Player Matchup

Thanatos
Thanatos
Mahraue
Thanatos
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Apollo
Apollo
RasgaXana
Apollo
Level 12
God Stats
6W - 6L
1,919 SR
Queue Stats
43W - 29L
1,665 Elo+
Solo
Cernunnos
Cernunnos
Shelbynho
Cernunnos
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
274W - 235L
1,546 Elo+
Solo
Ra
Ra
dsyukimura
Ra
Level 13
God Stats
0W - 1L
1,313 SR
Queue Stats
1W - 1L
1,610 Elo+
Solo
Cthulhu
Cthulhu
taurens56
Cthulhu
Level 4
God Stats
21W - 22L
1,603 SR
Queue Stats
29W - 41L
1,571 Elo+
Solo
Team Averages
Level 14
1,567 SR
1,579 Elo+

VS

Team Averages
Level 16
1,489 SR
1,480 Elo+
Ra
Ra
Alefu
Ra
Level 18
God Stats
9W - 13L
1,300 SR
Queue Stats
47W - 49L
1,423 Elo+
Party 1
Neith
Neith
Beicozitoss
Neith
Level 13
God Stats
27W - 20L
1,647 SR
Queue Stats
105W - 102L
1,497 Elo+
Solo
Yemoja
Yemoja
FunayPQD
Yemoja
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
363W - 413L
1,392 Elo+
Party 1
Hercules
Hercules
MisterQuieres
Hercules
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 73L
1,590 Elo+
Solo
Anubis
Anubis
zHokers
Anubis
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Mahraue
Thanatos
4
0 / 8 / 0
3,683
409
1,269
7,235
1,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
RasgaXana
Apollo
4
0 / 3 / 0
3,783
420
1,923
3,165
651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Cernunnos
Shelbynho
Cernunnos
5
0 / 4 / 0
3,901
433
2,264
5,140
1,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

5
0 / 7 / 0
3,783
420
1,301
5,528
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
taurens56
Cthulhu
7
0 / 2 / 0
3,962
440
4,516
5,505
2,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
1 / 0 / 4
5,957
662
1,288
2,889
1,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
4 / 0 / 4
5,546
616
3,731
4,793
1,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
FunayPQD
Yemoja
9
2 / 0 / 4
5,653
628
1,503
2,917
1,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Hercules
MisterQuieres
Hercules
8
7 / 0 / 5
5,854
650
6,202
5,283
1,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
zHokers
Anubis
12
10 / 0 / 0
7,565
841
7,391
7,148
2,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
24
24
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ra
1
0
4
3
W
4
0
4
6
W
Yemoja
FunayPQD
Yemoja
2
0
4
4
L
Thanatos
Mahraue
Thanatos
0
8
0
0
W
Hercules
MisterQuieres
Hercules
7
0
5
9.5
L
Apollo
RasgaXana
Apollo
0
3
0
0
L
Cernunnos
Shelbynho
Cernunnos
0
4
0
0
L
0
7
0
0
L
Cthulhu
taurens56
Cthulhu
0
2
0
0
W
Anubis
zHokers
Anubis
10
0
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,273
Damage
20,115
26,573
Taken
23,030
6,991
Mitigated
7,893
4,940
Healing
13,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
1,288
350
411
1,066
2,889
1,002
1,456
939
1,908
26,271
0
W
3,731
2,251
0
2,492
4,793
1,113
630
887
3,831
0
21,648
W
Yemoja
FunayPQD
Yemoja
1,503
148
1,113
1,874
2,917
1,070
432
1,467
1,225
8,904
0
L
Thanatos
Mahraue
Thanatos
1,269
346
0
2,285
7,235
1,248
0
2,478
4,753
0
8,806
W
Hercules
MisterQuieres
Hercules
6,202
2,143
0
990
5,283
1,735
1,528
1,325
3,811
0
18,691
L
Apollo
RasgaXana
Apollo
1,923
1,186
0
760
3,165
651
0
2,658
507
0
9,387
L
Cernunnos
Shelbynho
Cernunnos
2,264
1,377
0
941
5,140
1,031
0
887
4,213
0
11,451
L
1,301
231
0
300
5,528
1,192
0
2,853
2,549
10,016
0
L
Cthulhu
taurens56
Cthulhu
4,516
336
0
654
5,505
2,869
0
1,086
4,369
18,529
0
W
Anubis
zHokers
Anubis
7,391
1,452
0
5,530
7,148
2,973
1,198
580
6,438
46,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,112
Gold Earned
30,575
106
Minions Killed
251
0
Camps Cleared
0
709,231
Distance Traveled
814,178
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,957
662
67
7
0
152,907
1
W
Neith
5,546
616
37
4
0
159,692
0
W
Yemoja
5,653
628
9
1
0
161,155
0
L
Thanatos
3,683
409
23
3
0
144,342
0
W
Hercules
5,854
650
31
3
0
188,452
1
L
Apollo
3,783
420
18
2
0
72,318
1
L
Cernunnos
3,901
433
22
2
0
140,500
3
L
Ra
3,783
420
16
2
0
165,195
0
L
Cthulhu
3,962
440
27
3
0
186,876
0
W
Anubis
7,565
841
107
12
0
151,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role