158
847
7
1
0
231,952
0
W
The Morrigan
9,630
803
21
2
0
183,942
0
W
Xing Tian
9,381
782
14
1
0
195,939
0
W
Baron Samedi
10,633
886
60
5
0
204,874
4
L
Bacchus
8,228
686
17
1
0
186,426
0
L
Danzaburou
9,054
755
22
2
0
168,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role