Player Matchup

Ymir
Ymir
ASAPTEX1996
Ymir
Level 15
God Stats
2W - 2L
1,789 SR
Queue Stats
22W - 16L
1,518 Elo+
Solo
Ravana
Ravana
DarkSRBChang
Ravana
Level 13
God Stats
1W - 1L
1,749 SR
Queue Stats
9W - 11L
1,617 Elo+
Solo
Bellona
Bellona
Luisminor10
Bellona
Level 13
God Stats
15W - 12L
1,851 SR
Queue Stats
30W - 36L
1,452 Elo+
Solo
Fafnir
Fafnir
Main man9210
Fafnir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,426 Elo+
Solo
Ra
Ra
debo13
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,608 Elo+
Solo
Team Averages
Level 12
1,678 SR
1,524 Elo+

VS

Team Averages
Level 14
1,525 SR
1,558 Elo+
Chaac
Chaac
JUST_DlFFERENT-
Chaac
Level 18
God Stats
1W - 2L
1,370 SR
Queue Stats
56W - 54L
1,588 Elo+
Solo
Neith
Neith
OctobIue
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 19L
1,593 Elo+
Solo
Anhur
Anhur
PwNgE-_-KiNg
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,597 Elo+
Solo
Cerberus
Cerberus
Soggybit
Cerberus
Level 29
God Stats
24W - 28L
1,461 SR
Queue Stats
148W - 123L
1,434 Elo+
Solo
Nemesis
Nemesis
WienerAndKetchup
Nemesis
Level 15
God Stats
15W - 9L
1,796 SR
Queue Stats
26W - 20L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 8
7,778
486
8,238
10,791
7,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ravana
15
5 / 3 / 1
8,806
550
7,178
8,901
5,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Luisminor10
Bellona
10
3 / 3 / 1
6,607
413
3,436
11,634
8,315
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
8
0 / 1 / 0
6,055
378
2,483
6,633
4,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
5
0 / 6 / 0
4,961
310
65
3,798
719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 2
10,753
672
9,711
12,314
10,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Neith
OctobIue
Neith
15
5 / 3 / 5
9,408
588
5,548
6,200
2,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

4
0 / 3 / 0
5,453
341
1,116
2,625
650
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Soggybit
Cerberus
14
5 / 5 / 4
8,860
554
8,846
11,070
7,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 1 / 2
9,193
575
2,599
9,973
4,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
12
Kills
15
16
Deaths
12
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
3
8
2.67
L
Ravana
5
3
1
1.83
W
4
0
2
5
L
Bellona
Luisminor10
Bellona
3
3
1
1.17
L
Fafnir
0
1
0
0
W
Neith
OctobIue
Neith
5
3
5
2.5
W
0
3
0
0
W
Cerberus
Soggybit
Cerberus
5
5
4
1.4
W
1
1
2
2
L
Ra
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,400
Damage
27,820
41,757
Taken
42,182
26,872
Mitigated
24,684
7,001
Healing
16,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,238
1,762
229
2,954
10,791
7,193
497
3,273
7,518
29,980
0
L
Ravana
7,178
2,552
0
1,964
8,901
5,799
741
882
8,019
0
57,243
W
9,711
2,828
0
5,407
12,314
10,460
2,077
3,841
8,473
0
70,996
L
Bellona
Luisminor10
Bellona
3,436
1,033
0
214
11,634
8,315
387
3,807
7,827
0
17,255
L
Fafnir
2,483
785
0
1,549
6,633
4,846
0
0
6,633
22,428
0
W
Neith
OctobIue
Neith
5,548
2,370
0
1,795
6,200
2,293
801
2,033
4,167
0
57,535
W
1,116
817
0
551
2,625
650
0
1,269
1,356
0
3,350
W
Cerberus
Soggybit
Cerberus
8,846
392
0
2,824
11,070
7,135
464
2,573
8,497
35,991
0
W
2,599
1,247
0
6,340
9,973
4,146
1,300
1,070
8,903
0
69,723
L
Ra
65
65
60
31
3,798
719
0
884
2,914
2,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,207
Gold Earned
43,667
219
Minions Killed
462
0
Camps Cleared
0
1,079,726
Distance Traveled
1,287,336
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,778
486
39
2
0
202,532
0
L
Ravana
8,806
550
109
7
0
305,844
0
W
Chaac
10,753
672
148
9
0
312,488
0
L
Bellona
6,607
413
25
2
0
281,592
3
L
Fafnir
6,055
378
39
2
0
150,833
0
W
Neith
9,408
588
102
6
0
269,171
2
W
Anhur
5,453
341
3
0
0
64,484
0
W
Cerberus
8,860
554
81
5
0
313,282
2
W
Nemesis
9,193
575
128
8
0
327,911
2
L
Ra
4,961
310
7
0
0
138,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role