Player Matchup

King Arthur
King Arthur
ANTHONYSEMPAI
King Arthur
Level 85
God Stats
6W - 7L
1,560 SR
Queue Stats
689W - 371L
1,807 Elo+
Party 2
Kukulkan
Kukulkan
AfterGlowGirl
Kukulkan
Level 160
God Stats
17W - 6L
1,848 SR
Queue Stats
226W - 172L
1,596 Elo+
Party 2
Anhur
Anhur
Asura9
Anhur
Level 149
God Stats
19W - 23L
1,541 SR
Queue Stats
716W - 518L
1,688 Elo+
Party 2
Ymir
Ymir
Kkaipo
Ymir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 56L
1,692 Elo+
Party 2
Thor
Thor
xRxvage
Thor
Level 158
God Stats
10W - 14L
1,768 SR
Queue Stats
409W - 401L
1,672 Elo+
Party 2
Team Averages
Level 128
1,643 SR
1,691 Elo+

VS

Team Averages
Level 147
1,551 SR
1,574 Elo+
Tiamat
Tiamat
Coatse
Tiamat
Level 157
God Stats
16W - 9L
1,594 SR
Queue Stats
134W - 128L
1,620 Elo+
Solo
Sylvanus
Sylvanus
IIYoyoII
Sylvanus
Level 155
God Stats
1W - 2L
1,647 SR
Queue Stats
113W - 106L
1,606 Elo+
Party 1
Vamana
Vamana
OceanioLupis
Vamana
Level 122
God Stats
2W - 3L
1,515 SR
Queue Stats
337W - 327L
1,645 Elo+
Solo
Gilgamesh
Gilgamesh
Tayend
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
hamsonn1771
Apollo
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ANTHONYSEMPAI
King Arthur
14
0 / 5 / 0
7,915
495
7,853
11,008
7,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
AfterGlowGirl
Kukulkan
12
0 / 3 / 1
7,002
438
3,683
6,946
2,467
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Asura9
Anhur
13
0 / 4 / 0
8,164
510
3,760
9,108
2,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Kkaipo
Ymir
11
1 / 5 / 0
6,831
427
2,337
13,706
8,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
xRxvage
Thor
13
1 / 1 / 0
8,139
509
5,111
8,998
4,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Coatse
Tiamat
15
3 / 1 / 2
9,237
577
9,680
6,507
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
IIYoyoII
Sylvanus
11
1 / 0 / 5
7,854
491
4,109
9,445
6,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
18
3 / 0 / 3
10,122
633
7,127
15,165
7,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Tayend
Gilgamesh
15
7 / 1 / 2
9,180
574
6,793
11,021
5,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Apollo
17
4 / 0 / 4
10,505
657
7,220
7,422
2,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
18
18
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ANTHONYSEMPAI
King Arthur
0
5
0
0
L
Kukulkan
AfterGlowGirl
Kukulkan
0
3
1
0.17
L
Anhur
Asura9
Anhur
0
4
0
0
W
Tiamat
Coatse
Tiamat
3
1
2
4
W
Sylvanus
IIYoyoII
Sylvanus
1
0
5
3.5
L
Ymir
Kkaipo
Ymir
1
5
0
0.2
W
Vamana
3
0
3
4.5
W
Gilgamesh
Tayend
Gilgamesh
7
1
2
8
W
Apollo
4
0
4
6
L
Thor
xRxvage
Thor
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,744
Damage
34,929
49,766
Taken
49,560
24,592
Mitigated
26,551
12,932
Healing
21,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ANTHONYSEMPAI
King Arthur
7,853
1,259
0
1,955
11,008
7,136
0
1,121
9,849
0
50,536
L
Kukulkan
AfterGlowGirl
Kukulkan
3,683
184
0
1,327
6,946
2,467
0
4,119
2,633
47,504
0
L
Anhur
Asura9
Anhur
3,760
2,499
0
2,402
9,108
2,684
0
1,173
7,935
0
50,741
W
Tiamat
Coatse
Tiamat
9,680
1,230
0
2,378
6,507
3,646
626
2,412
4,095
66,009
0
W
Sylvanus
IIYoyoII
Sylvanus
4,109
832
1,081
6,150
9,445
6,501
0
1,483
7,962
21,545
0
L
Ymir
Kkaipo
Ymir
2,337
104
0
2,808
13,706
8,065
0
5,561
7,949
21,198
0
W
Vamana
7,127
3,189
0
6,650
15,165
7,862
640
503
14,662
62
82,434
W
Gilgamesh
Tayend
Gilgamesh
6,793
1,719
0
1,358
11,021
5,912
326
1,298
9,723
0
62,187
W
Apollo
7,220
4,877
0
4,106
7,422
2,630
0
324
7,098
0
77,467
L
Thor
xRxvage
Thor
5,111
1,009
0
4,440
8,998
4,240
0
1,381
7,553
0
55,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,051
Gold Earned
46,898
514
Minions Killed
607
0
Camps Cleared
0
1,466,239
Distance Traveled
1,613,104
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,915
495
115
7
0
294,256
2
L
Kukulkan
7,002
438
123
8
0
271,715
2
L
Anhur
8,164
510
120
8
0
248,401
7
W
Tiamat
9,237
577
165
10
0
308,258
3
W
Sylvanus
7,854
491
28
2
0
310,507
6
L
Ymir
6,831
427
42
3
0
300,304
4
W
Vamana
10,122
633
156
10
0
318,935
3
W
Gilgamesh
9,180
574
109
7
0
352,608
2
W
Apollo
10,505
657
149
9
0
322,796
7
L
Thor
8,139
509
114
7
0
351,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role